//generic procs copied from obj/effect/alien /obj/effect/spider name = "web" desc = "it's stringy and sticky" icon = 'icons/effects/effects.dmi' anchored = 1 density = 0 var/health = 15 //similar to weeds, but only barfed out by nurses manually /obj/effect/spider/ex_act(severity) switch(severity) if(1.0) qdel(src) if(2.0) if (prob(50)) qdel(src) if(3.0) if (prob(5)) qdel(src) return /obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user) user.setClickCooldown(user.get_attack_speed(W)) if(W.attack_verb.len) visible_message("\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]") else visible_message("\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]") var/damage = W.force / 4.0 if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if(WT.remove_fuel(0, user)) damage = 15 playsound(src, W.usesound, 100, 1) health -= damage healthcheck() /obj/effect/spider/spiderling/attack_hand(mob/living/user) user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) user.do_attack_animation(src) if(prob(20)) visible_message("\The [user] tries to stomp on \the [src], but misses!") var/list/nearby = oview(2, src) if(length(nearby)) walk_to(src, pick(nearby), 2) return visible_message("\The [user] stomps \the [src] dead!") die() /obj/effect/spider/bullet_act(var/obj/item/projectile/Proj) ..() health -= Proj.get_structure_damage() healthcheck() /obj/effect/spider/proc/healthcheck() if(health <= 0) qdel(src) /obj/effect/spider/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(exposed_temperature > 300 + T0C) health -= 5 healthcheck() /obj/effect/spider/stickyweb icon_state = "stickyweb1" /obj/effect/spider/stickyweb/Initialize() if(prob(50)) icon_state = "stickyweb2" return ..() /obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target) if(istype(mover, /mob/living/simple_mob/animal/giant_spider)) return TRUE else if(istype(mover, /mob/living)) if(prob(50)) to_chat(mover, span("warning", "You get stuck in \the [src] for a moment.")) return FALSE else if(istype(mover, /obj/item/projectile)) return prob(30) return TRUE /obj/effect/spider/eggcluster name = "egg cluster" desc = "They seem to pulse slightly with an inner life" icon_state = "eggs" var/amount_grown = 0 var/spiders_min = 6 var/spiders_max = 24 var/spider_type = /obj/effect/spider/spiderling /obj/effect/spider/eggcluster/Initialize() pixel_x = rand(3,-3) pixel_y = rand(3,-3) START_PROCESSING(SSobj, src) return ..() /obj/effect/spider/eggcluster/New(var/location, var/atom/parent) get_light_and_color(parent) ..() /obj/effect/spider/eggcluster/Destroy() STOP_PROCESSING(SSobj, src) if(istype(loc, /obj/item/organ/external)) var/obj/item/organ/external/O = loc O.implants -= src return ..() /obj/effect/spider/eggcluster/process() amount_grown += rand(0,2) if(amount_grown >= 100) var/num = rand(spiders_min, spiders_max) var/obj/item/organ/external/O = null if(istype(loc, /obj/item/organ/external)) O = loc for(var/i=0, i[src] dies!") new /obj/effect/decal/cleanable/spiderling_remains(src.loc) qdel(src) /obj/effect/spider/spiderling/healthcheck() if(health <= 0) die() /obj/effect/spider/spiderling/process() if(travelling_in_vent) if(istype(src.loc, /turf)) travelling_in_vent = 0 entry_vent = null else if(entry_vent) if(get_dist(src, entry_vent) <= 1) if(entry_vent.network && entry_vent.network.normal_members.len) var/list/vents = list() for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in entry_vent.network.normal_members) vents.Add(temp_vent) if(!vents.len) entry_vent = null return var/obj/machinery/atmospherics/unary/vent_pump/exit_vent = pick(vents) /*if(prob(50)) src.visible_message("[src] scrambles into the ventillation ducts!")*/ spawn(rand(20,60)) loc = exit_vent var/travel_time = round(get_dist(loc, exit_vent.loc) / 2) spawn(travel_time) if(!exit_vent || exit_vent.welded) loc = entry_vent entry_vent = null return if(prob(50)) src.visible_message("You hear something squeezing through the ventilation ducts.",2) sleep(travel_time) if(!exit_vent || exit_vent.welded) loc = entry_vent entry_vent = null return loc = exit_vent.loc entry_vent = null var/area/new_area = get_area(loc) if(new_area) new_area.Entered(src) else entry_vent = null //================= if(isturf(loc)) skitter() else if(isorgan(loc)) if(amount_grown < 0) amount_grown = 1 var/obj/item/organ/external/O = loc if(!O.owner || O.owner.stat == DEAD || amount_grown > 80) O.implants -= src src.loc = O.owner ? O.owner.loc : O.loc src.visible_message("\A [src] makes its way out of [O.owner ? "[O.owner]'s [O.name]" : "\the [O]"]!") if(O.owner) O.owner.apply_damage(1, BRUTE, O.organ_tag) else if(prob(1)) O.owner.apply_damage(1, TOX, O.organ_tag) if(world.time > last_itch + 30 SECONDS) last_itch = world.time to_chat(O.owner, "Your [O.name] itches...") else if(prob(1)) src.visible_message("\The [src] skitters.") if(amount_grown >= 0) amount_grown += rand(0,2) /obj/effect/spider/spiderling/proc/skitter() if(isturf(loc)) if(prob(25)) var/list/nearby = trange(5, src) - loc if(nearby.len) var/target_atom = pick(nearby) walk_to(src, target_atom, 5) if(prob(25)) src.visible_message("\The [src] skitters[pick(" away"," around","")].") else if(prob(5)) //vent crawl! for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src)) if(!v.welded) entry_vent = v walk_to(src, entry_vent, 5) break if(amount_grown >= 100) var/spawn_type = pick(grow_as) var/mob/living/simple_mob/animal/giant_spider/GS = new spawn_type(src.loc, src) if(stunted) spawn(2) GS.make_spiderling() qdel(src) /obj/effect/spider/spiderling/stunted stunted = TRUE grow_as = list(/mob/living/simple_mob/animal/giant_spider, /mob/living/simple_mob/animal/giant_spider/hunter) /obj/effect/spider/spiderling/non_growing amount_grown = -1 /obj/effect/decal/cleanable/spiderling_remains name = "spiderling remains" desc = "Green squishy mess." icon = 'icons/effects/effects.dmi' icon_state = "greenshatter" /obj/effect/spider/cocoon name = "cocoon" desc = "Something wrapped in silky spider web" icon_state = "cocoon1" health = 60 /obj/effect/spider/cocoon/New() icon_state = pick("cocoon1","cocoon2","cocoon3") /obj/effect/spider/cocoon/Destroy() src.visible_message("\The [src] splits open.") for(var/atom/movable/A in contents) A.loc = src.loc return ..()