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mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-01-05 06:54:01 +00:00
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11f8a5835f3949de61c6cd742ab97528186dbb5d
Polaris/code/game/objects
History
Zuhayr 11f8a5835f Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-12-19 00:01:12 +10:30
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
Cleaned the fuck out of smoke.
2013-11-05 02:57:23 +04:00
items
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-12-19 00:01:12 +10:30
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-12-19 00:01:12 +10:30
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
…
explosion.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
items.dm
Added icon_override var to obj/item. When worn, items with icon_override set will use this DMI instead of the hardcoded clothing DMI to determine on-mob sprite.
2013-11-22 22:51:55 +10:30
objs.dm
…
structures.dm
…
weapons.dm
…
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