/obj/structure/mopbucket name = "mop bucket" desc = "Fill it with water, but don't forget a mop!" icon = 'icons/obj/janitor.dmi' icon_state = "mopbucket" density = 1 climbable = 1 w_class = ITEMSIZE_NORMAL pressure_resistance = 5 flags = OPENCONTAINER var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite GLOBAL_LIST_BOILERPLATE(all_mopbuckets, /obj/structure/mopbucket) /obj/structure/mopbucket/Initialize() create_reagents(300) . = ..() /obj/structure/mopbucket/examine(mob/user) . = ..() if(Adjacent(user)) . += "It contains [reagents.total_volume] unit\s of water!" /obj/structure/mopbucket/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/weapon/mop)) if(reagents.total_volume < 1) to_chat(user, "\The [src] is out of water!") else reagents.trans_to_obj(I, 5) to_chat(user, "You wet \the [I] in \the [src].") playsound(src, 'sound/effects/slosh.ogg', 25, 1)