/mob/living/carbon/alien/ex_act(severity) if(!blinded) flash_eyes() var/b_loss = null var/f_loss = null switch (severity) if (1.0) b_loss += 500 gib() return if (2.0) b_loss += 60 f_loss += 60 ear_damage += 30 ear_deaf += 120 if(3.0) b_loss += 30 if (prob(50)) Paralyse(1) ear_damage += 15 ear_deaf += 60 adjustBruteLoss(b_loss) adjustFireLoss(f_loss) updatehealth()