/obj/item/weapon/storage/toolbox name = "toolbox" desc = "Danger. Very robust." icon = 'icons/obj/storage.dmi' icon_state = "red" item_state_slots = list(slot_r_hand_str = "toolbox_red", slot_l_hand_str = "toolbox_red") flags = CONDUCT force = 10 throwforce = 10 throw_speed = 1 throw_range = 7 w_class = ITEMSIZE_LARGE max_w_class = ITEMSIZE_NORMAL max_storage_space = ITEMSIZE_COST_SMALL * 7 //enough to hold all starting contents origin_tech = list(TECH_COMBAT = 1) attack_verb = list("robusted") /obj/item/weapon/storage/toolbox/emergency name = "emergency toolbox" icon_state = "red" item_state_slots = list(slot_r_hand_str = "toolbox_red", slot_l_hand_str = "toolbox_red") /obj/item/weapon/storage/toolbox/emergency/New() ..() new /obj/item/weapon/crowbar/red(src) new /obj/item/weapon/extinguisher/mini(src) if(prob(50)) new /obj/item/device/flashlight(src) else new /obj/item/device/flashlight/flare(src) new /obj/item/device/radio(src) /obj/item/weapon/storage/toolbox/mechanical name = "mechanical toolbox" icon_state = "blue" item_state_slots = list(slot_r_hand_str = "toolbox_blue", slot_l_hand_str = "toolbox_blue") /obj/item/weapon/storage/toolbox/mechanical/New() ..() new /obj/item/weapon/screwdriver(src) new /obj/item/weapon/wrench(src) new /obj/item/weapon/weldingtool(src) new /obj/item/weapon/crowbar(src) new /obj/item/device/analyzer(src) new /obj/item/weapon/wirecutters(src) /obj/item/weapon/storage/toolbox/electrical name = "electrical toolbox" icon_state = "yellow" item_state_slots = list(slot_r_hand_str = "toolbox_yellow", slot_l_hand_str = "toolbox_yellow") /obj/item/weapon/storage/toolbox/electrical/New() ..() new /obj/item/weapon/screwdriver(src) new /obj/item/weapon/wirecutters(src) new /obj/item/device/t_scanner(src) new /obj/item/weapon/crowbar(src) new /obj/item/stack/cable_coil/random(src,30) new /obj/item/stack/cable_coil/random(src,30) if(prob(5)) new /obj/item/clothing/gloves/yellow(src) else new /obj/item/stack/cable_coil/random(src,30) /obj/item/weapon/storage/toolbox/syndicate name = "black and red toolbox" icon_state = "syndicate" item_state_slots = list(slot_r_hand_str = "toolbox_syndi", slot_l_hand_str = "toolbox_syndi") origin_tech = list(TECH_COMBAT = 1, TECH_ILLEGAL = 1) force = 14 /obj/item/weapon/storage/toolbox/syndicate/New() ..() new /obj/item/clothing/gloves/yellow(src) new /obj/item/weapon/screwdriver/power(src) new /obj/item/stack/cable_coil/random(src,30) new /obj/item/weapon/weldingtool/experimental(src) new /obj/item/weapon/crowbar/power(src) new /obj/item/device/multitool(src) new /obj/item/device/analyzer(src) /obj/item/weapon/storage/toolbox/lunchbox max_storage_space = ITEMSIZE_COST_SMALL * 4 //slightly smaller than a toolbox name = "rainbow lunchbox" icon_state = "lunchbox_rainbow" item_state_slots = list(slot_r_hand_str = "toolbox_pink", slot_l_hand_str = "toolbox_pink") desc = "A little lunchbox. This one is the colors of the rainbow!" w_class = ITEMSIZE_NORMAL max_w_class = ITEMSIZE_SMALL var/filled = FALSE attack_verb = list("lunched") /obj/item/weapon/storage/toolbox/lunchbox/New() ..() if(filled) var/list/lunches = lunchables_lunches() var/lunch = lunches[pick(lunches)] new lunch(src) var/list/snacks = lunchables_snacks() var/snack = snacks[pick(snacks)] new snack(src) var/list/drinks = lunchables_drinks() var/drink = drinks[pick(drinks)] new drink(src) /obj/item/weapon/storage/toolbox/lunchbox/filled filled = TRUE /obj/item/weapon/storage/toolbox/lunchbox/heart name = "heart lunchbox" icon_state = "lunchbox_lovelyhearts" item_state_slots = list(slot_r_hand_str = "toolbox_pink", slot_l_hand_str = "toolbox_pink") desc = "A little lunchbox. This one has cute little hearts on it!" /obj/item/weapon/storage/toolbox/lunchbox/heart/filled filled = TRUE /obj/item/weapon/storage/toolbox/lunchbox/cat name = "cat lunchbox" icon_state = "lunchbox_sciencecatshow" item_state_slots = list(slot_r_hand_str = "toolbox_green", slot_l_hand_str = "toolbox_green") desc = "A little lunchbox. This one has a cute little science cat from a popular show on it!" /obj/item/weapon/storage/toolbox/lunchbox/cat/filled filled = TRUE /obj/item/weapon/storage/toolbox/lunchbox/nt name = "NanoTrasen brand lunchbox" icon_state = "lunchbox_nanotrasen" item_state_slots = list(slot_r_hand_str = "toolbox_blue", slot_l_hand_str = "toolbox_blue") desc = "A little lunchbox. This one is branded with the NanoTrasen logo!" /obj/item/weapon/storage/toolbox/lunchbox/nt/filled filled = TRUE /obj/item/weapon/storage/toolbox/lunchbox/mars name = "\improper Mojave university lunchbox" icon_state = "lunchbox_marsuniversity" item_state_slots = list(slot_r_hand_str = "toolbox_red", slot_l_hand_str = "toolbox_red") desc = "A little lunchbox. This one is branded with the Mojave university logo!" /obj/item/weapon/storage/toolbox/lunchbox/mars/filled filled = TRUE /obj/item/weapon/storage/toolbox/lunchbox/cti name = "\improper CTI lunchbox" icon_state = "lunchbox_cti" item_state_slots = list(slot_r_hand_str = "toolbox_blue", slot_l_hand_str = "toolbox_blue") desc = "A little lunchbox. This one is branded with the CTI logo!" /obj/item/weapon/storage/toolbox/lunchbox/cti/filled filled = TRUE /obj/item/weapon/storage/toolbox/lunchbox/nymph name = "\improper Diona nymph lunchbox" icon_state = "lunchbox_dionanymph" item_state_slots = list(slot_r_hand_str = "toolbox_yellow", slot_l_hand_str = "toolbox_yellow") desc = "A little lunchbox. This one is an adorable Diona nymph on the side!" /obj/item/weapon/storage/toolbox/lunchbox/nymph/filled filled = TRUE /obj/item/weapon/storage/toolbox/lunchbox/syndicate name = "black and red lunchbox" icon_state = "lunchbox_syndie" item_state_slots = list(slot_r_hand_str = "toolbox_syndi", slot_l_hand_str = "toolbox_syndi") desc = "A little lunchbox. This one is a sleek black and red, made of a durable steel!" /obj/item/weapon/storage/toolbox/lunchbox/syndicate/filled filled = TRUE