## # Custom items go here. They are modifications of existing paths; look at the example for details. # Item will spawn if the target has one of the req_titles and if their on-spawn ID has the required access level. # req_access is going to be a shit to maintain since the config file can't grab constants and has to use integers, use it minimally. # Separate titles with a single comma and a space (', ') or they'll bork. # # EX: # { # ckey: zuhayr # character_name: Jane Doe # item_path: /obj/item/toy/plushie # item_name: ugly plush toy # item_icon: flagmask # item_desc: It's truly hideous. # req_titles: Assistant, Security Officer # req_access: 1 # } # # { # ckey: zuhayr # character_name: Jane Doe # item_path: /obj/item/device/kit/paint # item_name: APLU customisation kit # item_desc: A customisation kit with all the parts needed to turn an APLU into a "Titan's Fist" model. # kit_name: APLU "Titan's Fist" # kit_desc: Looks like an overworked, under-maintained Ripley with some horrific damage. # kit_icon: titan # additional_data: ripley, firefighter # } # # { # ckey: zuhayr # character_name: Jane Doe # item_path: /obj/item/device/kit/suit # item_name: salvage suit customisation kit # item_desc: A customisation kit with all the parts needed to convert a suit. # kit_name: salvage # kit_desc: An orange voidsuit. Reinforced! # kit_icon: salvage # } ##