/datum/artifact_effect/emp name = "emp" effect_type = EFFECT_ELECTRO /datum/artifact_effect/emp/New() ..() effect = EFFECT_PULSE /datum/artifact_effect/emp/DoEffectPulse() if(holder) var/turf/T = get_turf(holder) empulse(T, effectrange/4, effectrange/3, effectrange/2, effectrange) return 1