Files
Nyarlthotep 5641b61c12 Adds colorable cowboy hats and minor clothing fixes
Adds two styles of colorable cowboy hat to loadout
Adds clear gas mask sprite for unathi to cover their full face
Fixes sash accessories to be properly colorable
2024-01-21 05:18:07 -04:00

406 lines
13 KiB
Plaintext

/obj/item/clothing/head/centhat
name = "\improper CentCom. hat"
icon_state = "centcom"
desc = "It's good to be emperor."
siemens_coefficient = 0.9
body_parts_covered = 0
/obj/item/clothing/head/centhat/customs
name = "Customs Hat"
desc = "A formal hat for SolGov Customs Officers."
icon_state = "customshat"
/obj/item/clothing/head/pin
icon_state = "pin"
addblends = "pin_a"
name = "hair pin"
desc = "A nice hair pin."
slot_flags = SLOT_HEAD | SLOT_EARS
body_parts_covered = 0
drop_sound = 'sound/items/drop/accessory.ogg'
pickup_sound = 'sound/items/pickup/accessory.ogg'
/obj/item/clothing/head/pin/pink
icon_state = "pinkpin"
addblends = null
name = "pink hair hat"
/obj/item/clothing/head/pin/clover
icon_state = "cloverpin"
name = "clover pin"
addblends = null
desc = "A hair pin in the shape of a clover leaf."
/obj/item/clothing/head/pin/butterfly
icon_state = "butterflypin"
name = "butterfly pin"
addblends = null
desc = "A hair pin in the shape of a bright blue butterfly."
/obj/item/clothing/head/pin/magnetic
icon_state = "magnetpin"
name = "magnetic 'pin'"
addblends = null
desc = "Finally, a hair pin even a Morpheus chassis can use."
matter = list(MAT_STEEL = 10)
/obj/item/clothing/head/pin/flower
name = "red flower pin"
icon_state = "hairflower"
addblends = null
desc = "Smells nice."
/obj/item/clothing/head/pin/flower/blue
icon_state = "hairflower_blue"
name = "blue flower pin"
/obj/item/clothing/head/pin/flower/pink
icon_state = "hairflower_pink"
name = "pink flower pin"
/obj/item/clothing/head/pin/flower/yellow
icon_state = "hairflower_yellow"
name = "yellow flower pin"
/obj/item/clothing/head/pin/flower/violet
icon_state = "hairflower_violet"
name = "violet flower pin"
/obj/item/clothing/head/pin/flower/orange
icon_state = "hairflower_orange"
name = "orange flower pin"
/obj/item/clothing/head/pin/flower/white
icon_state = "hairflower_white"
addblends = "hairflower_white_a"
name = "flower pin"
/obj/item/clothing/head/pin/bow
icon_state = "bow"
addblends = "bow_a"
name = "hair bow"
desc = "A ribbon tied into a bow with a clip on the back to attach to hair."
item_state_slots = list(slot_r_hand_str = "pill", slot_l_hand_str = "pill")
/obj/item/clothing/head/pin/bow/big
icon_state = "whiteribbon"
name = "ribbon"
/obj/item/clothing/head/pin/bow/big/red
icon_state = "redribbon"
name = "red ribbon"
addblends = null
/obj/item/clothing/head/powdered_wig
name = "powdered wig"
desc = "A powdered wig."
icon_state = "pwig"
/obj/item/clothing/head/that
name = "top-hat"
desc = "It's an amish looking hat."
icon_state = "tophat"
siemens_coefficient = 0.9
body_parts_covered = 0
/obj/item/clothing/head/panama
name = "panama hat"
icon_state = "panama"
desc = "Columbian Pure."
/obj/item/clothing/head/redcoat
name = "tricorne hat"
icon_state = "redcoat"
item_state_slots = list(slot_r_hand_str = "pirate", slot_l_hand_str = "pirate")
desc = "Stand and deliver!"
body_parts_covered = 0
/obj/item/clothing/head/nursehat
name = "nurse's hat"
desc = "It allows quick identification of trained medical personnel."
icon_state = "nursehat"
siemens_coefficient = 0.9
body_parts_covered = 0
/obj/item/clothing/head/greenbandana
name = "green bandana"
desc = "It's a green bandana with some fine nanotech lining."
icon_state = "greenbandana"
flags_inv = 0
body_parts_covered = 0
/obj/item/clothing/head/rabbitears
name = "rabbit ears"
desc = "Wearing these makes you looks useless, and only good for your sex appeal."
icon_state = "bunny"
body_parts_covered = 0
/obj/item/clothing/head/flatcap
name = "flat cap"
desc = "A working man's cap."
icon_state = "flat_cap"
item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
siemens_coefficient = 0.9 //...what?
/obj/item/clothing/head/flatcap/grey
icon_state = "flat_capw"
addblends = "flat_capw_a"
item_state_slots = list(slot_r_hand_str = "greysoft", slot_l_hand_str = "greysoft")
/obj/item/clothing/head/bandana
name = "pirate bandana"
desc = "Yarr."
icon_state = "bandana"
item_state_slots = list(slot_r_hand_str = "redbandana", slot_l_hand_str = "redbandana")
/obj/item/clothing/head/bowler
name = "bowler-hat"
desc = "Gentleman, elite aboard!"
icon_state = "bowler"
item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
body_parts_covered = 0
//stylish bs12 hats
/obj/item/clothing/head/bowlerhat
name = "bowler hat"
icon_state = "bowler_hat"
item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
desc = "For the gentleman of distinction."
body_parts_covered = 0
/obj/item/clothing/head/beaverhat
name = "beaver hat"
icon_state = "beaver_hat"
item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
desc = "Soft felt makes this hat both comfortable and elegant."
/obj/item/clothing/head/boaterhat
name = "boater hat"
icon_state = "boater_hat"
item_state_slots = list(slot_r_hand_str = "tophat", slot_l_hand_str = "tophat")
desc = "The ultimate in summer fashion."
/obj/item/clothing/head/fedora
name = "fedora"
icon_state = "fedora"
item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
desc = "A sharp, stylish hat."
/obj/item/clothing/head/fedora/brown
name = "fedora"
desc = "A brown fedora - either the cornerstone of a reporter's style or a poor attempt at looking cool, depending on the person wearing it."
icon_state = "detective"
allowed = list(/obj/item/reagent_containers/food/snacks/candy_corn, /obj/item/pen)
/obj/item/clothing/head/fedora/grey
icon_state = "detective2"
item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
desc = "A grey fedora - either the cornerstone of a reporter's style or a poor attempt at looking cool, depending on the person wearing it."
/obj/item/clothing/head/feathertrilby
name = "feather trilby"
icon_state = "feather_trilby"
item_state_slots = list(slot_r_hand_str = "detective", slot_l_hand_str = "detective")
desc = "A sharp, stylish hat with a feather."
/obj/item/clothing/head/fez
name = "fez"
icon_state = "fez"
desc = "You should wear a fez. Fezzes are cool."
/obj/item/clothing/head/cowboy_hat
name = "cowboy hat"
desc = "For those that have spurs that go jingle jangle jingle."
icon_state = "cowboyhat"
body_parts_covered = 0
/obj/item/clothing/head/cowboy_hat/black
name = "black cowboy hat"
desc = "You can almost hear the old western music."
icon_state = "cowboy_black"
/obj/item/clothing/head/cowboy_hat/wide
name = "wide-brimmed cowboy hat"
desc = "Because justice isn't going to dispense itself."
icon_state = "cowboy_wide"
/obj/item/clothing/head/cowboy_hat/white
icon_state = "cowboy_white"
/obj/item/clothing/head/cowboy_hat/white_wide
name = "wide-brimmed cowboy hat"
desc = "Because justice isn't going to dispense itself."
icon_state = "cowboy_white_wide"
/obj/item/clothing/head/cowboy_hat/small
name = "small cowboy hat"
desc = "For the tiniest of cowboys."
icon_state = "cowboy_small"
/obj/item/clothing/head/orangebandana //themij: Taryn Kifer
name = "orange bandana"
desc = "An orange piece of cloth, worn on the head."
icon_state = "orange_bandana"
body_parts_covered = 0
/obj/item/clothing/head/hijab
name = "hijab"
desc = "A veil that is wrapped to cover the head and chest"
icon_state = "hijab"
addblends = "hijab_a"
item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
body_parts_covered = 0
flags_inv = BLOCKHAIR
/obj/item/clothing/head/kippa
name = "kippa"
desc = "A small, brimless cap."
icon_state = "kippa"
addblends = "kippa_a"
body_parts_covered = 0
/obj/item/clothing/head/turban
name = "turban"
desc = "A cloth used to wind around the head"
icon_state = "turban"
addblends = "turban_a"
item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
body_parts_covered = 0
flags_inv = BLOCKHEADHAIR
/obj/item/clothing/head/taqiyah
name = "taqiyah"
desc = "A short, rounded skullcap usually worn for religious purposes."
icon_state = "taqiyah"
addblends = "taqiyah_a"
item_state_slots = list(slot_r_hand_str = "taq", slot_l_hand_str = "taq")
/obj/item/clothing/head/beanie
name = "beanie"
desc = "A head-hugging brimless winter cap. This one is tight."
icon_state = "beanie"
addblends = "beanie_a"
body_parts_covered = 0
/obj/item/clothing/head/beanie_loose
name = "loose beanie"
desc = "A head-hugging brimless winter cap. This one is loose."
icon_state = "beanie_hang"
addblends = "beanie_hang_a"
body_parts_covered = 0
/obj/item/clothing/head/beretg
name = "beret"
desc = "A beret, an artists favorite headwear."
icon_state = "beret_g"
addblends = "beret_g_a"
body_parts_covered = 0
/obj/item/clothing/head/sombrero
name = "sombrero"
desc = "A wide-brimmed hat popularly worn in Mexico."
icon_state = "sombrero"
body_parts_covered = 0
/obj/item/clothing/head/headband/maid
name = "maid headband"
desc = "Keeps hair out of the way for important... jobs."
icon_state = "maid"
body_parts_covered = 0
/obj/item/clothing/head/maangtikka
name = "maang tikka"
desc = "A jeweled headpiece originating in India."
icon_state = "maangtikka"
body_parts_covered = 0
drop_sound = 'sound/items/drop/ring.ogg'
pickup_sound = 'sound/items/pickup/ring.ogg'
/obj/item/clothing/head/jingasa
name = "jingasa"
desc = "A wide, flat rain hat originally from Japan."
icon_state = "jingasa"
body_parts_covered = 0
item_state_slots = list(slot_r_hand_str = "taq", slot_l_hand_str = "taq")
/obj/item/clothing/head/cowl
name = "black cowl"
desc = "A gold-lined black cowl. It gives off uncomfortable cult vibes, but fancy."
icon_state = "cowl"
body_parts_covered = 0
/obj/item/clothing/head/cowl/white
name = "white cowl"
desc = "A gold-lined white cowl. It gives off uncomfortable cult vibes, but fancy."
icon_state = "whitecowl"
body_parts_covered = 0
/obj/item/clothing/head/blackngoldheaddress
name = "black and gold headdress"
desc = "An odd looking headdress that covers the eyes."
icon_state = "blackngoldheaddress"
flags_inv = HIDEEYES
body_parts_covered = HEAD|EYES
/obj/item/clothing/head/nonla
name = "non la"
desc = "A conical straw hat, used by those in tropical climates to protect the head from sweltering suns and heavy rains."
icon_state = "nonla"
item_state = "nonla"
/obj/item/clothing/head/buckethat
name = "bucket hat"
desc = "A hat with an all-around visor. Only slightly better than wearing an actual bucket."
icon_state = "buckethat"
icon_state = "buckethat"
sprite_sheets = list(
SPECIES_TAJARAN = 'icons/mob/species/tajaran/helmet.dmi',
SPECIES_TESHARI = 'icons/mob/species/teshari/head.dmi'
)
//Corporate Berets
/obj/item/clothing/head/beret/corp/saare
name = "\improper SAARE beret"
desc = "A red beret denoting service with Stealth Assault Enterprises. For mercenaries that are more inclined towards style than safety."
icon_state = "beret_red"
/obj/item/clothing/head/beret/corp/saare/officer
name = "\improper SAARE officer beret"
desc = "A red beret with a gold insignia, denoting senior service with Stealth Assault Enterprises. For mercenaries who are more inclined towards style than safety."
icon_state = "beret_redgold"
/obj/item/clothing/head/beret/corp/pcrc
name = "\improper PCRC beret"
desc = "A black beret with a PCRC logo insignia, denoting service with Proxima Centauri Risk Control. For private security personnel that are more inclined towards style than safety."
icon_state = "beret_black_observatory"
/obj/item/clothing/head/beret/corp/hedberg
name = "\improper Hedberg-Hammarstrom beret"
desc = "A tan beret denoting service with Hedberg-Hammarstrom private security. For mercenaries who are more inclined towards style than safety."
icon_state = "beret_tan"
/obj/item/clothing/head/beret/corp/xion
name = "\improper Xion beret"
desc = "An orange beret denoting employment with Xion Manufacturing. For personnel that are more inclined towards style than safety."
icon_state = "beret_orange"
/obj/item/clothing/head/fish
name = "fish skull"
desc = "You... you're not actually going to wear that, right?"
icon_state = "fishskull"
flags_inv = HIDEEARS|BLOCKHEADHAIR
/obj/item/clothing/head/wooly
name = "wooly hat"
desc = "A cozy hat made of real wool. It even has a bobble!"
icon_state = "woolhat"
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
/obj/item/clothing/head/wooly/nt
name = "\improper NanoTrasen wooly hat"
desc = "A cozy hat made of real wool. It even has a bobble! This one is in NanoTrasen colors."
icon_state = "woolhat_nt"