/obj/item/device/radio/intercom name = "station intercom (General)" desc = "Talk through this." icon_state = "intercom" layer = ABOVE_WINDOW_LAYER anchored = 1 w_class = ITEMSIZE_LARGE canhear_range = 2 flags = NOBLOODY var/circuit = /obj/item/weapon/circuitboard/intercom var/number = 0 var/wiresexposed = 0 /obj/item/device/radio/intercom/Initialize() . = ..() var/area/A = get_area(src) if(A) GLOB.apc_event.register(A, src, /atom/proc/update_icon) /obj/item/device/radio/intercom/Destroy() var/area/A = get_area(src) if(A) GLOB.apc_event.unregister(A, src, /atom/proc/update_icon) return ..() /obj/item/device/radio/intercom/custom name = "station intercom (Custom)" broadcasting = 0 listening = 0 /obj/item/device/radio/intercom/interrogation name = "station intercom (Interrogation)" frequency = 1449 /obj/item/device/radio/intercom/private name = "station intercom (Private)" frequency = AI_FREQ /obj/item/device/radio/intercom/specops name = "\improper Spec Ops intercom" frequency = ERT_FREQ subspace_transmission = 1 centComm = 1 /obj/item/device/radio/intercom/department canhear_range = 5 broadcasting = 0 listening = 1 /obj/item/device/radio/intercom/department/medbay name = "station intercom (Medbay)" icon_state = "medintercom" frequency = MED_I_FREQ /obj/item/device/radio/intercom/department/security name = "station intercom (Security)" icon_state = "secintercom" frequency = SEC_I_FREQ /obj/item/device/radio/intercom/entertainment name = "entertainment intercom" frequency = ENT_FREQ /obj/item/device/radio/intercom/omni name = "global announcer" /obj/item/device/radio/intercom/omni/Initialize() channels = radiochannels.Copy() return ..() /obj/item/device/radio/intercom/Initialize() . = ..() circuit = new circuit(src) /obj/item/device/radio/intercom/department/medbay/Initialize() . = ..() internal_channels = default_medbay_channels.Copy() /obj/item/device/radio/intercom/department/security/Initialize() . = ..() internal_channels = list( num2text(PUB_FREQ) = list(), num2text(SEC_I_FREQ) = list(access_security) ) /obj/item/device/radio/intercom/entertainment/Initialize() . = ..() internal_channels = list( num2text(PUB_FREQ) = list(), num2text(ENT_FREQ) = list() ) /obj/item/device/radio/intercom/syndicate name = "illicit intercom" desc = "Talk through this. Evilly" frequency = SYND_FREQ subspace_transmission = 1 syndie = 1 /obj/item/device/radio/intercom/syndicate/Initialize() . = ..() internal_channels[num2text(SYND_FREQ)] = list(access_syndicate) /obj/item/device/radio/intercom/raider name = "illicit intercom" desc = "Pirate radio, but not in the usual sense of the word." frequency = RAID_FREQ subspace_transmission = 1 syndie = 1 /obj/item/device/radio/intercom/raider/Initialize() . = ..() internal_channels[num2text(RAID_FREQ)] = list(access_syndicate) /obj/item/device/radio/intercom/attack_ai(mob/user as mob) src.add_fingerprint(user) spawn (0) attack_self(user) /obj/item/device/radio/intercom/attack_hand(mob/user as mob) src.add_fingerprint(user) spawn (0) attack_self(user) /obj/item/device/radio/intercom/attackby(obj/item/W as obj, mob/user as mob) add_fingerprint(user) if(W.is_screwdriver()) // Opening the intercom up. wiresexposed = !wiresexposed to_chat(user, "The wires have been [wiresexposed ? "exposed" : "unexposed"]") playsound(src, W.usesound, 50, 1) update_icon() else if(wiresexposed && W.is_wirecutter()) user.visible_message("[user] has cut the wires inside \the [src]!", "You have cut the wires inside \the [src].") playsound(src, W.usesound, 50, 1) new/obj/item/stack/cable_coil(get_turf(src), 5) var/obj/structure/frame/A = new /obj/structure/frame(src.loc) var/obj/item/weapon/circuitboard/M = circuit A.frame_type = M.board_type A.pixel_x = pixel_x A.pixel_y = pixel_y A.circuit = M A.set_dir(dir) A.anchored = 1 A.state = 2 A.update_icon() M.deconstruct(src) qdel(src) else src.attack_hand(user) /obj/item/device/radio/intercom/receive_range(freq, level) if (!on) return -1 if(!(0 in level)) var/turf/position = get_turf(src) if(isnull(position) || !(position.z in level)) return -1 if (!src.listening) return -1 if(freq in ANTAG_FREQS) if(!(src.syndie)) return -1//Prevents broadcast of messages over devices lacking the encryption return canhear_range /obj/item/device/radio/intercom/update_icon() var/area/A = get_area(src) on = A?.powered(EQUIP) if(!on) if(wiresexposed) icon_state = "intercom-p_open" else icon_state = "intercom-p" else if(wiresexposed) icon_state = "intercom_open" else icon_state = initial(icon_state) /obj/item/device/radio/intercom/locked var/locked_frequency /obj/item/device/radio/intercom/locked/set_frequency(var/frequency) if(frequency == locked_frequency) ..(locked_frequency) /obj/item/device/radio/intercom/locked/list_channels() return "" /obj/item/device/radio/intercom/locked/ai_private name = "\improper AI intercom" frequency = AI_FREQ broadcasting = 1 listening = 1 /obj/item/device/radio/intercom/locked/confessional name = "confessional intercom" frequency = 1480