Files
Polaris/code/modules/shieldgen/handheld_defuser.dm
Spookerton 978f4511a5 examine signature changed to include distance
- distance is INFINITE, 0, or a positive integer based on get_dist() between
the examiner and examinee's turfs when they are on the same Z. When the
examiner is dead or a ghost, distance is always 0.
- also updates /examine( implementations to use it!
- adds w_class_to_name proc for reusing "It is a X item." examine behavior.
2024-01-31 13:49:52 +00:00

54 lines
1.5 KiB
Plaintext

/obj/item/shield_diffuser
name = "portable shield diffuser"
desc = "A small handheld device designed to disrupt energy barriers"
description_info = "This device disrupts shields on directly adjacent tiles (in a + shaped pattern), in a similar way the floor mounted variant does. It is, however, portable and run by an internal battery. Can be recharged with a regular recharger."
icon = 'icons/obj/machines/shielding.dmi'
icon_state = "hdiffuser_off"
var/obj/item/cell/device/cell
var/enabled = 0
/obj/item/shield_diffuser/Initialize()
cell = new(src)
. = ..()
/obj/item/shield_diffuser/Destroy()
qdel(cell)
cell = null
if(enabled)
STOP_PROCESSING(SSobj, src)
. = ..()
/obj/item/shield_diffuser/get_cell()
return cell
/obj/item/shield_diffuser/process()
if(!enabled)
return
for(var/direction in cardinal)
var/turf/simulated/shielded_tile = get_step(get_turf(src), direction)
for(var/obj/effect/energy_field/S in shielded_tile)
if(istype(S) && cell.checked_use(10 KILOWATTS * CELLRATE))
qdel(S)
/obj/item/shield_diffuser/update_icon()
if(enabled)
icon_state = "hdiffuser_on"
else
icon_state = "hdiffuser_off"
/obj/item/shield_diffuser/attack_self()
enabled = !enabled
update_icon()
if(enabled)
START_PROCESSING(SSobj, src)
else
STOP_PROCESSING(SSobj, src)
to_chat(usr, "You turn \the [src] [enabled ? "on" : "off"].")
/obj/item/shield_diffuser/examine(mob/user, distance, infix, suffix)
. = ..()
. += "The charge meter reads [cell ? cell.percent() : 0]%"
. += "It is [enabled ? "enabled" : "disabled"]."