/obj/machinery/portable_atmospherics/hydroponics/soil name = "soil" icon_state = "soil" density = 0 use_power = 0 mechanical = 0 tray_light = 0 frozen = -1 /obj/machinery/portable_atmospherics/hydroponics/soil/attackby(var/obj/item/O as obj, var/mob/user as mob) if(istype(O,/obj/item/weapon/tank)) return else ..() /obj/machinery/portable_atmospherics/hydroponics/soil/New() ..() verbs -= /obj/machinery/portable_atmospherics/hydroponics/verb/close_lid_verb verbs -= /obj/machinery/portable_atmospherics/hydroponics/verb/remove_label verbs -= /obj/machinery/portable_atmospherics/hydroponics/verb/setlight /obj/machinery/portable_atmospherics/hydroponics/soil/CanPass() return 1 // Holder for vine plants. // Icons for plants are generated as overlays, so setting it to invisible wouldn't work. // Hence using a blank icon. /obj/machinery/portable_atmospherics/hydroponics/soil/invisible name = "plant" icon = 'icons/obj/seeds.dmi' icon_state = "blank" /obj/machinery/portable_atmospherics/hydroponics/soil/invisible/New(var/newloc,var/datum/seed/newseed) ..() seed = newseed dead = 0 age = 1 health = seed.get_trait(TRAIT_ENDURANCE) lastcycle = world.time pixel_y = rand(-5,5) check_health() /obj/machinery/portable_atmospherics/hydroponics/soil/invisible/remove_dead() ..() qdel(src) /obj/machinery/portable_atmospherics/hydroponics/soil/invisible/harvest() ..() if(!seed) // Repeat harvests are a thing. qdel(src) /obj/machinery/portable_atmospherics/hydroponics/soil/invisible/die() qdel(src) /obj/machinery/portable_atmospherics/hydroponics/soil/invisible/process() if(!seed) qdel(src) return else if(name=="plant") name = seed.display_name ..() /obj/machinery/portable_atmospherics/hydroponics/soil/invisible/Destroy() // Check if we're masking a decal that needs to be visible again. for(var/obj/effect/plant/plant in get_turf(src)) if(plant.invisibility == INVISIBILITY_MAXIMUM) plant.invisibility = initial(plant.invisibility) ..()