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* begins adding sas * actually works now * more boosters and cargo crates * grammar and parsing
674 lines
18 KiB
Plaintext
674 lines
18 KiB
Plaintext
// For the cardpack decls
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#define CARDPACK_BUILDER "builder"
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#define CARDPACK_BASICWITCH "basicwitch"
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#define CARDPACK_ALCHEMIST "wickedalchemist"
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#define CARDPACK_FATEBRINGER "fatebringer"
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#define KEY_TYPE "KEY"
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#define REACTION_TYPE "REACTION"
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/**
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* ////////////////////////////////////////////
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* /// Rules ///
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* ///////////////////////////////////////////
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*
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* Players start with 5 spell cards, Heretic card starts in play. Game is over when Heretic card dies.
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* Decks have 30 cards + a Heretic card, with up to 3 duplicate spells. If all cards have been drawn,
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* reshuffle discarded spells.
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*
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* Active Heretic actions can only be activated once per round, which are marked by the start of the caster's turn.
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* Passive Heretic effects are always active when their conditions are met. Heretics cannot exceed max health.
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*
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* Key spells may only be used on your turn. Reaction spells may be used in reaction to another player's spell,
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* even if it is not targeting you. You may cast up to 2 spells on your turn, and draw 1 card after ending
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* your turn. You may only use one reaction spell per round.
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*
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* Damage types:
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* Fire | Water | Earth | Wind | Decay | Holy
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*
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* Suitable for 2-4 players.
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*
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* The above and any changes to it should be listed in game on the deck box description_info.
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*/
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/obj/item/deck/saintsandsins
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name = "\improper Saints and Sins deck box"
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desc = "A deck box for the hit collectable card game, Saints and Sins. The instructions appear to be listed on the side."
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icon_state = "deck_box_saintsandsins"
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description_info = "Players start with 5 spell cards, Heretic card starts in play. Game is over when Heretic card dies. Decks have 30 cards + a Heretic card, with up to 3 duplicate spells. If all cards have been drawn, reshuffle discarded spells. <BR><BR>\
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Active Heretic actions can only be activated once per round, which are marked by the start of the caster's turn. Passive Heretic effects are always active when their conditions are met. Heretics cannot exceed max health. <BR><BR>\
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Key spells may only be used on your turn. Reaction spells may be used in reaction to another player's spell, even if it is not targeting you. You may cast up to 2 spells on your turn, and draw 1 card after ending your turn. You may only use one reaction spell per round. <BR><BR>\
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Damage types: <BR><BR>\
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Fire | Water | Earth | Wind | Decay | Holy <BR><BR>\
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Suitable for 2-4 players."
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decktype = /datum/playingcard/saintsandsins
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decklimit = 31
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/obj/item/pack/saintsandsins
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name = "\improper Saints and Sins builder pack"
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desc = "A builder pack for hit collectable card game, Saints and Sins. This one will \
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help any aspiring deck builder get started."
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icon_state = "card_pack_saintsandsins"
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decktype = /datum/playingcard/saintsandsins
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var/pack_type = CARDPACK_BUILDER
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var/how_many_cards = 21 /// Boosters give less cards than the builder packs.
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/obj/item/pack/saintsandsins/Initialize()
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. = ..()
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var/list/heretic_weights = build_card_weights_list(pack_type, /decl/sas_card/heretic)
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var/list/spell_weights = build_card_weights_list(pack_type, /decl/sas_card/spell)
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for(var/i in 1 to how_many_cards)
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var/datum/playingcard/saintsandsins/P = new
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var/decl/sas_card/picked_card
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if(i == 1) // Just pick one Heretic.
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picked_card = pickweight(heretic_weights)
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P.card_icon = "saintsandsins_heretic"
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else
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picked_card = pickweight(spell_weights)
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P.card_icon = "saintsandsins_spell"
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P.name = picked_card.name
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P.desc = picked_card.desc
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P.back_icon = "card_back_saintsandsins"
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cards += P
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/obj/item/pack/saintsandsins/proc/build_card_weights_list(pack_type, root_type)
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. = list()
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var/list/card_types = decls_repository.get_decls_of_subtype(root_type)
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for(var/card_type in card_types)
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var/decl/sas_card/C = card_types[card_type]
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if(pack_type in C.pack_probability)
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.[C] = C.pack_probability[pack_type] || 1
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/datum/playingcard/saintsandsins
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/**
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* Booster packs
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* Can have special cards not found in builder pack.
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* Add new boosters to /obj/random/saintsandsins_packs please.
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*/
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/obj/item/pack/saintsandsins/booster
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name = "\improper Saints and Sins booster pack"
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var/booster_type = "Basic Witch Kit"
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pack_type = CARDPACK_BASICWITCH
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how_many_cards = 11
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/obj/item/pack/saintsandsins/booster/Initialize()
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. = ..()
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desc = "A booster pack for hit collectable card game, Saints and Sins. This one is labeled '[booster_type]'."
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/obj/item/pack/saintsandsins/booster/alchemist
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booster_type = "Wicked Alchemist Kit"
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pack_type = CARDPACK_ALCHEMIST
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/obj/item/pack/saintsandsins/booster/fatebringer
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booster_type = "Fatebringer Kit"
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pack_type = CARDPACK_FATEBRINGER
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/*
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// Builder pack cards can appear in other packs to fluff them up. Pack-specific are less likely to do so, if ever.
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*/
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/decl/sas_card
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var/name
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var/desc
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var/ability
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var/pack_probability
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/*
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// Heretics, only one per pack opened.
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*/
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/decl/sas_card/heretic
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var/health
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/decl/sas_card/heretic/New()
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..()
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desc = "Health: [health]. [ability]"
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/decl/sas_card/heretic/lady_of_holy_death
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name = "Lady of Holy Death"
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health = 18
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ability = "Restore 1 health every time you deal Decay damage, up to max health."
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pack_probability = list(
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CARDPACK_BUILDER = 10,
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CARDPACK_BASICWITCH = 10,
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CARDPACK_ALCHEMIST = 10,
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CARDPACK_FATEBRINGER = 10
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)
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/decl/sas_card/heretic/galeria_the_haruspex
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name = "Galeria the Haruspex"
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health = 17
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ability = "ACTIVE: Block up to 2 damage of any kind for one round."
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pack_probability = list(
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CARDPACK_BUILDER = 10,
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CARDPACK_BASICWITCH = 10,
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CARDPACK_ALCHEMIST = 10,
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CARDPACK_FATEBRINGER = 10
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)
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/decl/sas_card/heretic/dutiful_mephistopheles
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name = "Dutiful Mephistopheles"
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health = 19
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ability = "PASSIVE: Reduces Decay damage taken by 2 while increasing Holy damage taken by 3."
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pack_probability = list(
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CARDPACK_BASICWITCH = 6
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)
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/decl/sas_card/heretic/woebringer_colette
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name = "Woebringer Colette"
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health = 21
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ability = "ACTIVE: Deal 2 damage of any damage type. Take 2 damage of the same type."
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pack_probability = list(
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CARDPACK_BASICWITCH = 8
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)
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/decl/sas_card/heretic/orpheus_the_blind
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name = "Orpheus the Blind"
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health = 18
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ability = "PASSIVE: When below half health, take half damage from spells, rounded up."
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pack_probability = list(
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CARDPACK_BASICWITCH = 4
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)
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/decl/sas_card/heretic/plaguebringer
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name = "Plaguebringer"
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health = 20
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ability = "PASSIVE: Immune to damage-over-time spells. When above half health, take 1 Decay damage per round."
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pack_probability = list(
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CARDPACK_ALCHEMIST = 7
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)
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/decl/sas_card/heretic/exalted_atomus
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name = "Exalted Atomus"
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health = 17
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ability = "ACTIVE: Declare a damage type at the start of your turn. Nullify that damage type until the start of your next turn."
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pack_probability = list(
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CARDPACK_ALCHEMIST = 4,
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CARDPACK_FATEBRINGER = 4
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)
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/decl/sas_card/heretic/katheryn_the_ill_omened
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name = "Katheryn the Ill-omened"
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health = 21
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ability = "ACTIVE: Flip a coin. Heads, draw a card. Tails, take 1 Holy damage."
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pack_probability = list(
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CARDPACK_FATEBRINGER = 6
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)
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/decl/sas_card/heretic/slovenly_pritchard
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name = "Slovenly Pritchard"
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health = 18
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ability = "PASSIVE: Nullify the first instance of Holy damage received each round."
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pack_probability = list(
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CARDPACK_FATEBRINGER = 5
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)
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/*
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// Spells.
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*/
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/decl/sas_card/spell
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var/spell_type
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/decl/sas_card/spell/New()
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..()
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desc = "[ability] [spell_type]."
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/decl/sas_card/spell/summon_psychopomp
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name = "Summon Psychopomp"
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ability = "Deals 3 Decay damage to target for 3 rounds."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 5,
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CARDPACK_BASICWITCH = 8
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)
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/decl/sas_card/spell/meteor_shower
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name = "Meteor Shower"
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ability = "Deals 5 Fire damage to ALL Heretics."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 5
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)
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/decl/sas_card/spell/chastise
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name = "Chastise"
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ability = "Deals 2 Holy damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 10,
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CARDPACK_BASICWITCH = 10,
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CARDPACK_FATEBRINGER = 10
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)
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/decl/sas_card/spell/rebuke
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name = "Rebuke"
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ability = "Nullifies one spell."
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spell_type = REACTION_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 3,
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CARDPACK_BASICWITCH = 6,
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CARDPACK_FATEBRINGER = 6
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)
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/decl/sas_card/spell/blessed_invocation
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name = "Blessed Invocation"
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ability = "Restores 5 health to caster."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 3,
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CARDPACK_BASICWITCH = 4,
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CARDPACK_FATEBRINGER = 5
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)
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/decl/sas_card/spell/vampyric_bite
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name = "Vampyric Bite"
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ability = "Deals 2 Decay damage to target and restores 2 health to caster."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 7,
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CARDPACK_BASICWITCH = 8
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)
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/decl/sas_card/spell/wicked_fountain
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name = "Wicked Fountain"
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ability = "Deals 3 Water damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 8,
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CARDPACK_BASICWITCH = 10,
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CARDPACK_ALCHEMIST = 10,
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CARDPACK_FATEBRINGER = 10
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)
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/decl/sas_card/spell/sick_air
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name = "Sick Air"
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ability = "Deals 1 Wind damage to target for 5 rounds."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 8,
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CARDPACK_ALCHEMIST = 10,
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CARDPACK_FATEBRINGER = 7
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)
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/decl/sas_card/spell/flux_of_humors
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name = "Flux of Humors"
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ability = "Restores 2 health to caster for 3 rounds."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 8,
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CARDPACK_BASICWITCH = 10,
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CARDPACK_ALCHEMIST = 10,
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CARDPACK_FATEBRINGER = 10
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)
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/decl/sas_card/spell/earthquake
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name = "Earthquake"
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ability = "Deals 3 Earth damage to ALL Heretics for 3 rounds."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 3,
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CARDPACK_BASICWITCH = 5
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)
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/decl/sas_card/spell/shifting_soil
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name = "Shifting Soil"
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ability = "Redirect spell to another Heretic."
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spell_type = REACTION_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 8,
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CARDPACK_BASICWITCH = 10,
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CARDPACK_ALCHEMIST = 10,
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CARDPACK_FATEBRINGER = 10
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)
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/decl/sas_card/spell/wind_tunnel
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name = "Wind Tunnel"
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ability = "Redirects spell to its caster."
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spell_type = REACTION_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 8,
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CARDPACK_BASICWITCH = 10,
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CARDPACK_FATEBRINGER = 6
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)
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/decl/sas_card/spell/awakening
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name = "Awakening"
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ability = "Deals 2 Holy damage to ALL Heretics."
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spell_type = REACTION_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 8,
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CARDPACK_ALCHEMIST = 8,
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CARDPACK_FATEBRINGER = 6
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)
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/decl/sas_card/spell/penance
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name = "Penance"
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ability = "Deals 3 Holy damage to target."
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spell_type = REACTION_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 5,
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CARDPACK_BASICWITCH = 7,
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CARDPACK_ALCHEMIST = 7,
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CARDPACK_FATEBRINGER = 7
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)
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/decl/sas_card/spell/soothing_breeze
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name = "Soothing Breeze"
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ability = "Blocks up to 4 damage of any kind for one round."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BUILDER = 3,
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CARDPACK_BASICWITCH = 6,
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CARDPACK_ALCHEMIST = 6,
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CARDPACK_FATEBRINGER = 6
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)
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///Basic Witch Kit
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/decl/sas_card/spell/protection_ward
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name = "Protection Ward"
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ability = "Nullifies damage from the next spell targeting the caster."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 8
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)
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/decl/sas_card/spell/blood_drain
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name = "Blood Drain"
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ability = "Deals 1 Water damage to target for 6 rounds."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 8
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)
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/decl/sas_card/spell/dance_of_death
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name = "Dance of Death"
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ability = "Discard 2 cards and draw 2 more."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 9
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)
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/decl/sas_card/spell/hex
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name = "Hex"
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ability = "Target must discard their whole hand and draw a new one."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 6
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)
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/decl/sas_card/spell/crippling_despair
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name = "Crippling Despair"
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ability = "Target may only cast one Key spell on their next turn."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 8
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)
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/decl/sas_card/spell/spark_of_pain
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name = "Spark of Pain"
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ability = "Deals 1 Fire damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 10
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)
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/decl/sas_card/spell/devils_tears
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name = "Devil's Tears"
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ability = "Deals 1 Water damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 10
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)
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/decl/sas_card/spell/fist_of_stone
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name = "Fist of Stone"
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ability = "Deals 1 Earth damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 10
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)
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/decl/sas_card/spell/cutting_blow
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name = "Cutting Blow"
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ability = "Deals 1 Wind damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 10
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)
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/decl/sas_card/spell/touch_of_death
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name = "Touch of Death"
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ability = "Deals 1 Decay damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 10
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)
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/decl/sas_card/spell/righteous_accusation
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name = "Righteous Accusation"
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ability = "Deals 1 Holy damage to target."
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spell_type = KEY_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 10
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)
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/decl/sas_card/spell/cold_stare
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name = "Cold Stare"
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ability = "Nullifies any Fire damage from a spell."
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spell_type = REACTION_TYPE
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pack_probability = list(
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CARDPACK_BASICWITCH = 8
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)
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///Wicked Alchemist Kit
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/decl/sas_card/spell/scorn_of_the_alchemist
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name = "Scorn of the Alchemist"
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ability = "Caster converts the damage type of another spell to one of their choosing."
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spell_type = REACTION_TYPE
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pack_probability = list(
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CARDPACK_ALCHEMIST = 7
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)
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/decl/sas_card/spell/a_glass_darkly
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name = "A Glass Darkly"
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ability = "Doubles the damage of the caster's next Key spell."
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spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/panacea
|
|
name = "Panacea"
|
|
ability = "Restores 2 health to caster and one other Heretic."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 8
|
|
)
|
|
|
|
/decl/sas_card/spell/scrawling_spellbook
|
|
name = "Scrawling Spellbook"
|
|
ability = "All Heretics draw one card."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/grotesque_experiment
|
|
name = "Grotesque Experiment"
|
|
ability = "Nullify a spell. Its caster draws a card."
|
|
spell_type = REACTION_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 5
|
|
)
|
|
|
|
/decl/sas_card/spell/skin_rot
|
|
name = "Skin Rot"
|
|
ability = "Deals 3 Decay damage to all Heretics."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/rosemary_and_thyme
|
|
name = "Rosemary and Thyme"
|
|
ability = "Nullifies all damage-over-time spells currently on caster."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 6
|
|
)
|
|
|
|
/decl/sas_card/spell/culling_of_the_firstborn
|
|
name = "Culling of the Firstborn"
|
|
ability = "Caster of the target spell splits the damage with its original target, rounding up."
|
|
spell_type = REACTION_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/blood_boil
|
|
name = "Blood Boil"
|
|
ability = "Deals 1 Decay and 2 Fire damage to target."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/transmogrification
|
|
name = "Transmogrification"
|
|
ability = "Caster chooses a damage type. Deals 2 damage of that type to target."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_ALCHEMIST = 6
|
|
)
|
|
|
|
///Fatebringer Kit
|
|
/decl/sas_card/spell/star_crossed
|
|
name = "Star-crossed"
|
|
ability = "Deal 1 Holy damage to target for two rounds."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 8
|
|
)
|
|
|
|
/decl/sas_card/spell/divine_fire
|
|
name = "Divine Fire"
|
|
ability = "Deal 1 Holy damage and 1 Fire damage to target."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 8
|
|
)
|
|
|
|
/decl/sas_card/spell/cast_down
|
|
name = "Cast Down"
|
|
ability = "Nullifies target spell and returns it to its caster's hand."
|
|
spell_type = REACTION_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 6
|
|
)
|
|
|
|
/decl/sas_card/spell/blood_tithe
|
|
name = "Blood Tithe"
|
|
ability = "Roll 1d4. Deal that much Water damage to ALL Heretics."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 6
|
|
)
|
|
|
|
/decl/sas_card/spell/dire_portent
|
|
name = "Dire Portent"
|
|
ability = "Deal 4 Earth damage to target after 3 rounds."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 4
|
|
)
|
|
|
|
/decl/sas_card/spell/hatred
|
|
name = "Hatred"
|
|
ability = "Split damage received with another Heretic, rounding up."
|
|
spell_type = REACTION_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/karmic_balance
|
|
name = "Karmic Balance"
|
|
ability = "Deal 2 damage of last received damaged type to target."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/unyielding_faith
|
|
name = "Unyielding Faith"
|
|
ability = "Convert spell's damage type to Holy."
|
|
spell_type = REACTION_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 7
|
|
)
|
|
|
|
/decl/sas_card/spell/unnatural_bonds
|
|
name = "Unnatural Bonds"
|
|
ability = "Heal caster and one other Heretic by 3."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 6
|
|
)
|
|
|
|
/decl/sas_card/spell/suffering_poppets
|
|
name = "Suffering Poppets"
|
|
ability = "Reflects spell to all other Heretics."
|
|
spell_type = REACTION_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 5
|
|
)
|
|
|
|
/decl/sas_card/spell/ancient_pact
|
|
name = "Ancient Pact"
|
|
ability = "Until the start of your next turn, all damage of last received damage type will be healed instead."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 6
|
|
)
|
|
|
|
/decl/sas_card/spell/rising_tide
|
|
name = "Rising Tide"
|
|
ability = "Deal 2 Earth damage to all Heretics. Next round, heal all Heretics by 3."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 6
|
|
)
|
|
|
|
/decl/sas_card/spell/trial_of_the_witch
|
|
name = "Trial of the Witch"
|
|
ability = "If the caster dealt no damage last round, deal 4 Earth damage to target. Else, deal 1 Wind damage to target."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 4
|
|
)
|
|
|
|
/decl/sas_card/spell/bladed_breeze
|
|
name = "Bladed Breeze"
|
|
ability = "Deal 3 Wind damage to target. If this spell is nullified, deal 1 Earth damage instead."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 6
|
|
)
|
|
|
|
/decl/sas_card/spell/scrying
|
|
name = "Scrying"
|
|
ability = "Search deck for one spell card. Shuffle afterwards."
|
|
spell_type = KEY_TYPE
|
|
pack_probability = list(
|
|
CARDPACK_FATEBRINGER = 4
|
|
)
|
|
|
|
#undef CARDPACK_BUILDER
|
|
#undef CARDPACK_BASICWITCH
|
|
#undef CARDPACK_ALCHEMIST
|
|
#undef CARDPACK_FATEBRINGER
|
|
|
|
#undef KEY_TYPE
|
|
#undef REACTION_TYPE
|