/obj/item/weapon/storage/pill_bottle/dice name = "pack of dice" desc = "It's a small container with dice inside." New() ..() new /obj/item/weapon/dice( src ) new /obj/item/weapon/dice/d20( src ) /* * Donut Box */ /obj/item/weapon/storage/box/donut icon = 'icons/obj/food.dmi' icon_state = "donutbox" name = "donut box" storage_slots = 6 var/startswith = 6 can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/donut) foldable = /obj/item/stack/material/cardboard /obj/item/weapon/storage/box/donut/New() ..() for(var/i=1; i <= startswith; i++) new /obj/item/weapon/reagent_containers/food/snacks/donut/normal(src) update_icon() return /obj/item/weapon/storage/box/donut/update_icon() overlays.Cut() var/i = 0 for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents) overlays += image('icons/obj/food.dmi', "[i][D.overlay_state]") i++ /obj/item/weapon/storage/box/donut/empty startswith = 0