/obj/item/clothing/head/helmet/space/void/zaddat name = "\improper Hegemony Shroud helmet" desc = "A Hegemony-designed utilitarian environment suit helmet, still common among the Spacer Zaddat." icon_state = "zaddat_hegemony" item_state_slots = list(slot_r_hand_str = "syndicate", slot_l_hand_str = "syndicate") heat_protection = HEAD body_parts_covered = HEAD|FACE|EYES slowdown = 0.5 armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 70) //realistically would have some armor but balance. siemens_coefficient = 1 species_restricted = list(SPECIES_ZADDAT, SPECIES_PROMETHEAN) //on request from maintainer /obj/item/clothing/suit/space/void/zaddat name = "\improper Hegemony Shroud" desc = "A Hegemony environment suit, still favored by the Spacer Zaddat because of its durability and ease of manufacture." slowdown = 1 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 70) siemens_coefficient = 1 allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank) icon_state = "zaddat_hegemony" helmet = new/obj/item/clothing/head/helmet/space/void/zaddat //shrouds come with helmets built-in var/has_been_customized = FALSE species_restricted = list(SPECIES_ZADDAT, SPECIES_PROMETHEAN) breach_threshold = 12 /obj/item/clothing/suit/space/void/zaddat/verb/custom_suit() set name = "Customize Shroud" set category = "Object" set desc = "Pick an appearence for your Shroud." var/mob/M = usr var/suit_style = null if(has_been_customized) to_chat(M, "This Shroud has already been customized!") return 0 suit_style = input(M, "Which suit style would you like?") in list("Engineer", "Spacer", "Knight", "Fashion", "Bishop", "Hegemony", "Rugged", "Soft") switch(suit_style) if("Engineer") name = "\improper Engineer's Guild Shroud" base_name = "\improper Engineer's Guild Shroud" desc = "This rugged Shroud was created by the Xozi Engineering Guild." icon_state = "zaddat_engie" item_state = "zaddat_engie" if(helmet) helmet.name = "\improper Engineer's Guild Shroud helmet" helmet.desc = "A Shroud helmet designed for good visibility in low-light environments." helmet.icon_state = "zaddat_engie" helmet.item_state = "zaddat_engie" if("Spacer") name = "\improper Spacer's Guild Shroud" base_name = "\improper Spacer's Guild Shroud" desc = "The blue plastic Shroud worn by members of the Zaddat Spacer's Guild." icon_state = "zaddat_spacer" item_state = "zaddat_spacer" if(helmet) helmet.name = "\improper Spacer's Guild Shroud helmet" helmet.desc = "A cool plastic-and-glass helmet designed after popular adventure fiction." helmet.icon_state = "zaddat_spacer" helmet.item_state = "zaddat_spacer" if("Knight") name = "\improper Knight's Shroud" base_name = "\improper Knight's Shroud" desc = "This distinctive steel-plated Shroud was popularized by the Noble Guild." icon_state = "zaddat_knight" item_state = "zaddat_knight" if(helmet) helmet.name = "\improper Knight's Shroud helm" helmet.desc = "This spaceworthy helmet was patterned after the knight's helmets used by Zaddat before their discovery by the Unathi." helmet.icon_state = "zaddat_knight" helmet.item_state = "zaddat_knight" if("Fashion") name = "\improper Avazi House Shroud" base_name = "\improper Avazi House Shroud" desc = "The designers of the Avazi Fashion House are among the most renowned in Zaddat society, and their Shroud designs second to none." icon_state = "zaddat_fashion" item_state = "zaddat_fashion" if(helmet) helmet.name = "\improper Avazi House Shroud helmet" helmet.desc = "The Avazi Fashion House recently designed this popular Shroud helmet, designed to pleasingly frame a Zaddat's face." helmet.icon_state = "zaddat_fashion" helmet.item_state = "zaddat_fashion" if("Bishop") name = "\improper Bishop-patterned Shroud" base_name = "\improper Bishop-patterned Shroud" desc = "The bold designers of the Dzaz Fashion House chose to make this Bishop-themed Shroud design as a commentary on the symbiotic nature of Vanax and human culture. Allegedly." icon_state = "zaddat_bishop" item_state = "zaddat_bishop" if(helmet) helmet.name = "\improper Bishop-patterned Shroud helmet" helmet.desc = "The Shroud helmet that inspired a dozen lawsuits." helmet.icon_state = "zaddat_bishop" helmet.item_state = "zaddat_bishop" if("Rugged") name = "rugged Shroud" base_name = "rugged Shroud" desc = "This Shroud was patterned after from First Contact era human voidsuits." icon_state = "zaddat_rugged" item_state = "zaddat_rugged" if(helmet) helmet.name = "rugged Shroud helmet" helmet.desc = "Supposedly, this helmet should make humans more comfortable and familiar with the Zaddat." helmet.icon_state = "zaddat_rugged" helmet.item_state = "zaddat_rugged" if("Soft") name = "\improper soft Shroud" base_name = "\improper soft Shroud" desc = "Material and design is chosen for practical reasons, making it take as little space as possible when stowed whilst also providing reasonable comfort when worn for long periods." icon_state = "zaddat_soft" item_state = "zaddat_soft" if(helmet) helmet.name = "\improper soft Shroud hood" helmet.desc = "Not as solid as a proper helmet, but works nonetheless." helmet.icon_state = "zaddat_soft" helmet.item_state = "zaddat_soft" to_chat(M, "You finish customizing your Shroud. Looking good!") has_been_customized = TRUE M.regenerate_icons() return 1