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Adds toolspeed var, which is a multiplier on how 'fast' the tool works. 0.5 means it goes twice as fast. Adds usesound var, which determines what sound is used when a tool is being used. Changes a lot of code to use those two vars instead. Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode. They're currently admin only but I might make them obtainable by xenoarch later. Adds powertools, also from /tg/. CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/. Changes welder sprites to look nicer, ported yet again from /tg/. Modified the blue welder slightly so it can be the electric welder sprite. Adds various sounds from /tg/, for tools and welders.
25 lines
1.5 KiB
Plaintext
25 lines
1.5 KiB
Plaintext
//Some global icons for the examine tab to use to display some item properties.
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var/global/list/description_icons = list(
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"melee_armor" = image(icon='icons/mob/screen1_stats.dmi',icon_state="melee_protection"),
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"bullet_armor" = image(icon='icons/mob/screen1_stats.dmi',icon_state="bullet_protection"),
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"laser_armor" = image(icon='icons/mob/screen1_stats.dmi',icon_state="laser_protection"),
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"energy_armor" = image(icon='icons/mob/screen1_stats.dmi',icon_state="energy_protection"),
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"bomb_armor" = image(icon='icons/mob/screen1_stats.dmi',icon_state="bomb_protection"),
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"radiation_armor" = image(icon='icons/mob/screen1_stats.dmi',icon_state="radiation_protection"),
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"biohazard_armor" = image(icon='icons/mob/screen1_stats.dmi',icon_state="biohazard_protection"),
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"welder" = image(icon='icons/obj/tools.dmi',icon_state="welder"),
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"wirecutters" = image(icon='icons/obj/tools.dmi',icon_state="cutters"),
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"screwdriver" = image(icon='icons/obj/tools.dmi',icon_state="screwdriver"),
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"wrench" = image(icon='icons/obj/tools.dmi',icon_state="wrench"),
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"crowbar" = image(icon='icons/obj/tools.dmi',icon_state="crowbar"),
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"multitool" = image(icon='icons/obj/device.dmi',icon_state="multitool"),
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"metal sheet" = image(icon='icons/obj/items.dmi',icon_state="sheet-metal"),
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"plasteel sheet" = image(icon='icons/obj/items.dmi',icon_state="sheet-plasteel"),
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"air tank" = image(icon='icons/obj/tank.dmi',icon_state="oxygen"),
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"connector" = image(icon='icons/obj/pipes.dmi',icon_state="connector")
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)
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