Files
Polaris/code/modules/admin/topic.dm
Neerti 1e492e8c44 Master to AI - Reloaded (#5710)
* Add files via upload

* Removes Noble Defines

* Mech Mini 'Revamp'. Will need playtesting. (#5480)

* Exosuits are now capable of holding more equipment, of specific types.

* Tweaks regarding feedback in staffside thread, other concerns.

* Tweak to be more consistent. Why did the Odysseus have two universals. Tweak to weapon restriction on Med - > Odyss

* Weapons only fit in universal combat slots.

* Adds smart magazine, magazine functionality

* Adds a new subset of grenades that shoot projectiles

* Low alpha now makes HUDs and tooltips not show up on you

* Fixes a UI bug with emptying currently-open bags into smartfridges...hopefully. (#5515)

* Update smartfridge.dm

* actually indicates which line solves the bug

* Adds a whole bunch of Exosuit weapons and other miscellaneous parts.

* Minifrags now use the small fragments mainly as they should.

* Iced beer no longer freezes you to 3 degrees C, which is enough to seriously burn a Skrell. Seriously, that's weird.

* Touch stuff in reference to responses.

* NanoUI now processes again

* Initial Work: Manifest, Newsfeed

* Adds newscast viewing, manifest

* Cartridge devices

* Template progress

* Med records, Sec records, Emp records

* Cartridge work part 1

* Cartridge work: part 2

 * Power monitoring console
 * Cartridges have persistent, internal data
 * Code to load element-specific data upon request, instead of serving all relevant data at once
 * Janitorial Supply Locator

* Refactor crew manifest to a separate file

* GPS cartridge

* Reorganize GPS to proper organization, important comments

* Supply cartridge

* Status display access

* Merc blast door controller

* Appeases travis (Round 1)

* Appeases travis (Round 2)

* Headset sprites are now on the default ear, which is left

* Cleave changes, attack code cleanup

* Catching is no longer guaranteed, accuracy code is more general

* Adds a Neural implant for future implementation. Promethean brains have been updated to fit it.

* changelog

* Robots can attack things again

* Might help with air subsystem lag

* Ports the spinny throwing animation from Bay

* Cult heal modifier no longer does Shit-Tons of agony. Does mediocre agony on non-cultists.

* Defines.

* Headset sprite tweaks

* Shield Drone no longer auto-fails with Energy Relays.

* I'm an idiot.

* PoIs can be rotated in increments of 90 degrees

* Might fix the server startup error_handler runtime

* Cult Girders are back to being proper.

* Submaps can now be rotated to any cardinal direction (South is default)

* Should fix another runtime with tools

* Buffs the Vox

* Removes debug code (Yes, I'm an idiot)

* Ready for merge

* Fixes some bugs tangentially related to Vox code

* Ports /vg/ instrument frame work, adds client based sound pref

Also shifts sound files which is 98% of the bulk here.

* Helmets now show only certain hairstyles

* fixes the trailing tag, I think

* Scrubbers no longer automatically scrub phoron (#5512)

* adds manual changelog

* Adds new set of cyborg sprites for medical/science/default/security/combat (#5546)

* Refactor cargo trains, they're just normal trains now. Adds the Quad, and re-enables/fixes the Space Bike!

* communicator_header.tmpl now correctly includes Body

* Adds tails to Unathi rig suit sprites (#5551)

* supplycom/control drops the correct circuit

* Emags have an effect on cargo consoles

* The cybersuit is now a space suit.

* Map Bugfixes

-	Fix for mislabeled c_tag cameras, first deck
-	Fix for mislabeled c_tag cameras, second deck
-	Fix for poi crashed containment shuttle mapping issues (terrain generation)
-	Fixed wrong floor type on skipjack
-	Fix for scrubbers pipe, central substation
-	Fix for air supply pipe, chapel
-	Fixed scrubber pipe, Engineering Drone Fab
-	Fix for air supply pipe, Prison Wing
-	Removed redundant supply and scrubber pipe, Security Auxiliary Dock
-	Fix, Fore Aux Dock airlock pipe.
-	Fix air supply pipe, library
-	Fix, scrubber pipe, coffee shop
-	Pipe fix, Medical maint
-	Fix, supply pipe medical secondary storage
-	Removal, redundant supply pipe, cargo maint
-	Fix, virology scrubbers pipes
-	Fix Xenobio and Xenoflora missing atmos connection to the main outpost
-	Fix, missing atmos connections between Main outpost telecoms and main outpost atmos
-	Fix for missing power wires, HoS Office, Warden Office, Heads of Staff Meeting Room
-	New, random mouse spawner
-	New, random mouse spawners added throughout maintenance on the station (maybe too many, maus station 13)
-	New, 30 sheets of lead added to engineering
-	Fix, POIs should now be rad protected and characters won’t be affected by the radiation event

* Fixes Lead Walls (#5562)

A material's ``radiation_resistance`` was never considered for calculating a wall's cached resistance to radiation. This fixes it. There is another issue involving r-walls not being better at stopping radiation than their normal-wall counterparts made of the same material but fixing that involves a lot of number adjusting to avoid the SM engine from getting twice as protective.

* Yet Another Circuit Update (#5549)

* Circuit updates, adds new components, improves printer, new assemblies.

* Finishes powernet circuit.

* Adds wearable assemblies.

* Finialization before merging with GLOB port.

* Finishes circuit update, hopefully.

* Forgot to undo map.

* Removes debug output.

* Readds size traits

* Signal pistol can be reloaded (#5566)

* Makes Blobs more useful.

* Rig and Spacesuit additions

- Added the 'military' Rigsuit from Bay.
- Added 'pmc' rigsuits
- Added exploration and pilot voidsuits along with alternate sprites (alternate sprites done by Naidh)
- Addition of suit cyclers for exploration and pilot voidsuits

None of these suits are currently accessible in game outside of admin bus. Currently only the pilot voidsuits have other species sprites. Exploration suits are missing sprites for Teshari (Naidh made some for their alternates but I have to add them) and the rig suits are human only. This is to be fixed in the near future, just wanted to get the make workload actually in the game first.

* Dermal implant doesn't cover hair

* Fixes a couple of tool related oversight/runtimes

* Fixes hand and leg cuffs

* Technically adds the Ore Redemption Machine

* Update combat.dm

* Boot knives fit in boots

* Adds tails to Unathi rigsuits (again)

* PoI fix

* Skrell names no longer contain spaces

* Descriptors now properly respect species differences

* Make the Statue NOT entirely immortal.

* Psychiatric Medication Fix (#5588)

* Psychiatric medications are faster when ingested

* Psychiatric med fix

* Updates changelog

* Tweaks emitters and Pacman

* Adds the Biopsy Scanner to the Surgery Kit (#5589)

* Adds the Biopsy Scanner to the Surgery Kit

Since it's actually used in a surgical operation, it should proooobably be in the kit. Iunno if the kit is really used here aside from antag shuttles, but they might as well have it.

* Added a missing comma

Missed a comma, might be what's causing issues. Iunno. It worked flawlessly in dream-maker.

* Adds some Holy drinks, and Promethean-safe drinks / acclimators. (#5574)

* Adds some Holy drinks, and Promethean-safe drinks / acclimators.

* Carbon + Water + Oil = Sludge

* TRUEFALSE & * removed

* Be Smart about damage things.

* Don't spawn things in Null please.

* Adds a generic proc to the mining vendor to add custom / blank entries.

* Keys now actually exist again.

* Species item slowdown changes

* Pose now shows up under descriptors

* Fixes Circuitry Glasses.

Button in HUD should work now.

* Phase rifle size correction

* Should fix the new bugs with webslinger spiders (#5612)

* Hyposprays can now have different sounds

* admin helps, but working this time.

* handle issue, GLOB staffwho

* admin list seems bork'd cleans up feedback messages

* Fixes grabs breaking defined mob pixel offsets.

Yeah.

* Custom RIG Framework (#5613)

* Framework for Custom RIG sprites.

* Fixfix

* line ending

* Text for handheld plushies when poked

Plushies now make sounds when poked. Squeak!

Ported from https://github.com/VOREStation/VOREStation/pull/4231

* Shotgun cycling animation framework
This adds the possiblity for empty sprites on all shotgun/pump/thing and for cycling animations.
https://cdn.discordapp.com/attachments/407267031562453032/488751327531368481/2018-09-10_18-43-05.gif
This particular weapon was made by a friend so i'll wait for their permission before porting it in.

* Add an animated rifle.
Nothing is particularly impressive except the animation.

* Fixes some bloodloss bugs

* Move almost everythign food related into the kitchen module.
Not moving reagents and tools.

* Minor issues fix.

* Remplace sprite hammer with pickaxe
This particular hammer had been sitting 'waiting for sprites' for 4 years at least. Could be a lot more really.

Fixeshttps://github.com/VOREStation/VOREStation/issues/4183

* Fix mislabelled posters.
https://github.com/VOREStation/VOREStation/pull/4310
https://github.com/VOREStation/VOREStation/issues/3597

* Remove kobold.dm
This file has no sprites and is used nowhere. It does have some kinda cute emotes but without sprites it's useless and has been since 2017 and maybe much longer. I haven't found any references of it's origin either.
~~maybe virgo will do sprites i dunno~~

* Fix yes emote not working correctly.
It's a lazy fix but it works.

* Fixes chem master dumping reagents.
Previously, if you used a bluespace beaker and transferred all of it's contents, the chem master buffer would silently drop all of those chemicals without warning.

* Fixed smes terminal construction requiring more cable than used.

* Fixes laptop blocking grown adults.

* Fixes several typos with oxygen_pump.dm.

* Fix the condimaster not working.
Previously, you simply couldn't make any condiment using this machine. Now you can. There was just missing template which is back in with this PR. (Thanks aronai.)
This means you should consider remplacing it in your kitchens.

* Remove intensity from chemistry machines.

* Add a noise for mining scanners.
This should affects all devices using it too.

* Prevents people from HREF exploiting around the R&D console.

* Lock has a check already, so remove that.

* reeeeeeeee

* Fixes missing sprites when excavating rocks

* Xenoflora and Xenobio House Move

- Moves Xenoflora and Xenobio stationside, on first deck. Leaves the old labs still up planetside for the time being.
- Minor bug fixes, missing lights, mislabeled lockers in robotics, floor decals.

* Changes << to to_chat at request.

* wax staxs

* Fix plastic ashtrays only holding one butt. Now they hold 4butts.
jeez bill.

* Move surgery caps into their own selection.

* Fixes maploading

Imagine you're on the last iteration of this loop, you've done the final column of X coordinates and you're going to set maxx.
Would you want to set it to where you are now, the final X column... or would you want to add ONE MORE beyond the template size for some reason then set it to that?

This bug causes all templates that are the size of normal maps to fail to initialize any atoms if your template is the size of your normal maps, because it tries to obtain a square of size minx, miny, minz, maxx, maxy, maxz to initialize, however maxx is nonextant because it exists outside the bounds of the world. It also causes all submaps to initialize an additional column of atoms twice, or not initialize any if they spawn against the right edge of the map.

* More paths to Quick_Create
Add devices
Add guns
Add mecha_equipement
Add mecha_parts
Add reagent containers
Add specially food

Considering adding one for each clothing types such as under, head, above, gloves, glasses and so on.

* Bring back the traitor panel verb.
Now you don't have to right click on someone and open their player panel to reach it. How convenient!

* Graves (#5622)

* Adds support for closets storing closets, and graves

* More Grave Things

* Chnglog

* Polaris Vision Tweaks

* Fix a couple of ticket bugs

Don't show admin character names when they reply, and this proc appears to take different options on tg, so was fixed here.

* Prevent people from removing papers from any distances.

* Removes maintenance access from cleanbots

This should stop them from wandering into maintenance never to be seen or heard from again.

* Ports Vote to SMC

* Fixes two anchored-related bugs, taped papers and the medbay phone.

* Remove very annoying midi tools

* Magazines improvements (#5666)

* Give sounds to emptying magazines

* Clear some trash in the saber magazines

* The magazine NOW behaves correctly.

* The second half and more casing noises.

* Fixes all waistcoast being black when worn in the suit slot

* Makes RCDs Clean Again (#5679)

* Makes RCDs Clean Again

* Forgot a few things.

* Adds Mods/Dev perms to ticket permission checks (#5683)

* Fixes minor clipping issues in two cyberlimb sets

* Fixes minor clipping issues in cyberlimbs

* Fix wax appearing to be steel.

* Actually make the system work correctly this time.
Honestly this one is so much more clear than the other that we should always use it.

* Fixes new record bug. (#5685)

* Fix for duplicated loadout descriptions (#5694)

* Add files via upload

* Revert "Merge pull request #1 from Shophaune/plant-bag-ui-bug-fix"

This reverts commit 62a60d4f87, reversing
changes made to 6f909ce590.

* Borrowing Ibnesquik's descriptions to fix this issue quickly.

* Fixes PDA manifest excluding all non-syndie borgs (#5695)

* Fixes PDA manifest excluding all non-syndie borgs

I'm preetty sure the original PR had the opposite intention of what it actually did.

* Update obj.dm

* Update obj.dm

* Fixes duplication of corpses by holding and then cooking (#5693)

* Add files via upload

* Revert "Merge pull request #1 from Shophaune/plant-bag-ui-bug-fix"

This reverts commit 62a60d4f87, reversing
changes made to 6f909ce590.

* Fix for cooking mob duplication

* Actually this is a better method, thanks Baystation

Yeah they kinda fixed it three days ago way better than I did it so
2018-10-30 00:01:44 -07:00

1930 lines
76 KiB
Plaintext

/datum/admins/Topic(href, href_list)
..()
if(usr.client != src.owner || !check_rights(0))
log_admin("[key_name(usr)] tried to use the admin panel without authorization.")
message_admins("[usr.key] has attempted to override the admin panel!")
return
if(ticker.mode && ticker.mode.check_antagonists_topic(href, href_list))
check_antagonists()
return
if(href_list["ahelp"])
if(!check_rights(R_ADMIN|R_MOD|R_DEBUG))
return
var/ahelp_ref = href_list["ahelp"]
var/datum/admin_help/AH = locate(ahelp_ref)
if(AH)
AH.Action(href_list["ahelp_action"])
else
to_chat(usr, "Ticket [ahelp_ref] has been deleted!")
else if(href_list["ahelp_tickets"])
GLOB.ahelp_tickets.BrowseTickets(text2num(href_list["ahelp_tickets"]))
if(href_list["dbsearchckey"] || href_list["dbsearchadmin"])
var/adminckey = href_list["dbsearchadmin"]
var/playerckey = href_list["dbsearchckey"]
var/playerip = href_list["dbsearchip"]
var/playercid = href_list["dbsearchcid"]
var/dbbantype = text2num(href_list["dbsearchbantype"])
var/match = 0
if("dbmatch" in href_list)
match = 1
DB_ban_panel(playerckey, adminckey, playerip, playercid, dbbantype, match)
return
else if(href_list["dbbanedit"])
var/banedit = href_list["dbbanedit"]
var/banid = text2num(href_list["dbbanid"])
if(!banedit || !banid)
return
DB_ban_edit(banid, banedit)
return
else if(href_list["dbbanaddtype"])
var/bantype = text2num(href_list["dbbanaddtype"])
var/banckey = href_list["dbbanaddckey"]
var/banip = href_list["dbbanaddip"]
var/bancid = href_list["dbbanaddcid"]
var/banduration = text2num(href_list["dbbaddduration"])
var/banjob = href_list["dbbanaddjob"]
var/banreason = href_list["dbbanreason"]
banckey = ckey(banckey)
switch(bantype)
if(BANTYPE_PERMA)
if(!banckey || !banreason)
usr << "Not enough parameters (Requires ckey and reason)"
return
banduration = null
banjob = null
if(BANTYPE_TEMP)
if(!banckey || !banreason || !banduration)
usr << "Not enough parameters (Requires ckey, reason and duration)"
return
banjob = null
if(BANTYPE_JOB_PERMA)
if(!banckey || !banreason || !banjob)
usr << "Not enough parameters (Requires ckey, reason and job)"
return
banduration = null
if(BANTYPE_JOB_TEMP)
if(!banckey || !banreason || !banjob || !banduration)
usr << "Not enough parameters (Requires ckey, reason and job)"
return
var/mob/playermob
for(var/mob/M in player_list)
if(M.ckey == banckey)
playermob = M
break
banreason = "(MANUAL BAN) "+banreason
if(!playermob)
if(banip)
banreason = "[banreason] (CUSTOM IP)"
if(bancid)
banreason = "[banreason] (CUSTOM CID)"
else
message_admins("Ban process: A mob matching [playermob.ckey] was found at location [playermob.x], [playermob.y], [playermob.z]. Custom ip and computer id fields replaced with the ip and computer id from the located mob")
notes_add(banckey,banreason,usr)
DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey, banip, bancid )
else if(href_list["editrights"])
if(!check_rights(R_PERMISSIONS))
message_admins("[key_name_admin(usr)] attempted to edit the admin permissions without sufficient rights.")
log_admin("[key_name(usr)] attempted to edit the admin permissions without sufficient rights.")
return
var/adm_ckey
var/task = href_list["editrights"]
if(task == "add")
var/new_ckey = ckey(input(usr,"New admin's ckey","Admin ckey", null) as text|null)
if(!new_ckey) return
if(new_ckey in admin_datums)
usr << "<font color='red'>Error: Topic 'editrights': [new_ckey] is already an admin</font>"
return
adm_ckey = new_ckey
task = "rank"
else if(task != "show")
adm_ckey = ckey(href_list["ckey"])
if(!adm_ckey)
usr << "<font color='red'>Error: Topic 'editrights': No valid ckey</font>"
return
var/datum/admins/D = admin_datums[adm_ckey]
if(task == "remove")
if(alert("Are you sure you want to remove [adm_ckey]?","Message","Yes","Cancel") == "Yes")
if(!D) return
admin_datums -= adm_ckey
D.disassociate()
message_admins("[key_name_admin(usr)] removed [adm_ckey] from the admins list")
log_admin("[key_name(usr)] removed [adm_ckey] from the admins list")
log_admin_rank_modification(adm_ckey, "Removed")
else if(task == "rank")
var/new_rank
if(admin_ranks.len)
new_rank = input("Please select a rank", "New rank", null, null) as null|anything in (admin_ranks|"*New Rank*")
else
new_rank = input("Please select a rank", "New rank", null, null) as null|anything in list("Game Master","Game Admin", "Trial Admin", "Admin Observer","*New Rank*")
var/rights = 0
if(D)
rights = D.rights
switch(new_rank)
if(null,"") return
if("*New Rank*")
new_rank = input("Please input a new rank", "New custom rank", null, null) as null|text
if(config.admin_legacy_system)
new_rank = ckeyEx(new_rank)
if(!new_rank)
usr << "<font color='red'>Error: Topic 'editrights': Invalid rank</font>"
return
if(config.admin_legacy_system)
if(admin_ranks.len)
if(new_rank in admin_ranks)
rights = admin_ranks[new_rank] //we typed a rank which already exists, use its rights
else
admin_ranks[new_rank] = 0 //add the new rank to admin_ranks
else
if(config.admin_legacy_system)
new_rank = ckeyEx(new_rank)
rights = admin_ranks[new_rank] //we input an existing rank, use its rights
if(D)
D.disassociate() //remove adminverbs and unlink from client
D.rank = new_rank //update the rank
D.rights = rights //update the rights based on admin_ranks (default: 0)
else
D = new /datum/admins(new_rank, rights, adm_ckey)
var/client/C = directory[adm_ckey] //find the client with the specified ckey (if they are logged in)
D.associate(C) //link up with the client and add verbs
message_admins("[key_name_admin(usr)] edited the admin rank of [adm_ckey] to [new_rank]")
log_admin("[key_name(usr)] edited the admin rank of [adm_ckey] to [new_rank]")
log_admin_rank_modification(adm_ckey, new_rank)
else if(task == "permissions")
if(!D) return
var/list/permissionlist = list()
for(var/i=1, i<=R_MAXPERMISSION, i<<=1) //that <<= is shorthand for i = i << 1. Which is a left bitshift
permissionlist[rights2text(i)] = i
var/new_permission = input("Select a permission to turn on/off", "Permission toggle", null, null) as null|anything in permissionlist
if(!new_permission) return
D.rights ^= permissionlist[new_permission]
message_admins("[key_name_admin(usr)] toggled the [new_permission] permission of [adm_ckey]")
log_admin("[key_name(usr)] toggled the [new_permission] permission of [adm_ckey]")
log_admin_permission_modification(adm_ckey, permissionlist[new_permission])
edit_admin_permissions()
else if(href_list["call_shuttle"])
if(!check_rights(R_ADMIN)) return
if( ticker.mode.name == "blob" )
alert("You can't call the shuttle during blob!")
return
switch(href_list["call_shuttle"])
if("1")
if ((!( ticker ) || !emergency_shuttle.location()))
return
if (emergency_shuttle.can_call())
emergency_shuttle.call_evac()
log_admin("[key_name(usr)] called the Emergency Shuttle")
message_admins("<font color='blue'>[key_name_admin(usr)] called the Emergency Shuttle to the station.</font>", 1)
if("2")
if (!( ticker ) || !emergency_shuttle.location())
return
if (emergency_shuttle.can_call())
emergency_shuttle.call_evac()
log_admin("[key_name(usr)] called the Emergency Shuttle")
message_admins("<font color='blue'>[key_name_admin(usr)] called the Emergency Shuttle to the station.</font>", 1)
else if (emergency_shuttle.can_recall())
emergency_shuttle.recall()
log_admin("[key_name(usr)] sent the Emergency Shuttle back")
message_admins("<font color='blue'>[key_name_admin(usr)] sent the Emergency Shuttle back.</font>", 1)
href_list["secretsadmin"] = "check_antagonist"
else if(href_list["edit_shuttle_time"])
if(!check_rights(R_SERVER)) return
if (emergency_shuttle.wait_for_launch)
var/new_time_left = input("Enter new shuttle launch countdown (seconds):","Edit Shuttle Launch Time", emergency_shuttle.estimate_launch_time() ) as num
emergency_shuttle.launch_time = world.time + new_time_left*10
log_admin("[key_name(usr)] edited the Emergency Shuttle's launch time to [new_time_left]")
message_admins("<font color='blue'>[key_name_admin(usr)] edited the Emergency Shuttle's launch time to [new_time_left*10]</font>", 1)
else if (emergency_shuttle.shuttle.has_arrive_time())
var/new_time_left = input("Enter new shuttle arrival time (seconds):","Edit Shuttle Arrival Time", emergency_shuttle.estimate_arrival_time() ) as num
emergency_shuttle.shuttle.arrive_time = world.time + new_time_left*10
log_admin("[key_name(usr)] edited the Emergency Shuttle's arrival time to [new_time_left]")
message_admins("<font color='blue'>[key_name_admin(usr)] edited the Emergency Shuttle's arrival time to [new_time_left*10]</font>", 1)
else
alert("The shuttle is neither counting down to launch nor is it in transit. Please try again when it is.")
href_list["secretsadmin"] = "check_antagonist"
else if(href_list["delay_round_end"])
if(!check_rights(R_SERVER|R_EVENT)) return
ticker.delay_end = !ticker.delay_end
log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
message_admins("<font color='blue'>[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].</font>", 1)
href_list["secretsadmin"] = "check_antagonist"
else if(href_list["simplemake"])
if(!check_rights(R_SPAWN)) return
var/mob/M = locate(href_list["mob"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
var/delmob = 0
switch(alert("Delete old mob?","Message","Yes","No","Cancel"))
if("Cancel") return
if("Yes") delmob = 1
log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]")
message_admins("<font color='blue'>[key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]</font>", 1)
switch(href_list["simplemake"])
if("observer") M.change_mob_type( /mob/observer/dead , null, null, delmob )
if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob )
if("nymph") M.change_mob_type( /mob/living/carbon/alien/diona , null, null, delmob )
if("human") M.change_mob_type( /mob/living/carbon/human , null, null, delmob, href_list["species"])
if("slime") M.change_mob_type( /mob/living/simple_mob/slime/xenobio , null, null, delmob )
if("monkey") M.change_mob_type( /mob/living/carbon/human/monkey , null, null, delmob )
if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob )
if("cat") M.change_mob_type( /mob/living/simple_mob/animal/passive/cat , null, null, delmob )
if("runtime") M.change_mob_type( /mob/living/simple_mob/animal/passive/cat/runtime , null, null, delmob )
if("corgi") M.change_mob_type( /mob/living/simple_mob/animal/passive/dog/corgi , null, null, delmob )
if("ian") M.change_mob_type( /mob/living/simple_mob/animal/passive/dog/corgi/Ian , null, null, delmob )
if("crab") M.change_mob_type( /mob/living/simple_mob/animal/passive/crab , null, null, delmob )
if("coffee") M.change_mob_type( /mob/living/simple_mob/animal/passive/crab/Coffee , null, null, delmob )
if("parrot") M.change_mob_type( /mob/living/simple_mob/animal/passive/bird/parrot , null, null, delmob )
if("polyparrot") M.change_mob_type( /mob/living/simple_mob/animal/passive/bird/parrot/poly , null, null, delmob )
if("constructarmoured") M.change_mob_type( /mob/living/simple_mob/construct/juggernaut , null, null, delmob )
if("constructbuilder") M.change_mob_type( /mob/living/simple_mob/construct/artificer , null, null, delmob )
if("constructwraith") M.change_mob_type( /mob/living/simple_mob/construct/wraith , null, null, delmob )
if("shade") M.change_mob_type( /mob/living/simple_mob/construct/shade , null, null, delmob )
/////////////////////////////////////new ban stuff
else if(href_list["unbanf"])
if(!check_rights(R_BAN)) return
var/banfolder = href_list["unbanf"]
Banlist.cd = "/base/[banfolder]"
var/key = Banlist["key"]
if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes")
if(RemoveBan(banfolder))
unbanpanel()
else
alert(usr, "This ban has already been lifted / does not exist.", "Error", "Ok")
unbanpanel()
else if(href_list["warn"])
usr.client.warn(href_list["warn"])
else if(href_list["unbane"])
if(!check_rights(R_BAN)) return
UpdateTime()
var/reason
var/banfolder = href_list["unbane"]
Banlist.cd = "/base/[banfolder]"
var/reason2 = Banlist["reason"]
var/temp = Banlist["temp"]
var/minutes = Banlist["minutes"]
var/banned_key = Banlist["key"]
Banlist.cd = "/base"
var/duration
switch(alert("Temporary Ban?",,"Yes","No"))
if("Yes")
temp = 1
var/mins = 0
if(minutes > CMinutes)
mins = minutes - CMinutes
mins = input(usr,"How long (in minutes)? (Default: 1440)","Ban time",mins ? mins : 1440) as num|null
if(!mins) return
mins = min(525599,mins)
minutes = CMinutes + mins
duration = GetExp(minutes)
reason = sanitize(input(usr,"Reason?","reason",reason2) as text|null)
if(!reason) return
if("No")
temp = 0
duration = "Perma"
reason = sanitize(input(usr,"Reason?","reason",reason2) as text|null)
if(!reason) return
log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]")
ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]")
message_admins("<font color='blue'>[key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]</font>", 1)
Banlist.cd = "/base/[banfolder]"
Banlist["reason"] << reason
Banlist["temp"] << temp
Banlist["minutes"] << minutes
Banlist["bannedby"] << usr.ckey
Banlist.cd = "/base"
feedback_inc("ban_edit",1)
unbanpanel()
/////////////////////////////////////new ban stuff
else if(href_list["jobban2"])
// if(!check_rights(R_BAN)) return
var/mob/M = locate(href_list["jobban2"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
if(!M.ckey) //sanity
usr << "This mob has no ckey"
return
if(!job_master)
usr << "Job Master has not been setup!"
return
var/dat = ""
var/header = "<head><title>Job-Ban Panel: [M.name]</title></head>"
var/body
var/jobs = ""
/***********************************WARNING!************************************
The jobban stuff looks mangled and disgusting
But it looks beautiful in-game
-Nodrak
************************************WARNING!***********************************/
var/counter = 0
//Regular jobs
//Command (Blue)
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=\ref[src];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
for(var/jobPos in command_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 6) //So things dont get squiiiiished!
jobs += "</tr><tr>"
counter = 0
jobs += "</tr></table>"
//Security (Red)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=\ref[src];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
for(var/jobPos in security_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Engineering (Yellow)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=\ref[src];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
for(var/jobPos in engineering_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Cargo (Yellow)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(cargo_positions)]'><a href='?src=\ref[src];jobban3=cargodept;jobban4=\ref[M]'>Cargo Positions</a></th></tr><tr align='center'>"
for(var/jobPos in cargo_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Medical (White)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=\ref[src];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
for(var/jobPos in medical_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Science (Purple)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=\ref[src];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
for(var/jobPos in science_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Civilian (Grey)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(civilian_positions)]'><a href='?src=\ref[src];jobban3=civiliandept;jobban4=\ref[M]'>Civilian Positions</a></th></tr><tr align='center'>"
for(var/jobPos in civilian_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
if(jobban_isbanned(M, "Internal Affairs Agent"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Internal Affairs Agent;jobban4=\ref[M]'><font color=red>Internal Affairs Agent</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Internal Affairs Agent;jobban4=\ref[M]'>Internal Affairs Agent</a></td>"
jobs += "</tr></table>"
//Non-Human (Green)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=\ref[src];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
for(var/jobPos in nonhuman_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
//pAI isn't technically a job, but it goes in here.
if(jobban_isbanned(M, "pAI"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
if(jobban_isbanned(M, "AntagHUD"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'><font color=red>AntagHUD</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=AntagHUD;jobban4=\ref[M]'>AntagHUD</a></td>"
jobs += "</tr></table>"
//Antagonist (Orange)
var/isbanned_dept = jobban_isbanned(M, "Syndicate")
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=\ref[src];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
// Antagonists.
for(var/antag_type in all_antag_types)
var/datum/antagonist/antag = all_antag_types[antag_type]
if(!antag || !antag.bantype)
continue
if(jobban_isbanned(M, "[antag.bantype]") || isbanned_dept)
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[antag.bantype];jobban4=\ref[M]'><font color=red>[replacetext("[antag.role_text]", " ", "&nbsp")]</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=[antag.bantype];jobban4=\ref[M]'>[replacetext("[antag.role_text]", " ", "&nbsp")]</a></td>"
jobs += "</tr></table>"
//Other races (BLUE, because I have no idea what other color to make this)
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccccff'><th colspan='1'>Other Races</th></tr><tr align='center'>"
if(jobban_isbanned(M, "Dionaea"))
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Dionaea;jobban4=\ref[M]'><font color=red>Dionaea</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=\ref[src];jobban3=Dionaea;jobban4=\ref[M]'>Dionaea</a></td>"
jobs += "</tr></table>"
body = "<body>[jobs]</body>"
dat = "<tt>[header][body]</tt>"
usr << browse(dat, "window=jobban2;size=800x490")
return
//JOBBAN'S INNARDS
else if(href_list["jobban3"])
if(!check_rights(R_MOD,0) && !check_rights(R_ADMIN,0))
usr << "<span class='warning'>You do not have the appropriate permissions to add job bans!</span>"
return
if(check_rights(R_MOD,0) && !check_rights(R_ADMIN,0) && !config.mods_can_job_tempban) // If mod and tempban disabled
usr << "<span class='warning'>Mod jobbanning is disabled!</span>"
return
var/mob/M = locate(href_list["jobban4"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
if(M != usr) //we can jobban ourselves
if(M.client && M.client.holder && (M.client.holder.rights & R_BAN)) //they can ban too. So we can't ban them
alert("You cannot perform this action. You must be of a higher administrative rank!")
return
if(!job_master)
usr << "Job Master has not been setup!"
return
//get jobs for department if specified, otherwise just returnt he one job in a list.
var/list/joblist = list()
switch(href_list["jobban3"])
if("commanddept")
for(var/jobPos in command_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("securitydept")
for(var/jobPos in security_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("engineeringdept")
for(var/jobPos in engineering_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("cargodept")
for(var/jobPos in cargo_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("medicaldept")
for(var/jobPos in medical_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("sciencedept")
for(var/jobPos in science_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("civiliandept")
for(var/jobPos in civilian_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("nonhumandept")
joblist += "pAI"
for(var/jobPos in nonhuman_positions)
if(!jobPos) continue
var/datum/job/temp = job_master.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
else
joblist += href_list["jobban3"]
//Create a list of unbanned jobs within joblist
var/list/notbannedlist = list()
for(var/job in joblist)
if(!jobban_isbanned(M, job))
notbannedlist += job
//Banning comes first
if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban.
switch(alert("Temporary Ban?",,"Yes","No", "Cancel"))
if("Yes")
if(!check_rights(R_MOD,0) && !check_rights(R_BAN, 0))
usr << "<span class='warning'> You Cannot issue temporary job-bans!</span>"
return
if(config.ban_legacy_system)
usr << "<font color='red'>Your server is using the legacy banning system, which does not support temporary job bans. Consider upgrading. Aborting ban.</font>"
return
var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null
if(!mins)
return
if(check_rights(R_MOD, 0) && !check_rights(R_BAN, 0) && mins > config.mod_job_tempban_max)
usr << "<span class='warning'> Moderators can only job tempban up to [config.mod_job_tempban_max] minutes!</span>"
return
var/reason = sanitize(input(usr,"Reason?","Please State Reason","") as text|null)
if(!reason)
return
var/msg
for(var/job in notbannedlist)
ban_unban_log_save("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes. reason: [reason]")
log_admin("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes")
feedback_inc("ban_job_tmp",1)
DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job)
feedback_add_details("ban_job_tmp","- [job]")
jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") //Legacy banning does not support temporary jobbans.
if(!msg)
msg = job
else
msg += ", [job]"
notes_add(M.ckey, "Banned from [msg] - [reason]", usr)
message_admins("<font color='blue'>[key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes</font>", 1)
M << "<font color='red'><BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG></font>"
M << "<font color='red'><B>The reason is: [reason]</B></font>"
M << "<font color='red'>This jobban will be lifted in [mins] minutes.</font>"
href_list["jobban2"] = 1 // lets it fall through and refresh
return 1
if("No")
if(!check_rights(R_BAN)) return
var/reason = sanitize(input(usr,"Reason?","Please State Reason","") as text|null)
if(reason)
var/msg
for(var/job in notbannedlist)
ban_unban_log_save("[key_name(usr)] perma-jobbanned [key_name(M)] from [job]. reason: [reason]")
log_admin("[key_name(usr)] perma-banned [key_name(M)] from [job]")
feedback_inc("ban_job",1)
DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job)
feedback_add_details("ban_job","- [job]")
jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]")
if(!msg) msg = job
else msg += ", [job]"
notes_add(M.ckey, "Banned from [msg] - [reason]", usr)
message_admins("<font color='blue'>[key_name_admin(usr)] banned [key_name_admin(M)] from [msg]</font>", 1)
M << "<font color='red'><BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG></font>"
M << "<font color='red'><B>The reason is: [reason]</B></font>"
M << "<font color='red'>Jobban can be lifted only upon request.</font>"
href_list["jobban2"] = 1 // lets it fall through and refresh
return 1
if("Cancel")
return
//Unbanning joblist
//all jobs in joblist are banned already OR we didn't give a reason (implying they shouldn't be banned)
if(joblist.len) //at least 1 banned job exists in joblist so we have stuff to unban.
if(!config.ban_legacy_system)
usr << "Unfortunately, database based unbanning cannot be done through this panel"
DB_ban_panel(M.ckey)
return
var/msg
for(var/job in joblist)
var/reason = jobban_isbanned(M, job)
if(!reason) continue //skip if it isn't jobbanned anyway
switch(alert("Job: '[job]' Reason: '[reason]' Un-jobban?","Please Confirm","Yes","No"))
if("Yes")
ban_unban_log_save("[key_name(usr)] unjobbanned [key_name(M)] from [job]")
log_admin("[key_name(usr)] unbanned [key_name(M)] from [job]")
DB_ban_unban(M.ckey, BANTYPE_JOB_PERMA, job)
feedback_inc("ban_job_unban",1)
feedback_add_details("ban_job_unban","- [job]")
jobban_unban(M, job)
if(!msg) msg = job
else msg += ", [job]"
else
continue
if(msg)
message_admins("<font color='blue'>[key_name_admin(usr)] unbanned [key_name_admin(M)] from [msg]</font>", 1)
M << "<font color='red'><BIG><B>You have been un-jobbanned by [usr.client.ckey] from [msg].</B></BIG></font>"
href_list["jobban2"] = 1 // lets it fall through and refresh
return 1
return 0 //we didn't do anything!
else if(href_list["boot2"])
var/mob/M = locate(href_list["boot2"])
if (ismob(M))
if(!check_if_greater_rights_than(M.client))
return
var/reason = sanitize(input("Please enter reason"))
if(!reason)
M << "<font color='red'>You have been kicked from the server</font>"
else
M << "<font color='red'>You have been kicked from the server: [reason]</font>"
log_admin("[key_name(usr)] booted [key_name(M)].")
message_admins("<font color='blue'>[key_name_admin(usr)] booted [key_name_admin(M)].</font>", 1)
//M.client = null
qdel(M.client)
else if(href_list["removejobban"])
if(!check_rights(R_BAN)) return
var/t = href_list["removejobban"]
if(t)
if((alert("Do you want to unjobban [t]?","Unjobban confirmation", "Yes", "No") == "Yes") && t) //No more misclicks! Unless you do it twice.
log_admin("[key_name(usr)] removed [t]")
message_admins("<font color='blue'>[key_name_admin(usr)] removed [t]</font>", 1)
jobban_remove(t)
href_list["ban"] = 1 // lets it fall through and refresh
var/t_split = splittext(t, " - ")
var/key = t_split[1]
var/job = t_split[2]
DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job)
else if(href_list["newban"])
if(!check_rights(R_MOD,0) && !check_rights(R_BAN, 0))
usr << "<span class='warning'>You do not have the appropriate permissions to add bans!</span>"
return
if(check_rights(R_MOD,0) && !check_rights(R_ADMIN, 0) && !config.mods_can_job_tempban) // If mod and tempban disabled
usr << "<span class='warning'>Mod jobbanning is disabled!</span>"
return
var/mob/M = locate(href_list["newban"])
if(!ismob(M)) return
if(M.client && M.client.holder) return //admins cannot be banned. Even if they could, the ban doesn't affect them anyway
switch(alert("Temporary Ban?",,"Yes","No", "Cancel"))
if("Yes")
var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null
if(!mins)
return
if(check_rights(R_MOD, 0) && !check_rights(R_BAN, 0) && mins > config.mod_tempban_max)
usr << "<span class='warning'>Moderators can only job tempban up to [config.mod_tempban_max] minutes!</span>"
return
if(mins >= 525600) mins = 525599
var/reason = sanitize(input(usr,"Reason?","reason","Griefer") as text|null)
if(!reason)
return
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins)
ban_unban_log_save("[usr.client.ckey] has banned [M.ckey]. - Reason: [reason] - This will be removed in [mins] minutes.")
notes_add(M.ckey,"[usr.client.ckey] has banned [M.ckey]. - Reason: [reason] - This will be removed in [mins] minutes.",usr)
M << "<font color='red'><BIG><B>You have been banned by [usr.client.ckey].\nReason: [reason].</B></BIG></font>"
M << "<font color='red'>This is a temporary ban, it will be removed in [mins] minutes.</font>"
feedback_inc("ban_tmp",1)
DB_ban_record(BANTYPE_TEMP, M, mins, reason)
feedback_inc("ban_tmp_mins",mins)
if(config.banappeals)
M << "<font color='red'>To try to resolve this matter head to [config.banappeals]</font>"
else
M << "<font color='red'>No ban appeals URL has been set.</font>"
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
message_admins("<font color='blue'>[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.</font>")
var/datum/admin_help/AH = M.client ? M.client.current_ticket : null
if(AH)
AH.Resolve()
qdel(M.client)
//qdel(M) // See no reason why to delete mob. Important stuff can be lost. And ban can be lifted before round ends.
if("No")
if(!check_rights(R_BAN)) return
var/reason = sanitize(input(usr,"Reason?","reason","Griefer") as text|null)
if(!reason)
return
switch(alert(usr,"IP ban?",,"Yes","No","Cancel"))
if("Cancel") return
if("Yes")
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0, M.lastKnownIP)
if("No")
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0)
M << "<font color='red'><BIG><B>You have been banned by [usr.client.ckey].\nReason: [reason].</B></BIG></font>"
M << "<font color='red'>This is a permanent ban.</font>"
if(config.banappeals)
M << "<font color='red'>To try to resolve this matter head to [config.banappeals]</font>"
else
M << "<font color='red'>No ban appeals URL has been set.</font>"
ban_unban_log_save("[usr.client.ckey] has permabanned [M.ckey]. - Reason: [reason] - This is a permanent ban.")
notes_add(M.ckey,"[usr.client.ckey] has permabanned [M.ckey]. - Reason: [reason] - This is a permanent ban.",usr)
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
message_admins("<font color='blue'>[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.</font>")
feedback_inc("ban_perma",1)
DB_ban_record(BANTYPE_PERMA, M, -1, reason)
var/datum/admin_help/AH = M.client ? M.client.current_ticket : null
if(AH)
AH.Resolve()
qdel(M.client)
//qdel(M)
if("Cancel")
return
else if(href_list["mute"])
if(!check_rights(R_MOD,0) && !check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["mute"])
if(!ismob(M)) return
if(!M.client) return
var/mute_type = href_list["mute_type"]
if(istext(mute_type)) mute_type = text2num(mute_type)
if(!isnum(mute_type)) return
cmd_admin_mute(M, mute_type)
else if(href_list["c_mode"])
if(!check_rights(R_ADMIN)) return
if(ticker && ticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
var/dat = {"<B>What mode do you wish to play?</B><HR>"}
for(var/mode in config.modes)
dat += {"<A href='?src=\ref[src];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];c_mode2=secret'>Secret</A><br>"}
dat += {"<A href='?src=\ref[src];c_mode2=random'>Random</A><br>"}
dat += {"Now: [master_mode]"}
usr << browse(dat, "window=c_mode")
else if(href_list["f_secret"])
if(!check_rights(R_ADMIN)) return
if(ticker && ticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
if(master_mode != "secret")
return alert(usr, "The game mode has to be secret!", null, null, null, null)
var/dat = {"<B>What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.</B><HR>"}
for(var/mode in config.modes)
dat += {"<A href='?src=\ref[src];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];f_secret2=secret'>Random (default)</A><br>"}
dat += {"Now: [secret_force_mode]"}
usr << browse(dat, "window=f_secret")
else if(href_list["c_mode2"])
if(!check_rights(R_ADMIN|R_SERVER)) return
if (ticker && ticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
master_mode = href_list["c_mode2"]
log_admin("[key_name(usr)] set the mode as [config.mode_names[master_mode]].")
message_admins("<font color='blue'>[key_name_admin(usr)] set the mode as [config.mode_names[master_mode]].</font>", 1)
world << "<font color='blue'><b>The mode is now: [config.mode_names[master_mode]]</b></font>"
Game() // updates the main game menu
world.save_mode(master_mode)
.(href, list("c_mode"=1))
else if(href_list["f_secret2"])
if(!check_rights(R_ADMIN|R_SERVER)) return
if(ticker && ticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
if(master_mode != "secret")
return alert(usr, "The game mode has to be secret!", null, null, null, null)
secret_force_mode = href_list["f_secret2"]
log_admin("[key_name(usr)] set the forced secret mode as [secret_force_mode].")
message_admins("<font color='blue'>[key_name_admin(usr)] set the forced secret mode as [secret_force_mode].</font>", 1)
Game() // updates the main game menu
.(href, list("f_secret"=1))
else if(href_list["monkeyone"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["monkeyone"])
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]")
message_admins("<font color='blue'>[key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]</font>", 1)
H.monkeyize()
else if(href_list["corgione"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["corgione"])
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
log_admin("[key_name(usr)] attempting to corgize [key_name(H)]")
message_admins("<font color='blue'>[key_name_admin(usr)] attempting to corgize [key_name_admin(H)]</font>", 1)
H.corgize()
else if(href_list["forcespeech"])
if(!check_rights(R_FUN)) return
var/mob/M = locate(href_list["forcespeech"])
if(!ismob(M))
usr << "this can only be used on instances of type /mob"
var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins.
if(!speech) return
M.say(speech)
speech = sanitize(speech) // Nah, we don't trust them
log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]")
message_admins("<font color='blue'>[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]</font>")
else if(href_list["sendtoprison"])
if(!check_rights(R_ADMIN)) return
if(alert(usr, "Send to admin prison for the round?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["sendtoprison"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
if(istype(M, /mob/living/silicon/ai))
usr << "This cannot be used on instances of type /mob/living/silicon/ai"
return
var/turf/prison_cell = pick(prisonwarp)
if(!prison_cell) return
var/obj/structure/closet/secure_closet/brig/locker = new /obj/structure/closet/secure_closet/brig(prison_cell)
locker.opened = 0
locker.locked = 1
//strip their stuff and stick it in the crate
for(var/obj/item/I in M)
M.drop_from_inventory(I, locker)
//so they black out before warping
M.Paralyse(5)
sleep(5)
if(!M) return
M.loc = prison_cell
if(istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/prisoner = M
prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
M << "<font color='red'>You have been sent to the prison station!</font>"
log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.")
message_admins("<font color='blue'>[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.</font>", 1)
else if(href_list["tdome1"])
if(!check_rights(R_FUN)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdome1"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
if(istype(M, /mob/living/silicon/ai))
usr << "This cannot be used on instances of type /mob/living/silicon/ai"
return
for(var/obj/item/I in M)
M.drop_from_inventory(I)
M.Paralyse(5)
sleep(5)
M.loc = pick(tdome1)
spawn(50)
M << "<font color='blue'>You have been sent to the Thunderdome.</font>"
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 1)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 1)", 1)
else if(href_list["tdome2"])
if(!check_rights(R_FUN)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdome2"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
if(istype(M, /mob/living/silicon/ai))
usr << "This cannot be used on instances of type /mob/living/silicon/ai"
return
for(var/obj/item/I in M)
M.drop_from_inventory(I)
M.Paralyse(5)
sleep(5)
M.loc = pick(tdome2)
spawn(50)
M << "<font color='blue'>You have been sent to the Thunderdome.</font>"
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 2)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 2)", 1)
else if(href_list["tdomeadmin"])
if(!check_rights(R_FUN)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdomeadmin"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
if(istype(M, /mob/living/silicon/ai))
usr << "This cannot be used on instances of type /mob/living/silicon/ai"
return
M.Paralyse(5)
sleep(5)
M.loc = pick(tdomeadmin)
spawn(50)
M << "<font color='blue'>You have been sent to the Thunderdome.</font>"
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)", 1)
else if(href_list["tdomeobserve"])
if(!check_rights(R_FUN)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdomeobserve"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
if(istype(M, /mob/living/silicon/ai))
usr << "This cannot be used on instances of type /mob/living/silicon/ai"
return
for(var/obj/item/I in M)
M.drop_from_inventory(I)
if(istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/observer = M
observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform)
observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), slot_shoes)
M.Paralyse(5)
sleep(5)
M.loc = pick(tdomeobserve)
spawn(50)
M << "<font color='blue'>You have been sent to the Thunderdome.</font>"
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1)
else if(href_list["revive"])
if(!check_rights(R_REJUVINATE)) return
var/mob/living/L = locate(href_list["revive"])
if(!istype(L))
usr << "This can only be used on instances of type /mob/living"
return
if(config.allow_admin_rev)
L.revive()
message_admins("<font color='red'>Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!</font>", 1)
log_admin("[key_name(usr)] healed / Rrvived [key_name(L)]")
else
usr << "Admin Rejuvinates have been disabled"
else if(href_list["makeai"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makeai"])
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
message_admins("<font color='red'>Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!</font>", 1)
log_admin("[key_name(usr)] AIized [key_name(H)]")
H.AIize()
else if(href_list["makealien"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makealien"])
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
usr.client.cmd_admin_alienize(H)
else if(href_list["makerobot"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makerobot"])
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
usr.client.cmd_admin_robotize(H)
else if(href_list["makeanimal"])
if(!check_rights(R_SPAWN)) return
var/mob/M = locate(href_list["makeanimal"])
if(istype(M, /mob/new_player))
usr << "This cannot be used on instances of type /mob/new_player"
return
usr.client.cmd_admin_animalize(M)
else if(href_list["togmutate"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["togmutate"])
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
var/block=text2num(href_list["block"])
usr.client.cmd_admin_toggle_block(H,block)
show_player_panel(H)
else if(href_list["adminplayeropts"])
var/mob/M = locate(href_list["adminplayeropts"])
show_player_panel(M)
else if(href_list["adminplayerobservejump"])
if(!check_rights(R_EVENT|R_MOD|R_ADMIN|R_SERVER|R_EVENT)) return
var/mob/M = locate(href_list["adminplayerobservejump"])
var/client/C = usr.client
if(!isobserver(usr)) C.admin_ghost()
sleep(2)
C.jumptomob(M)
else if(href_list["adminplayerobservefollow"])
if(!check_rights(R_EVENT|R_MOD|R_ADMIN|R_SERVER|R_EVENT))
return
var/mob/M = locate(href_list["adminplayerobservefollow"])
var/client/C = usr.client
if(!isobserver(usr)) C.admin_ghost()
var/mob/observer/dead/G = C.mob
sleep(2)
G.ManualFollow(M)
else if(href_list["check_antagonist"])
check_antagonists()
else if(href_list["take_question"])
var/mob/M = locate(href_list["take_question"])
if(ismob(M))
var/take_msg = "<span class='notice'><b>ADMINHELP</b>: <b>[key_name(usr.client)]</b> is attending to <b>[key_name(M)]'s</b> adminhelp, please don't dogpile them.</span>"
for(var/client/X in admins)
if((R_ADMIN|R_MOD|R_EVENT|R_SERVER) & X.holder.rights)
to_chat(X, take_msg)
to_chat(M, "<span class='notice'><b>Your adminhelp is being attended to by [usr.client]. Thanks for your patience!</b></span>")
else
to_chat(usr, "<span class='warning'>Unable to locate mob.</span>")
else if(href_list["adminplayerobservecoodjump"])
if(!check_rights(R_ADMIN|R_SERVER|R_MOD|R_EVENT)) return
var/x = text2num(href_list["X"])
var/y = text2num(href_list["Y"])
var/z = text2num(href_list["Z"])
var/client/C = usr.client
if(!isobserver(usr)) C.admin_ghost()
sleep(2)
C.jumptocoord(x,y,z)
else if(href_list["adminchecklaws"])
output_ai_laws()
else if(href_list["adminmoreinfo"])
var/mob/M = locate(href_list["adminmoreinfo"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob"
return
var/location_description = ""
var/special_role_description = ""
var/health_description = ""
var/gender_description = ""
var/turf/T = get_turf(M)
//Location
if(isturf(T))
if(isarea(T.loc))
location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z] in area <b>[T.loc]</b>)"
else
location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z])"
//Job + antagonist
if(M.mind)
special_role_description = "Role: <b>[M.mind.assigned_role]</b>; Antagonist: <font color='red'><b>[M.mind.special_role]</b></font>; Has been rev: [(M.mind.has_been_rev)?"Yes":"No"]"
else
special_role_description = "Role: <i>Mind datum missing</i> Antagonist: <i>Mind datum missing</i>; Has been rev: <i>Mind datum missing</i>;"
//Health
if(isliving(M))
var/mob/living/L = M
var/status
switch (M.stat)
if (0) status = "Alive"
if (1) status = "<font color='orange'><b>Unconscious</b></font>"
if (2) status = "<font color='red'><b>Dead</b></font>"
health_description = "Status = [status]"
health_description += "<BR>Oxy: [L.getOxyLoss()] - Tox: [L.getToxLoss()] - Fire: [L.getFireLoss()] - Brute: [L.getBruteLoss()] - Clone: [L.getCloneLoss()] - Brain: [L.getBrainLoss()]"
else
health_description = "This mob type has no health to speak of."
//Gener
switch(M.gender)
if(MALE,FEMALE) gender_description = "[M.gender]"
else gender_description = "<font color='red'><b>[M.gender]</b></font>"
src.owner << "<b>Info about [M.name]:</b> "
src.owner << "Mob type = [M.type]; Gender = [gender_description] Damage = [health_description]"
src.owner << "Name = <b>[M.name]</b>; Real_name = [M.real_name]; Mind_name = [M.mind?"[M.mind.name]":""]; Key = <b>[M.key]</b>;"
src.owner << "Location = [location_description];"
src.owner << "[special_role_description]"
src.owner << "(<a href='?src=\ref[usr];priv_msg=\ref[M]'>PM</a>) (<A HREF='?src=\ref[src];adminplayeropts=\ref[M]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[M]'>VV</A>) (<A HREF='?src=\ref[src];subtlemessage=\ref[M]'>SM</A>) ([admin_jump_link(M, src)]) (<A HREF='?src=\ref[src];secretsadmin=check_antagonist'>CA</A>)"
else if(href_list["adminspawncookie"])
if(!check_rights(R_ADMIN|R_FUN)) return
var/mob/living/carbon/human/H = locate(href_list["adminspawncookie"])
if(!ishuman(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_l_hand )
if(!(istype(H.l_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie)))
H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_r_hand )
if(!(istype(H.r_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie)))
log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
message_admins("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
return
else
H.update_inv_r_hand()//To ensure the icon appears in the HUD
else
H.update_inv_l_hand()
log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
feedback_inc("admin_cookies_spawned",1)
H << "<font color='blue'>Your prayers have been answered!! You received the <b>best cookie</b>!</font>"
else if(href_list["adminsmite"])
if(!check_rights(R_ADMIN|R_FUN)) return
var/mob/living/carbon/human/H = locate(href_list["adminsmite"])
if(!ishuman(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
owner.smite(H)
else if(href_list["BlueSpaceArtillery"])
if(!check_rights(R_ADMIN|R_FUN)) return
var/mob/living/M = locate(href_list["BlueSpaceArtillery"])
if(!isliving(M))
usr << "This can only be used on instances of type /mob/living"
return
if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Blue Space Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes")
return
bluespace_artillery(M,src)
else if(href_list["CentComReply"])
var/mob/living/L = locate(href_list["CentComReply"])
if(!istype(L))
usr << "This can only be used on instances of type /mob/living/"
return
if(L.can_centcom_reply())
var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(L)] via their headset.","Outgoing message from CentCom", ""))
if(!input) return
src.owner << "You sent [input] to [L] via a secure channel."
log_admin("[src.owner] replied to [key_name(L)]'s CentCom message with the message [input].")
message_admins("[src.owner] replied to [key_name(L)]'s CentCom message with: \"[input]\"")
if(!isAI(L))
L << "<span class='info'>You hear something crackle in your headset for a moment before a voice speaks.</span>"
L << "<span class='info'>Please stand by for a message from Central Command.</span>"
L << "<span class='info'>Message as follows.</span>"
L << "<span class='notice'>[input]</span>"
L << "<span class='info'>Message ends.</span>"
else
src.owner << "The person you are trying to contact does not have functional radio equipment."
else if(href_list["SyndicateReply"])
var/mob/living/carbon/human/H = locate(href_list["SyndicateReply"])
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
if(!istype(H.l_ear, /obj/item/device/radio/headset) && !istype(H.r_ear, /obj/item/device/radio/headset))
usr << "The person you are trying to contact is not wearing a headset"
return
var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from a shadowy figure...", ""))
if(!input) return
src.owner << "You sent [input] to [H] via a secure channel."
log_admin("[src.owner] replied to [key_name(H)]'s illegal message with the message [input].")
H << "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from your benefactor. Message as follows, agent. <b>\"[input]\"</b> Message ends.\""
else if(href_list["AdminFaxView"])
var/obj/item/fax = locate(href_list["AdminFaxView"])
if (istype(fax, /obj/item/weapon/paper))
var/obj/item/weapon/paper/P = fax
P.show_content(usr,1)
else if (istype(fax, /obj/item/weapon/photo))
var/obj/item/weapon/photo/H = fax
H.show(usr)
else if (istype(fax, /obj/item/weapon/paper_bundle))
//having multiple people turning pages on a paper_bundle can cause issues
//open a browse window listing the contents instead
var/data = ""
var/obj/item/weapon/paper_bundle/B = fax
for (var/page = 1, page <= B.pages.len, page++)
var/obj/pageobj = B.pages[page]
data += "<A href='?src=\ref[src];AdminFaxViewPage=[page];paper_bundle=\ref[B]'>Page [page] - [pageobj.name]</A><BR>"
usr << browse(data, "window=[B.name]")
else
usr << "<font color='red'>The faxed item is not viewable. This is probably a bug, and should be reported on the tracker: [fax.type]</font>"
else if (href_list["AdminFaxViewPage"])
var/page = text2num(href_list["AdminFaxViewPage"])
var/obj/item/weapon/paper_bundle/bundle = locate(href_list["paper_bundle"])
if (!bundle) return
if (istype(bundle.pages[page], /obj/item/weapon/paper))
var/obj/item/weapon/paper/P = bundle.pages[page]
P.show_content(src.owner, 1)
else if (istype(bundle.pages[page], /obj/item/weapon/photo))
var/obj/item/weapon/photo/H = bundle.pages[page]
H.show(src.owner)
return
else if(href_list["FaxReply"])
var/mob/sender = locate(href_list["FaxReply"])
var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"])
var/replyorigin = href_list["replyorigin"]
var/obj/item/weapon/paper/admin/P = new /obj/item/weapon/paper/admin( null ) //hopefully the null loc won't cause trouble for us
faxreply = P
P.admindatum = src
P.origin = replyorigin
P.destination = fax
P.sender = sender
P.adminbrowse()
else if(href_list["jumpto"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["jumpto"])
usr.client.jumptomob(M)
else if(href_list["getmob"])
if(!check_rights(R_ADMIN)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return
var/mob/M = locate(href_list["getmob"])
usr.client.Getmob(M)
else if(href_list["sendmob"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["sendmob"])
usr.client.sendmob(M)
else if(href_list["narrateto"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["narrateto"])
usr.client.cmd_admin_direct_narrate(M)
else if(href_list["subtlemessage"])
if(!check_rights(R_MOD,0) && !check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["subtlemessage"])
usr.client.cmd_admin_subtle_message(M)
else if(href_list["traitor"])
if(!check_rights(R_ADMIN|R_MOD)) return
if(!ticker || !ticker.mode)
alert("The game hasn't started yet!")
return
var/mob/M = locate(href_list["traitor"])
if(!ismob(M))
usr << "This can only be used on instances of type /mob."
return
show_traitor_panel(M)
else if(href_list["create_object"])
if(!check_rights(R_SPAWN)) return
return create_object(usr)
else if(href_list["quick_create_object"])
if(!check_rights(R_SPAWN)) return
return quick_create_object(usr)
else if(href_list["create_turf"])
if(!check_rights(R_SPAWN)) return
return create_turf(usr)
else if(href_list["create_mob"])
if(!check_rights(R_SPAWN)) return
return create_mob(usr)
else if(href_list["object_list"]) //this is the laggiest thing ever
if(!check_rights(R_SPAWN)) return
if(!config.allow_admin_spawning)
usr << "Spawning of items is not allowed."
return
var/atom/loc = usr.loc
var/dirty_paths
if (istext(href_list["object_list"]))
dirty_paths = list(href_list["object_list"])
else if (istype(href_list["object_list"], /list))
dirty_paths = href_list["object_list"]
var/paths = list()
var/removed_paths = list()
for(var/dirty_path in dirty_paths)
var/path = text2path(dirty_path)
if(!path)
removed_paths += dirty_path
continue
else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob))
removed_paths += dirty_path
continue
else if(ispath(path, /obj/item/weapon/gun/energy/pulse_rifle))
if(!check_rights(R_FUN,0))
removed_paths += dirty_path
continue
else if(ispath(path, /obj/item/weapon/melee/energy/blade))//Not an item one should be able to spawn./N
if(!check_rights(R_FUN,0))
removed_paths += dirty_path
continue
else if(ispath(path, /obj/effect/bhole))
if(!check_rights(R_FUN,0))
removed_paths += dirty_path
continue
paths += path
if(!paths)
alert("The path list you sent is empty")
return
if(length(paths) > 5)
alert("Select fewer object types, (max 5)")
return
else if(length(removed_paths))
alert("Removed:\n" + jointext(removed_paths, "\n"))
var/list/offset = splittext(href_list["offset"],",")
var/number = dd_range(1, 100, text2num(href_list["object_count"]))
var/X = offset.len > 0 ? text2num(offset[1]) : 0
var/Y = offset.len > 1 ? text2num(offset[2]) : 0
var/Z = offset.len > 2 ? text2num(offset[3]) : 0
var/tmp_dir = href_list["object_dir"]
var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2
if(!obj_dir || !(obj_dir in list(1,2,4,8,5,6,9,10)))
obj_dir = 2
var/obj_name = sanitize(href_list["object_name"])
var/where = href_list["object_where"]
if (!( where in list("onfloor","inhand","inmarked") ))
where = "onfloor"
if( where == "inhand" )
usr << "Support for inhand not available yet. Will spawn on floor."
where = "onfloor"
if ( where == "inhand" ) //Can only give when human or monkey
if ( !( ishuman(usr) || issmall(usr) ) )
usr << "Can only spawn in hand when you're a human or a monkey."
where = "onfloor"
else if ( usr.get_active_hand() )
usr << "Your active hand is full. Spawning on floor."
where = "onfloor"
if ( where == "inmarked" )
if ( !marked_datum )
usr << "You don't have any object marked. Abandoning spawn."
return
else
if ( !istype(marked_datum,/atom) )
usr << "The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn."
return
var/atom/target //Where the object will be spawned
switch ( where )
if ( "onfloor" )
switch (href_list["offset_type"])
if ("absolute")
target = locate(0 + X,0 + Y,0 + Z)
if ("relative")
target = locate(loc.x + X,loc.y + Y,loc.z + Z)
if ( "inmarked" )
target = marked_datum
if(target)
for (var/path in paths)
for (var/i = 0; i < number; i++)
if(path in typesof(/turf))
var/turf/O = target
var/turf/N = O.ChangeTurf(path)
if(N)
if(obj_name)
N.name = obj_name
else
var/atom/O = new path(target)
if(O)
O.set_dir(obj_dir)
if(obj_name)
O.name = obj_name
if(istype(O,/mob))
var/mob/M = O
M.real_name = obj_name
log_and_message_admins("created [number] [english_list(paths)]")
return
else if(href_list["admin_secrets_panel"])
var/datum/admin_secret_category/AC = locate(href_list["admin_secrets_panel"]) in admin_secrets.categories
src.Secrets(AC)
else if(href_list["admin_secrets"])
var/datum/admin_secret_item/item = locate(href_list["admin_secrets"]) in admin_secrets.items
item.execute(usr)
else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here
src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster.
src.access_news_network()
else if(href_list["ac_set_channel_name"])
src.admincaster_feed_channel.channel_name = sanitizeSafe(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", ""))
src.access_news_network()
else if(href_list["ac_set_channel_lock"])
src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked
src.access_news_network()
else if(href_list["ac_submit_new_channel"])
var/check = 0
for(var/datum/feed_channel/FC in news_network.network_channels)
if(FC.channel_name == src.admincaster_feed_channel.channel_name)
check = 1
break
if(src.admincaster_feed_channel.channel_name == "" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]" || check )
src.admincaster_screen=7
else
var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel")
if(choice=="Confirm")
news_network.CreateFeedChannel(admincaster_feed_channel.channel_name, admincaster_signature, admincaster_feed_channel.locked, 1)
feedback_inc("newscaster_channels",1) //Adding channel to the global network
log_admin("[key_name_admin(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!")
src.admincaster_screen=5
src.access_news_network()
else if(href_list["ac_set_channel_receiving"])
var/list/available_channels = list()
for(var/datum/feed_channel/F in news_network.network_channels)
available_channels += F.channel_name
src.admincaster_feed_channel.channel_name = sanitizeSafe(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels )
src.access_news_network()
else if(href_list["ac_set_new_message"])
src.admincaster_feed_message.body = sanitize(input(usr, "Write your Feed story", "Network Channel Handler", ""))
src.access_news_network()
else if(href_list["ac_submit_new_message"])
if(src.admincaster_feed_message.body =="" || src.admincaster_feed_message.body =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" )
src.admincaster_screen = 6
else
feedback_inc("newscaster_stories",1)
news_network.SubmitArticle(src.admincaster_feed_message.body, src.admincaster_signature, src.admincaster_feed_channel.channel_name, null, 1)
src.admincaster_screen=4
log_admin("[key_name_admin(usr)] submitted a feed story to channel: [src.admincaster_feed_channel.channel_name]!")
src.access_news_network()
else if(href_list["ac_create_channel"])
src.admincaster_screen=2
src.access_news_network()
else if(href_list["ac_create_feed_story"])
src.admincaster_screen=3
src.access_news_network()
else if(href_list["ac_menu_censor_story"])
src.admincaster_screen=10
src.access_news_network()
else if(href_list["ac_menu_censor_channel"])
src.admincaster_screen=11
src.access_news_network()
else if(href_list["ac_menu_wanted"])
var/already_wanted = 0
if(news_network.wanted_issue)
already_wanted = 1
if(already_wanted)
src.admincaster_feed_message.author = news_network.wanted_issue.author
src.admincaster_feed_message.body = news_network.wanted_issue.body
src.admincaster_screen = 14
src.access_news_network()
else if(href_list["ac_set_wanted_name"])
src.admincaster_feed_message.author = sanitize(input(usr, "Provide the name of the Wanted person", "Network Security Handler", ""))
src.access_news_network()
else if(href_list["ac_set_wanted_desc"])
src.admincaster_feed_message.body = sanitize(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", ""))
src.access_news_network()
else if(href_list["ac_submit_wanted"])
var/input_param = text2num(href_list["ac_submit_wanted"])
if(src.admincaster_feed_message.author == "" || src.admincaster_feed_message.body == "")
src.admincaster_screen = 16
else
var/choice = alert("Please confirm Wanted Issue [(input_param==1) ? ("creation.") : ("edit.")]","Network Security Handler","Confirm","Cancel")
if(choice=="Confirm")
if(input_param==1) //If input_param == 1 we're submitting a new wanted issue. At 2 we're just editing an existing one. See the else below
var/datum/feed_message/WANTED = new /datum/feed_message
WANTED.author = src.admincaster_feed_message.author //Wanted name
WANTED.body = src.admincaster_feed_message.body //Wanted desc
WANTED.backup_author = src.admincaster_signature //Submitted by
WANTED.is_admin_message = 1
news_network.wanted_issue = WANTED
for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
NEWSCASTER.newsAlert()
NEWSCASTER.update_icon()
src.admincaster_screen = 15
else
news_network.wanted_issue.author = src.admincaster_feed_message.author
news_network.wanted_issue.body = src.admincaster_feed_message.body
news_network.wanted_issue.backup_author = src.admincaster_feed_message.backup_author
src.admincaster_screen = 19
log_admin("[key_name_admin(usr)] issued a Station-wide Wanted Notification for [src.admincaster_feed_message.author]!")
src.access_news_network()
else if(href_list["ac_cancel_wanted"])
var/choice = alert("Please confirm Wanted Issue removal","Network Security Handler","Confirm","Cancel")
if(choice=="Confirm")
news_network.wanted_issue = null
for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
NEWSCASTER.update_icon()
src.admincaster_screen=17
src.access_news_network()
else if(href_list["ac_censor_channel_author"])
var/datum/feed_channel/FC = locate(href_list["ac_censor_channel_author"])
if(FC.author != "<B>\[REDACTED\]</B>")
FC.backup_author = FC.author
FC.author = "<B>\[REDACTED\]</B>"
else
FC.author = FC.backup_author
src.access_news_network()
else if(href_list["ac_censor_channel_story_author"])
var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"])
if(MSG.author != "<B>\[REDACTED\]</B>")
MSG.backup_author = MSG.author
MSG.author = "<B>\[REDACTED\]</B>"
else
MSG.author = MSG.backup_author
src.access_news_network()
else if(href_list["ac_censor_channel_story_body"])
var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"])
if(MSG.body != "<B>\[REDACTED\]</B>")
MSG.backup_body = MSG.body
MSG.body = "<B>\[REDACTED\]</B>"
else
MSG.body = MSG.backup_body
src.access_news_network()
else if(href_list["ac_pick_d_notice"])
var/datum/feed_channel/FC = locate(href_list["ac_pick_d_notice"])
src.admincaster_feed_channel = FC
src.admincaster_screen=13
src.access_news_network()
else if(href_list["ac_toggle_d_notice"])
var/datum/feed_channel/FC = locate(href_list["ac_toggle_d_notice"])
FC.censored = !FC.censored
src.access_news_network()
else if(href_list["ac_view"])
src.admincaster_screen=1
src.access_news_network()
else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~
src.admincaster_screen = text2num(href_list["ac_setScreen"])
if (src.admincaster_screen == 0)
if(src.admincaster_feed_channel)
src.admincaster_feed_channel = new /datum/feed_channel
if(src.admincaster_feed_message)
src.admincaster_feed_message = new /datum/feed_message
src.access_news_network()
else if(href_list["ac_show_channel"])
var/datum/feed_channel/FC = locate(href_list["ac_show_channel"])
src.admincaster_feed_channel = FC
src.admincaster_screen = 9
src.access_news_network()
else if(href_list["ac_pick_censor_channel"])
var/datum/feed_channel/FC = locate(href_list["ac_pick_censor_channel"])
src.admincaster_feed_channel = FC
src.admincaster_screen = 12
src.access_news_network()
else if(href_list["ac_refresh"])
src.access_news_network()
else if(href_list["ac_set_signature"])
src.admincaster_signature = sanitize(input(usr, "Provide your desired signature", "Network Identity Handler", ""))
src.access_news_network()
else if(href_list["populate_inactive_customitems"])
if(check_rights(R_ADMIN|R_SERVER))
populate_inactive_customitems_list(src.owner)
else if(href_list["vsc"])
if(check_rights(R_ADMIN|R_SERVER))
if(href_list["vsc"] == "airflow")
vsc.ChangeSettingsDialog(usr,vsc.settings)
if(href_list["vsc"] == "phoron")
vsc.ChangeSettingsDialog(usr,vsc.plc.settings)
if(href_list["vsc"] == "default")
vsc.SetDefault(usr)
else if(href_list["toglang"])
if(check_rights(R_SPAWN|R_EVENT))
var/mob/M = locate(href_list["toglang"])
if(!istype(M))
usr << "[M] is illegal type, must be /mob!"
return
var/lang2toggle = href_list["lang"]
var/datum/language/L = all_languages[lang2toggle]
if(L in M.languages)
if(!M.remove_language(lang2toggle))
usr << "Failed to remove language '[lang2toggle]' from \the [M]!"
else
if(!M.add_language(lang2toggle))
usr << "Failed to add language '[lang2toggle]' from \the [M]!"
show_player_panel(M)
else if(href_list["cryoplayer"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["cryoplayer"])
if(!istype(M))
to_chat(usr,"<span class='warning'>Mob doesn't exist!</span>")
return
var/client/C = usr.client
C.despawn_player(M)
// player info stuff
if(href_list["add_player_info"])
var/key = href_list["add_player_info"]
var/add = sanitize(input("Add Player Info") as null|text)
if(!add) return
notes_add(key,add,usr)
show_player_info(key)
if(href_list["remove_player_info"])
var/key = href_list["remove_player_info"]
var/index = text2num(href_list["remove_index"])
notes_del(key, index)
show_player_info(key)
if(href_list["notes"])
var/ckey = href_list["ckey"]
if(!ckey)
var/mob/M = locate(href_list["mob"])
if(ismob(M))
ckey = M.ckey
switch(href_list["notes"])
if("show")
show_player_info(ckey)
if("list")
PlayerNotesPage(text2num(href_list["index"]))
return
mob/living/proc/can_centcom_reply()
return 0
mob/living/carbon/human/can_centcom_reply()
return istype(l_ear, /obj/item/device/radio/headset) || istype(r_ear, /obj/item/device/radio/headset)
mob/living/silicon/ai/can_centcom_reply()
return common_radio != null && !check_unable(2)
/atom/proc/extra_admin_link()
return
/mob/extra_admin_link(var/source)
if(client && eyeobj)
return "|<A HREF='?[source];adminplayerobservejump=\ref[eyeobj]'>EYE</A>"
/mob/observer/dead/extra_admin_link(var/source)
if(mind && mind.current)
return "|<A HREF='?[source];adminplayerobservejump=\ref[mind.current]'>BDY</A>"
/proc/admin_jump_link(var/atom/target, var/source)
if(!target) return
// The way admin jump links handle their src is weirdly inconsistent...
if(istype(source, /datum/admins))
source = "src=\ref[source]"
else
source = "_src_=holder"
. = "<A HREF='?[source];adminplayerobservejump=\ref[target]'>JMP</A>"
. += target.extra_admin_link(source)