/datum/gear/contraband display_name = "ambrosia box" description = "A box of a familiar plant." path = /obj/item/storage/box/ambrosia_grown cost = 1 sort_category = "Contraband" /datum/gear/contraband/pills display_name = "unlabeled pill bottle" description = "A pill bottle of more... recreational sorts." path = /obj/item/storage/pill_bottle cost = 2 /datum/gear/contraband/pills/New() ..() var/list/drug_type = list( "Bliss" = /obj/item/storage/pill_bottle/bliss, "Snowflake" = /obj/item/storage/pill_bottle/snowflake, "Royale" = /obj/item/storage/pill_bottle/royale, "Sinkhole" = /obj/item/storage/pill_bottle/sinkhole, "Colorspace" = /obj/item/storage/pill_bottle/colorspace, "Schnappi" = /obj/item/storage/pill_bottle/schnappi ) gear_tweaks += new/datum/gear_tweak/path(drug_type) /datum/gear/contraband/rollingpaper display_name = "rolling papers" description = "Paper for rolling various smokeables. Now you just need something to roll up inside..." path = /obj/item/storage/rollingpapers cost = 1 /datum/gear/contraband/rollingpaper/New() ..() var/paperselect = list("rolling papers" = /obj/item/storage/rollingpapers, "blunt wrappers" = /obj/item/storage/rollingpapers/blunt) gear_tweaks += new/datum/gear_tweak/path(paperselect) /datum/gear/contraband/pepperspray display_name = "personal pepper spray" description = "A smaller bottle of pepper spray, it's less powerful than the security standard issue." path = /obj/item/reagent_containers/spray/pepper/small cost = 3 /datum/gear/contraband/phasepistol display_name = "phase pistol" description = "A phase pistol designed for handling the typical wildlife found on Sif. Not particularly effective against anything else..." path = /obj/item/gun/energy/phasegun/pistol cost = 5 /datum/gear/contraband/knives /// Steel by default display_name = "knife selection" description = "Steel knives in various designs." path = /obj/item/material/knife cost = 4 /datum/gear/contraband/knives/New() ..() var/list/knife = list( "boot knife" = /obj/item/material/knife/tacknife/boot, "butterfly knife" = /obj/item/material/butterfly, "switchblade" = /obj/item/material/butterfly/switchblade, "boxcutter" = /obj/item/material/butterfly/boxcutter, "survival knife" = /obj/item/material/knife/tacknife/survival ) gear_tweaks += new/datum/gear_tweak/path(knife) /datum/gear/contraband/zipgun display_name = "zip gun" description = "A single shot gun. You can't quite remember what ammo it used..." /// It randomizes from a list of (potentially shitty) ammunition. path = /obj/item/gun/projectile/pirate cost = 10