/turf/unsimulated name = "command" oxygen = MOLES_O2STANDARD nitrogen = MOLES_N2STANDARD var/skip_init = TRUE // Don't call down the chain, apparently for performance when loading maps at runtime. /turf/unsimulated/Initialize(mapload) if(skip_init) initialized = TRUE return INITIALIZE_HINT_NORMAL . = ..() // Better nip this just in case. /turf/unsimulated/rcd_values(mob/living/user, obj/item/weapon/rcd/the_rcd, passed_mode) return FALSE /turf/unsimulated/rcd_act(mob/living/user, obj/item/weapon/rcd/the_rcd, passed_mode) return FALSE