mirror of
https://github.com/PolarisSS13/Polaris.git
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* better filters for vchat, unsorted chat filter * adds closing tags, fixes an error I somehow missed
107 lines
2.7 KiB
Plaintext
107 lines
2.7 KiB
Plaintext
/*****************************Coin********************************/
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/obj/item/coin
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icon = 'icons/obj/items.dmi'
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name = "Coin"
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desc = "A simple coin you can flip."
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icon_state = "coin"
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randpixel = 8
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force = 0.0
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throwforce = 0.0
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w_class = ITEMSIZE_TINY
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slot_flags = SLOT_EARS
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var/string_attached
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var/sides = 2
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drop_sound = 'sound/items/drop/ring.ogg'
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pickup_sound = 'sound/items/pickup/ring.ogg'
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/obj/item/coin/Initialize()
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. = ..()
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randpixel_xy()
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/obj/item/coin/gold
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name = "gold coin"
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icon_state = "coin_gold"
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matter = list(MAT_GOLD = 250)
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/obj/item/coin/silver
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name = "silver coin"
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icon_state = "coin_silver"
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matter = list(MAT_SILVER = 250)
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/obj/item/coin/diamond
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name = "diamond coin"
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icon_state = "coin_diamond"
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matter = list(MAT_DIAMOND = 250)
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/obj/item/coin/iron
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name = "iron coin"
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icon_state = "coin_iron"
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matter = list(MAT_IRON = 250)
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/obj/item/coin/phoron
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name = "solid phoron coin"
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icon_state = "coin_phoron"
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matter = list(MAT_PHORON = 250)
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/obj/item/coin/uranium
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name = "uranium coin"
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icon_state = "coin_uranium"
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matter = list(MAT_URANIUM = 250)
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/obj/item/coin/platinum
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name = "platinum coin"
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icon_state = "coin_adamantine"
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matter = list(MAT_GOLD = 250)
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/obj/item/coin/morphium
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name = "morphium coin"
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icon_state = "coin_morphium"
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matter = list(MAT_MORPHIUM = 250)
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/obj/item/coin/aluminium
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name = "aluminium coin"
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icon_state = "coin_aluminium"
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matter = list(MAT_ALUMINIUM = 250)
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/obj/item/coin/verdantium
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name = "verdantium coin"
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icon_state = "coin_verdantium"
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matter = list(MAT_VERDANTIUM = 250)
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/obj/item/coin/attackby(obj/item/W as obj, mob/user as mob)
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if(istype(W,/obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/CC = W
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if(string_attached)
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to_chat(user, "<span class='notice'>There already is a string attached to this coin.</span>")
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return
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if (CC.use(1))
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add_overlay("coin_string_overlay")
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string_attached = 1
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to_chat(user, "<span class='notice'>You attach a string to the coin.</span>")
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else
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to_chat(user, "<span class='notice'>This cable coil appears to be empty.</span>")
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return
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else if(W.is_wirecutter())
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if(!string_attached)
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..()
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return
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var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
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CC.amount = 1
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CC.update_icon()
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cut_overlays()
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string_attached = null
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to_chat(user, "<span class='notice'>You detach the string from the coin.</span>")
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else ..()
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/obj/item/coin/attack_self(mob/user as mob)
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var/result = rand(1, sides)
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var/comment = ""
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if(result == 1)
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comment = "tails"
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else if(result == 2)
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comment = "heads"
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user.visible_message("<span class='notice'>[user] has thrown \the [src]. It lands on [comment]! </span>", \
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"<span class='notice'>You throw \the [src]. It lands on [comment]! </span>")
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