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07e81c059c81021fcfa8ed0a4af7b7a7f2a4e7b2
Polaris/code/game/objects
History
Loganbacca 07e81c059c Fixed bullets traveling diagonally through windows
- Fixes #11465
2015-12-18 20:12:46 +13:00
..
effects
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
items
\the
2015-12-16 20:30:26 +03:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Fixed bullets traveling diagonally through windows
2015-12-18 20:12:46 +13:00
buckling.dm
Fixes beds occasionally buckling in odd directions
2015-09-19 15:27:24 +02:00
empulse.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-11 08:21:06 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-10 12:57:46 +02:00
items.dm
put_in_hands() refactor.
2015-12-04 17:38:58 +10:30
objs.dm
NanoUI windows now close on Destroy(), preventing all sorts of qdel issues.
2015-08-12 09:41:22 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
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