/datum/design/item/weapon/mining/AssembleDesignName() ..() name = "Mining equipment design ([item_name])" // Mining digging devices /datum/design/item/weapon/mining/drill id = "drill" req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2) materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 1000, MAT_COPPER = 10) //expensive, but no need for miners. build_path = /obj/item/weapon/pickaxe/drill sort_string = "FAAAA" /datum/design/item/weapon/mining/jackhammer id = "jackhammer" req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2) materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 500, "silver" = 500, MAT_COPPER = 20) build_path = /obj/item/weapon/pickaxe/jackhammer sort_string = "FAAAB" /datum/design/item/weapon/mining/plasmacutter id = "plasmacutter" req_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3) materials = list(DEFAULT_WALL_MATERIAL = 1500, "glass" = 500, "gold" = 500, "phoron" = 500) build_path = /obj/item/weapon/pickaxe/plasmacutter sort_string = "FAAAC" /datum/design/item/weapon/mining/pick_diamond id = "pick_diamond" req_tech = list(TECH_MATERIAL = 6) materials = list(MAT_WOOD = 2000, "diamond" = 3000) build_path = /obj/item/weapon/pickaxe/diamond sort_string = "FAAAD" /datum/design/item/weapon/mining/drill_diamond id = "drill_diamond" req_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 4) materials = list(MAT_ALUMINIUM = 2000, DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "diamond" = 2000, MAT_COPPER = 50) build_path = /obj/item/weapon/pickaxe/diamonddrill sort_string = "FAAAE" // Mining other equipment /datum/design/item/weapon/mining/depth_scanner desc = "Used to check spatial depth and density of rock outcroppings." id = "depth_scanner" req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2, TECH_BLUESPACE = 2) materials = list(DEFAULT_WALL_MATERIAL = 1000,"glass" = 1000, MAT_COPPER = 50) build_path = /obj/item/device/depth_scanner sort_string = "FBAAA" /datum/design/item/weapon/mining/mining_scanner id = "mining_scanner" req_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 4, TECH_BLUESPACE = 1) materials = list(DEFAULT_WALL_MATERIAL = 1000,"glass" = 500, MAT_COPPER = 250) build_path = /obj/item/weapon/mining_scanner/advanced sort_string = "FBAAB"