Files
0530f2458a fixes infinite morphium duplication exploit (#9046)
* fixes very old exploit that we literally just discovered

* this is what i get for speedrunning a bugfix

* reworks material ejection code

* literally it worked fine this is just so github likes it

* Update code/game/machinery/autolathe.dm

Co-authored-by: Atermonera <atermonera@gmail.com>

* Update code/game/machinery/autolathe.dm

Co-authored-by: Atermonera <atermonera@gmail.com>

* code prettiness

---------

Co-authored-by: Atermonera <atermonera@gmail.com>
2023-05-28 10:55:00 -08:00

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//see /code/modules/materials/fifty_stacks.dm for how this stuff works
/obj/fiftyspawner/grasstiles
name = "stack of grass"
type_to_spawn = /obj/item/stack/tile/grass
/obj/fiftyspawner/grasstiles/sif
name = "stack of sifgrass"
type_to_spawn = /obj/item/stack/tile/grass/sif
/obj/fiftyspawner/grasstiles/sif/forest
name = "stack of sifgrass"
type_to_spawn = /obj/item/stack/tile/grass/sif/forest
/obj/fiftyspawner/woodtiles
name = "stack of wood"
type_to_spawn = /obj/item/stack/tile/wood
/obj/fiftyspawner/woodtiles/sif
name = "stack of alien wood"
type_to_spawn = /obj/item/stack/tile/wood/sif
/obj/fiftyspawner/carpet
name = "stack of carpet"
type_to_spawn = /obj/item/stack/tile/carpet
/obj/fiftyspawner/tealcarpet
name = "stack of teal carpet"
type_to_spawn = /obj/item/stack/tile/carpet/teal
/obj/fiftyspawner/geocarpet
name = "stack of geometric carpet"
type_to_spawn = /obj/item/stack/tile/carpet/geo
/obj/fiftyspawner/retrocarpet
name = "stack of blue retro carpet"
type_to_spawn = /obj/item/stack/tile/carpet/retro
/obj/fiftyspawner/retrocarpet_red
name = "stack of red retro carpet"
type_to_spawn = /obj/item/stack/tile/carpet/retro_red
/obj/fiftyspawner/floor
name = "stack of floor tiles"
type_to_spawn = /obj/item/stack/tile/floor
/obj/fiftyspawner/floor_red
name = "stack of red floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/red
/obj/fiftyspawner/floor_steel
name = "stack of steel floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/steel
/obj/fiftyspawner/floor_white
name = "stack of white floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/white
/obj/fiftyspawner/floor_yellow
name = "stack of yellow floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/yellow
/obj/fiftyspawner/floor_dark
name = "stack of dark floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/dark
/obj/fiftyspawner/floor_freezer
name = "stack of freezer tiles"
type_to_spawn = /obj/item/stack/tile/floor/freezer
/obj/fiftyspawner/linoleum
name = "stack of linoleum tiles"
type_to_spawn = /obj/item/stack/tile/linoleum
/obj/fiftyspawner/wmarble
name = "stack of light marble tiles"
type_to_spawn = /obj/item/stack/tile/wmarble
/obj/fiftyspawner/bmarble
name = "stack of dark marble tiles"
type_to_spawn = /obj/item/stack/tile/bmarble