Files
Polaris/code/game/gamemodes/revolution/revolution.dm
2015-06-28 06:02:52 +09:30

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/datum/game_mode/revolution
name = "Revolution"
config_tag = "revolution"
round_description = "Some crewmembers are attempting to start a revolution!"
extended_round_description = "Revolutionaries - Kill the Captain, HoP, HoS, CE, RD and CMO. Convert other crewmembers (excluding the heads of staff, and security officers) to your cause by flashing them. Protect your leaders.<BR>\nPersonnel - Protect the heads of staff. Kill the leaders of the revolution, and brainwash the other revolutionaries (by beating them in the head)."
required_players = 4
required_players_secret = 15
required_enemies = 3
auto_recall_shuttle = 1
uplink_welcome = "AntagCorp Uplink Console:"
uplink_uses = 10
end_on_antag_death = 1
shuttle_delay = 3
antag_tag = MODE_REVOLUTIONARY
/datum/game_mode/revolution/New()
if(config && config.rp_rev)
extended_round_description = "Revolutionaries - Remove the heads of staff from power. Convert other crewmembers to your cause using the 'Convert Bourgeoise' verb. Protect your leaders."
/datum/game_mode/revolution/send_intercept()
..()
if(config.announce_revheads)
spawn(54000)
var/intercepttext = ""
command_announcement.Announce("Summary downloaded and printed out at all communications consoles.", "Local agitators have been determined.")
intercepttext = "<FONT size = 3><B>Cent. Com. Update</B> Requested status information:</FONT><HR>"
intercepttext += "We have determined several members of your staff to be political activists. They are:"
for(var/datum/mind/revmind in revs.head_revolutionaries)
intercepttext += "<br>[revmind.current.real_name]"
intercepttext += "<br>Please arrest them at once."
for (var/obj/machinery/computer/communications/comm in world)
if (!(comm.stat & (BROKEN | NOPOWER)) && comm.prints_intercept)
var/obj/item/weapon/paper/intercept = new /obj/item/weapon/paper( comm.loc )
intercept.name = "Cent. Com. Status Summary"
intercept.info = intercepttext
comm.messagetitle.Add("Cent. Com. Status Summary")
comm.messagetext.Add(intercepttext)
spawn(12000)
command_announcement.Announce("Repeating the previous message over intercoms due to urgency. The station has political agitators onboard by the names of [reveal_rev_heads()], please arrest them at once.", "Local agitators have been determined.")
/datum/game_mode/revolution/proc/reveal_rev_heads()
. = ""
for(var/i = 1, i <= revs.head_revolutionaries.len,i++)
var/datum/mind/revmind = revs.head_revolutionaries[i]
if(i < revs.head_revolutionaries.len)
. += "[revmind.current.real_name],"
else
. += "and [revmind.current.real_name]"