mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-07-14 17:53:09 +01:00
5641b61c12
Adds two styles of colorable cowboy hat to loadout Adds clear gas mask sprite for unathi to cover their full face Fixes sash accessories to be properly colorable
406 lines
13 KiB
Plaintext
406 lines
13 KiB
Plaintext
/obj/item/clothing/head/centhat
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name = "\improper CentCom. hat"
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icon_state = "centcom"
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desc = "It's good to be emperor."
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/centhat/customs
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name = "Customs Hat"
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desc = "A formal hat for SolGov Customs Officers."
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icon_state = "customshat"
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/obj/item/clothing/head/pin
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icon_state = "pin"
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addblends = "pin_a"
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name = "hair pin"
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desc = "A nice hair pin."
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slot_flags = SLOT_HEAD | SLOT_EARS
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body_parts_covered = 0
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drop_sound = 'sound/items/drop/accessory.ogg'
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pickup_sound = 'sound/items/pickup/accessory.ogg'
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/obj/item/clothing/head/pin/pink
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icon_state = "pinkpin"
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addblends = null
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name = "pink hair hat"
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/obj/item/clothing/head/pin/clover
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icon_state = "cloverpin"
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name = "clover pin"
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addblends = null
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desc = "A hair pin in the shape of a clover leaf."
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/obj/item/clothing/head/pin/butterfly
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icon_state = "butterflypin"
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name = "butterfly pin"
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addblends = null
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desc = "A hair pin in the shape of a bright blue butterfly."
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/obj/item/clothing/head/pin/magnetic
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icon_state = "magnetpin"
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name = "magnetic 'pin'"
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addblends = null
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desc = "Finally, a hair pin even a Morpheus chassis can use."
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matter = list(MAT_STEEL = 10)
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/obj/item/clothing/head/pin/flower
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name = "red flower pin"
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icon_state = "hairflower"
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addblends = null
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desc = "Smells nice."
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/obj/item/clothing/head/pin/flower/blue
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icon_state = "hairflower_blue"
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name = "blue flower pin"
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/obj/item/clothing/head/pin/flower/pink
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icon_state = "hairflower_pink"
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name = "pink flower pin"
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/obj/item/clothing/head/pin/flower/yellow
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icon_state = "hairflower_yellow"
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name = "yellow flower pin"
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/obj/item/clothing/head/pin/flower/violet
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icon_state = "hairflower_violet"
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name = "violet flower pin"
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/obj/item/clothing/head/pin/flower/orange
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icon_state = "hairflower_orange"
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name = "orange flower pin"
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/obj/item/clothing/head/pin/flower/white
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icon_state = "hairflower_white"
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addblends = "hairflower_white_a"
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name = "flower pin"
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/obj/item/clothing/head/pin/bow
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icon_state = "bow"
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addblends = "bow_a"
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name = "hair bow"
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desc = "A ribbon tied into a bow with a clip on the back to attach to hair."
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item_state_slots = list(slot_r_hand_str = "pill", slot_l_hand_str = "pill")
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/obj/item/clothing/head/pin/bow/big
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icon_state = "whiteribbon"
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name = "ribbon"
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/obj/item/clothing/head/pin/bow/big/red
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icon_state = "redribbon"
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name = "red ribbon"
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addblends = null
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/obj/item/clothing/head/powdered_wig
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name = "powdered wig"
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desc = "A powdered wig."
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icon_state = "pwig"
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/obj/item/clothing/head/that
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name = "top-hat"
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desc = "It's an amish looking hat."
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icon_state = "tophat"
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/panama
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name = "panama hat"
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icon_state = "panama"
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desc = "Columbian Pure."
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/obj/item/clothing/head/redcoat
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name = "tricorne hat"
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icon_state = "redcoat"
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item_state_slots = list(slot_r_hand_str = "pirate", slot_l_hand_str = "pirate")
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desc = "Stand and deliver!"
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body_parts_covered = 0
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/obj/item/clothing/head/nursehat
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name = "nurse's hat"
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desc = "It allows quick identification of trained medical personnel."
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icon_state = "nursehat"
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/greenbandana
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name = "green bandana"
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desc = "It's a green bandana with some fine nanotech lining."
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icon_state = "greenbandana"
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flags_inv = 0
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body_parts_covered = 0
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/obj/item/clothing/head/rabbitears
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name = "rabbit ears"
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desc = "Wearing these makes you looks useless, and only good for your sex appeal."
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icon_state = "bunny"
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body_parts_covered = 0
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/obj/item/clothing/head/flatcap
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name = "flat cap"
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desc = "A working man's cap."
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icon_state = "flat_cap"
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item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
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siemens_coefficient = 0.9 //...what?
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/obj/item/clothing/head/flatcap/grey
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icon_state = "flat_capw"
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addblends = "flat_capw_a"
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item_state_slots = list(slot_r_hand_str = "greysoft", slot_l_hand_str = "greysoft")
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/obj/item/clothing/head/bandana
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name = "pirate bandana"
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desc = "Yarr."
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icon_state = "bandana"
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item_state_slots = list(slot_r_hand_str = "redbandana", slot_l_hand_str = "redbandana")
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/obj/item/clothing/head/bowler
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name = "bowler-hat"
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desc = "Gentleman, elite aboard!"
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icon_state = "bowler"
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item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
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body_parts_covered = 0
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//stylish bs12 hats
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/obj/item/clothing/head/bowlerhat
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name = "bowler hat"
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icon_state = "bowler_hat"
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item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
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desc = "For the gentleman of distinction."
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body_parts_covered = 0
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/obj/item/clothing/head/beaverhat
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name = "beaver hat"
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icon_state = "beaver_hat"
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item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
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desc = "Soft felt makes this hat both comfortable and elegant."
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/obj/item/clothing/head/boaterhat
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name = "boater hat"
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icon_state = "boater_hat"
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item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
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desc = "The ultimate in summer fashion."
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/obj/item/clothing/head/fedora
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name = "fedora"
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icon_state = "fedora"
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item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
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desc = "A sharp, stylish hat."
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/obj/item/clothing/head/fedora/brown
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name = "fedora"
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desc = "A brown fedora - either the cornerstone of a reporter's style or a poor attempt at looking cool, depending on the person wearing it."
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icon_state = "detective"
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allowed = list(/obj/item/reagent_containers/food/snacks/candy_corn, /obj/item/pen)
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/obj/item/clothing/head/fedora/grey
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icon_state = "detective2"
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item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
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desc = "A grey fedora - either the cornerstone of a reporter's style or a poor attempt at looking cool, depending on the person wearing it."
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/obj/item/clothing/head/feathertrilby
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name = "feather trilby"
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icon_state = "feather_trilby"
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item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
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desc = "A sharp, stylish hat with a feather."
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/obj/item/clothing/head/fez
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name = "fez"
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icon_state = "fez"
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desc = "You should wear a fez. Fezzes are cool."
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/obj/item/clothing/head/cowboy_hat
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name = "cowboy hat"
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desc = "For those that have spurs that go jingle jangle jingle."
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icon_state = "cowboyhat"
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body_parts_covered = 0
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/obj/item/clothing/head/cowboy_hat/black
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name = "black cowboy hat"
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desc = "You can almost hear the old western music."
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icon_state = "cowboy_black"
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/obj/item/clothing/head/cowboy_hat/wide
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name = "wide-brimmed cowboy hat"
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desc = "Because justice isn't going to dispense itself."
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icon_state = "cowboy_wide"
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/obj/item/clothing/head/cowboy_hat/white
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icon_state = "cowboy_white"
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/obj/item/clothing/head/cowboy_hat/white_wide
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name = "wide-brimmed cowboy hat"
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desc = "Because justice isn't going to dispense itself."
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icon_state = "cowboy_white_wide"
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/obj/item/clothing/head/cowboy_hat/small
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name = "small cowboy hat"
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desc = "For the tiniest of cowboys."
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icon_state = "cowboy_small"
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/obj/item/clothing/head/orangebandana //themij: Taryn Kifer
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name = "orange bandana"
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desc = "An orange piece of cloth, worn on the head."
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icon_state = "orange_bandana"
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body_parts_covered = 0
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/obj/item/clothing/head/hijab
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name = "hijab"
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desc = "A veil that is wrapped to cover the head and chest"
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icon_state = "hijab"
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addblends = "hijab_a"
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item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
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body_parts_covered = 0
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flags_inv = BLOCKHAIR
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/obj/item/clothing/head/kippa
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name = "kippa"
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desc = "A small, brimless cap."
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icon_state = "kippa"
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addblends = "kippa_a"
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body_parts_covered = 0
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/obj/item/clothing/head/turban
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name = "turban"
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desc = "A cloth used to wind around the head"
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icon_state = "turban"
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addblends = "turban_a"
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item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
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body_parts_covered = 0
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flags_inv = BLOCKHEADHAIR
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/obj/item/clothing/head/taqiyah
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name = "taqiyah"
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desc = "A short, rounded skullcap usually worn for religious purposes."
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icon_state = "taqiyah"
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addblends = "taqiyah_a"
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item_state_slots = list(slot_r_hand_str = "taq", slot_l_hand_str = "taq")
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/obj/item/clothing/head/beanie
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name = "beanie"
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desc = "A head-hugging brimless winter cap. This one is tight."
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icon_state = "beanie"
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addblends = "beanie_a"
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body_parts_covered = 0
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/obj/item/clothing/head/beanie_loose
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name = "loose beanie"
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desc = "A head-hugging brimless winter cap. This one is loose."
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icon_state = "beanie_hang"
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addblends = "beanie_hang_a"
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body_parts_covered = 0
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/obj/item/clothing/head/beretg
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name = "beret"
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desc = "A beret, an artists favorite headwear."
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icon_state = "beret_g"
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addblends = "beret_g_a"
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body_parts_covered = 0
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/obj/item/clothing/head/sombrero
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name = "sombrero"
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desc = "A wide-brimmed hat popularly worn in Mexico."
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icon_state = "sombrero"
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body_parts_covered = 0
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/obj/item/clothing/head/headband/maid
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name = "maid headband"
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desc = "Keeps hair out of the way for important... jobs."
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icon_state = "maid"
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body_parts_covered = 0
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/obj/item/clothing/head/maangtikka
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name = "maang tikka"
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desc = "A jeweled headpiece originating in India."
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icon_state = "maangtikka"
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body_parts_covered = 0
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drop_sound = 'sound/items/drop/ring.ogg'
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pickup_sound = 'sound/items/pickup/ring.ogg'
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/obj/item/clothing/head/jingasa
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name = "jingasa"
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desc = "A wide, flat rain hat originally from Japan."
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icon_state = "jingasa"
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body_parts_covered = 0
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item_state_slots = list(slot_r_hand_str = "taq", slot_l_hand_str = "taq")
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/obj/item/clothing/head/cowl
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name = "black cowl"
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desc = "A gold-lined black cowl. It gives off uncomfortable cult vibes, but fancy."
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icon_state = "cowl"
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body_parts_covered = 0
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/obj/item/clothing/head/cowl/white
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name = "white cowl"
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desc = "A gold-lined white cowl. It gives off uncomfortable cult vibes, but fancy."
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icon_state = "whitecowl"
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body_parts_covered = 0
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/obj/item/clothing/head/blackngoldheaddress
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name = "black and gold headdress"
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desc = "An odd looking headdress that covers the eyes."
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icon_state = "blackngoldheaddress"
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flags_inv = HIDEEYES
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body_parts_covered = HEAD|EYES
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/obj/item/clothing/head/nonla
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name = "non la"
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desc = "A conical straw hat, used by those in tropical climates to protect the head from sweltering suns and heavy rains."
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icon_state = "nonla"
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item_state = "nonla"
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/obj/item/clothing/head/buckethat
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name = "bucket hat"
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desc = "A hat with an all-around visor. Only slightly better than wearing an actual bucket."
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icon_state = "buckethat"
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icon_state = "buckethat"
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sprite_sheets = list(
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SPECIES_TAJARAN = 'icons/mob/species/tajaran/helmet.dmi',
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SPECIES_TESHARI = 'icons/mob/species/teshari/head.dmi'
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)
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//Corporate Berets
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/obj/item/clothing/head/beret/corp/saare
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name = "\improper SAARE beret"
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desc = "A red beret denoting service with Stealth Assault Enterprises. For mercenaries that are more inclined towards style than safety."
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icon_state = "beret_red"
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/obj/item/clothing/head/beret/corp/saare/officer
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name = "\improper SAARE officer beret"
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desc = "A red beret with a gold insignia, denoting senior service with Stealth Assault Enterprises. For mercenaries who are more inclined towards style than safety."
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icon_state = "beret_redgold"
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/obj/item/clothing/head/beret/corp/pcrc
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name = "\improper PCRC beret"
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desc = "A black beret with a PCRC logo insignia, denoting service with Proxima Centauri Risk Control. For private security personnel that are more inclined towards style than safety."
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icon_state = "beret_black_observatory"
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/obj/item/clothing/head/beret/corp/hedberg
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name = "\improper Hedberg-Hammarstrom beret"
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desc = "A tan beret denoting service with Hedberg-Hammarstrom private security. For mercenaries who are more inclined towards style than safety."
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icon_state = "beret_tan"
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/obj/item/clothing/head/beret/corp/xion
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name = "\improper Xion beret"
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desc = "An orange beret denoting employment with Xion Manufacturing. For personnel that are more inclined towards style than safety."
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icon_state = "beret_orange"
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/obj/item/clothing/head/fish
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name = "fish skull"
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desc = "You... you're not actually going to wear that, right?"
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icon_state = "fishskull"
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flags_inv = HIDEEARS|BLOCKHEADHAIR
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/obj/item/clothing/head/wooly
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name = "wooly hat"
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desc = "A cozy hat made of real wool. It even has a bobble!"
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icon_state = "woolhat"
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
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/obj/item/clothing/head/wooly/nt
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name = "\improper NanoTrasen wooly hat"
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desc = "A cozy hat made of real wool. It even has a bobble! This one is in NanoTrasen colors."
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icon_state = "woolhat_nt" |