Files
Polaris/code/modules/modular_computers/hardware/network_card.dm
Unknown cce3116c3a Ports Modular Computers from Baystation
This is just the initial parts. Additional work will probably be necessary.
2019-04-02 21:06:37 -04:00

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var/global/ntnet_card_uid = 1
/obj/item/weapon/computer_hardware/network_card/
name = "basic NTNet network card"
desc = "A basic network card for usage with standard NTNet frequencies."
power_usage = 50
critical = 0
icon_state = "netcard_basic"
hardware_size = 1
var/identification_id = null // Identification ID. Technically MAC address of this device. Can't be changed by user.
var/identification_string = "" // Identification string, technically nickname seen in the network. Can be set by user.
var/long_range = 0
var/ethernet = 0 // Hard-wired, therefore always on, ignores NTNet wireless checks.
/obj/item/weapon/computer_hardware/network_card/New(var/l)
..(l)
identification_id = ntnet_card_uid
ntnet_card_uid++
/obj/item/weapon/computer_hardware/network_card/advanced
name = "advanced NTNet network card"
desc = "An advanced network card for usage with standard NTNet frequencies. It's transmitter is strong enough to connect even off-station."
long_range = 1
power_usage = 100 // Better range but higher power usage.
icon_state = "netcard_advanced"
hardware_size = 1
/obj/item/weapon/computer_hardware/network_card/wired
name = "wired NTNet network card"
desc = "An advanced network card for usage with NTNet. This one uses wired connection."
ethernet = 1
power_usage = 100 // Better range but higher power usage.
icon_state = "netcard_ethernet"
hardware_size = 3
/obj/item/weapon/computer_hardware/network_card/Destroy()
if(holder2 && (holder2.network_card == src))
holder2.network_card = null
holder2 = null
..()
// Returns a string identifier of this network card
/obj/item/weapon/computer_hardware/network_card/proc/get_network_tag()
return "[identification_string] (NID [identification_id])"
// 0 - No signal, 1 - Low signal, 2 - High signal. 3 - Wired Connection
/obj/item/weapon/computer_hardware/network_card/proc/get_signal(var/specific_action = 0)
if(!holder2) // Hardware is not installed in anything. No signal. How did this even get called?
return 0
if(!enabled)
return 0
if(ethernet) // Computer is connected via wired connection.
return 3
if(!ntnet_global || !ntnet_global.check_function(specific_action)) // NTNet is down and we are not connected via wired connection. No signal.
return 0
if(holder2)
var/turf/T = get_turf(holder2)
if((T && istype(T)) && T.z in using_map.station_levels)
return 2
if(long_range) // Computer is not on station, but it has upgraded network card. Low signal.
return 1
return 0 // Computer is not on station and does not have upgraded network card. No signal.
/obj/item/weapon/computer_hardware/network_card/Destroy()
if(holder2 && (holder2.network_card == src))
holder2.network_card = null
..()