/obj/spell/disintegrate name = "Disintegrate" desc = "This spell instantly kills somebody adjacent to you with the vilest of magick." school = "evocation" recharge = 600 clothes_req = 1 invocation = "EI NATH" invocation_type = "shout" range = 1 var/sparks_spread = 1 //if set to 0, no sparks spread when disintegrating var/kill_type = "disintegrate" //"disintegrate" leaves a pile of ash and bones (remains), "gib" gibs, "kill" adds damage_amount of damage_type var/damage_amount = 2000 //only used if kill_type = "damage" var/damage_type = "brute" //can be "brute", "fire", "toxin" or "oxygen" /obj/spell/disintegrate/Click() ..() if(!cast_check()) return var/mob/M = input("Choose whom to [kill_type]", "ABRAKADABRA") as mob in oview(usr,range) invocation() if(sparks_spread) var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread s.set_up(4, 1, M) s.start() switch(kill_type) if("disintegrate") M.dust() if("gib") M.gib() if("kill") for(var/i=0,i0) M.bruteloss++ else M.bruteloss-- if("toxin") if(damage_amount>0) M.toxloss++ else M.toxloss-- if("oxygen") if(damage_amount>0) M.oxyloss++ else M.oxyloss-- if("fire") if(damage_amount>0) M.fireloss++ else M.fireloss--