mirror of
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238 lines
8.6 KiB
Plaintext
238 lines
8.6 KiB
Plaintext
/obj/item/clothing/head/hood
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name = "hood"
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desc = "A generic hood."
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icon_state = "generic_hood"
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body_parts_covered = HEAD
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cold_protection = HEAD
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flags_inv = HIDEEARS | BLOCKHEADHAIR
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// Winter coats
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/obj/item/clothing/head/hood/winter
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name = "winter hood"
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desc = "A hood attached to a heavy winter jacket."
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icon_state = "winterhood"
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
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/obj/item/clothing/head/hood/winter/captain
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name = "site manager's winter hood"
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desc = "A blue and yellow hood attached to a heavy winter jacket."
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icon_state = "winterhood_captain"
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armor = list(melee = 20, bullet = 15, laser = 20, energy = 10, bomb = 15, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/hop
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name = "head of personnel's winter hood"
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desc = "A cozy winter hood attached to a heavy winter jacket."
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icon_state = "winterhood_hop"
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/obj/item/clothing/head/hood/winter/security
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name = "security winter hood"
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desc = "A red, armor-padded winter hood."
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icon_state = "winterhood_security"
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armor = list(melee = 25, bullet = 20, laser = 20, energy = 15, bomb = 20, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/security/hos
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name = "head of security's winter hood"
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desc = "A red, armor-padded winter hood, lovingly woven with a Kevlar interleave. Definitely not bulletproof, especially not the part where your face goes."
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icon_state = "winterhood_hos"
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/obj/item/clothing/head/hood/winter/medical
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name = "medical winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_medical"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/head/hood/winter/medical/alt
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name = "medical winter hood, alt"
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desc = "A white winter coat hood. It's warm."
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icon_state = "winterhood_medicalalt"
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/obj/item/clothing/head/hood/winter/medical/viro
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name = "virologist winter hood"
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desc = "A white winter coat hood with green markings."
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icon_state = "winterhood_viro"
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/obj/item/clothing/head/hood/winter/medical/para
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name = "paramedic winter hood"
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desc = "A white winter coat hood with blue markings."
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icon_state = "winterhood_para"
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/obj/item/clothing/head/hood/winter/medical/chemist
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name = "chemist winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_chemist"
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/obj/item/clothing/head/hood/winter/medical/cmo
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name = "chief medical officer's winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_cmo"
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/obj/item/clothing/head/hood/winter/science
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name = "science winter hood"
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desc = "A white winter coat hood. This one will keep your brain warm. About as much as the others, really."
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icon_state = "winterhood_science"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/science/robotics
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name = "science winter hood"
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desc = "A black winter coat hood. You can pull it down over your eyes and pretend that you're an outdated, late 1980s interpretation of a futuristic mechanized police force. They'll fix you. They fix everything."
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icon_state = "winterhood_robotics"
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/obj/item/clothing/head/hood/winter/science/rd
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name = "research director's winter hood"
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desc = "A white winter coat hood. It smells faintly of slightly unethical ideas."
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icon_state = "winterhood_rd"
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/obj/item/clothing/head/hood/winter/engineering
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name = "engineering winter hood"
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desc = "A yellow winter coat hood. Definitely not a replacement for a hard hat."
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icon_state = "winterhood_engineer"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20)
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/obj/item/clothing/head/hood/winter/engineering/atmos
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name = "atmospherics winter hood"
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desc = "A yellow and blue winter coat hood."
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icon_state = "winterhood_atmos"
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/obj/item/clothing/head/hood/winter/engineering/ce
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name = "chief engineer's winter hood"
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desc = "A white winter coat hood. Feels surprisingly heavy. The tag says that it's not child safe."
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icon_state = "winterhood_ce"
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/obj/item/clothing/head/hood/winter/hydro
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name = "hydroponics winter hood"
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desc = "A green winter coat hood."
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icon_state = "winterhood_hydro"
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/obj/item/clothing/head/hood/winter/cargo
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name = "cargo winter hood"
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desc = "A grey hood for a winter coat."
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icon_state = "winterhood_cargo"
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/obj/item/clothing/head/hood/winter/cargo/miner
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name = "mining winter hood"
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desc = "A dusty winter coat hood."
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icon_state = "winterhood_miner"
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armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/cargo/qm
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name = "quartermaster's winter hood"
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desc = "A dark brown winter coat hood."
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icon_state = "winterhood_qm"
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/obj/item/clothing/head/hood/winter/bar
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name = "bartender winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_bar"
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/obj/item/clothing/head/hood/winter/janitor
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name = "janitor winter hood"
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desc = "A purple hood that smells of space cleaner."
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icon_state = "winterhood_janitor"
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/obj/item/clothing/head/hood/winter/aformal
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name = "assistant formal winter hood"
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desc = "A black winter coat hood."
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icon_state = "winterhood_aformal"
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/obj/item/clothing/head/hood/winter/ratvar
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name = "brassy winter hood"
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desc = "A brass-plated winter hood that glows softly, hinting at its divinity."
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icon_state = "winterhood_ratvar"
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light_range = 3
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light_power = 1
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light_color = "#B18B25" //clockwork slab background top color
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/obj/item/clothing/head/hood/winter/narsie
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name = "runed winter hood"
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desc = "A black winter hood full of whispering secrets that only She shall ever know."
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icon_state = "winterhood_narsie"
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/obj/item/clothing/head/hood/winter/cosmic
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name = "cosmic winter hood"
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desc = "A starry winter hood."
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icon_state = "winterhood_cosmic"
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/obj/item/clothing/head/hood/winter/parka_red
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name = "red parka hood"
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desc = "A red fur-lined hood."
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icon_state = "redpark_hood"
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/obj/item/clothing/head/hood/winter/parka_green
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name = "green parka hood"
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desc = "A green fur-lined hood."
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icon_state = "greenpark_hood"
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/obj/item/clothing/head/hood/winter/parka_blue
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name = "blue parka hood"
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desc = "A blue fur-lined hood."
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icon_state = "bluepark_hood"
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/obj/item/clothing/head/hood/winter/parka_yellow
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name = "yellow parka hood"
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desc = "A yellow fur-lined hood."
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icon_state = "yellowpark_hood"
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/obj/item/clothing/head/hood/winter/parka_purple
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name = "purple parka hood"
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desc = "A purple fur-lined hood."
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icon_state = "purplepark_hood"
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/obj/item/clothing/head/hood/winter/parka_vintage
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name = "vintage parka hood"
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desc = "An old-fashioned fur-lined hood."
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icon_state = "vintagepark_hood"
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// Explorer gear
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/obj/item/clothing/head/hood/explorer
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name = "explorer hood"
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desc = "An armoured hood for exploring harsh environments."
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icon_state = "explorer"
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item_flags = THICKMATERIAL
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
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siemens_coefficient = 0.9
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armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 35, bio = 75, rad = 35)
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/obj/item/clothing/head/hood/explorer/xenofauna
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name = "xenofauna field hood"
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desc = "A lightly armoured hood for surveying harsh environments."
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icon_state = "xenofauna"
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siemens_coefficient = 0.5
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armor = list(melee = 20, bullet = 10, laser = 10, energy = 10, bomb = 25, bio = 90, rad = 60)
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// Costumes
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/obj/item/clothing/head/hood/carp_hood
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name = "carp hood"
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desc = "A hood attached to a carp costume."
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icon_state = "carp_casual"
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item_state_slots = list(slot_r_hand_str = "carp_casual", slot_l_hand_str = "carp_casual") //Does not exist -S2-
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE //Space carp like space, so you should too
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/obj/item/clothing/head/hood/ian_hood
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name = "corgi hood"
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desc = "A hood that looks just like a corgi's head, it won't guarantee dog biscuits."
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icon_state = "ian"
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item_state_slots = list(slot_r_hand_str = "ian", slot_l_hand_str = "ian") //Does not exist -S2-
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/obj/item/clothing/head/hood/siffet_hood
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name = "siffet hood"
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desc = "A hood that looks vaguely like a siffet's head. Guaranteed to traumatize your Promethean coworkers."
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icon_state = "siffet"
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item_state_slots = list(slot_r_hand_str = "siffet", slot_l_hand_str = "siffet")
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//Hoodie Hood
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/obj/item/clothing/head/hood/toggleable
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name = "super special hood"
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desc = "This hood is so special that you weren't even supposed to lay eyes on it! Tell a developer!"
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var/open = FALSE
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/obj/item/clothing/head/hood/toggleable/colorable
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name = "hoodie hood"
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desc = "It's the hood part of a hoodie. What kind of hoodie would it be without one? A poser, obviously."
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icon_state = "choodie"
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/obj/item/clothing/head/hood/toggleable/colorable/update_icon()
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. = ..()
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icon_state = "[initial(icon_state)][open ? "_open" : ""]"
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