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https://github.com/PolarisSS13/Polaris.git
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115 lines
3.5 KiB
Plaintext
115 lines
3.5 KiB
Plaintext
/obj/item/weapon/material/kitchen
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icon = 'icons/obj/kitchen.dmi'
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/*
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* Utensils
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*/
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/obj/item/weapon/material/kitchen/utensil
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w_class = 1
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thrown_force_divisor = 1
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origin_tech = "materials=1"
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attack_verb = list("attacked", "stabbed", "poked")
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sharp = 1
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edge = 1
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force_divisor = 0.1 // 6 when wielded with hardness 60 (steel)
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thrown_force_divisor = 0.25 // 5 when thrown with weight 20 (steel)
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var/loaded //Descriptive string for currently loaded food object.
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/obj/item/weapon/material/kitchen/utensil/New()
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..()
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if (prob(60))
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src.pixel_y = rand(0, 4)
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create_reagents(5)
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return
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/obj/item/weapon/material/kitchen/utensil/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
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if(!istype(M))
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return ..()
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if(user.a_intent != I_HELP)
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if(user.zone_sel.selecting == "head" || user.zone_sel.selecting == "eyes")
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if((CLUMSY in user.mutations) && prob(50))
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M = user
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return eyestab(M,user)
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else
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return ..()
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if (reagents.total_volume > 0)
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reagents.trans_to_mob(M, reagents.total_volume, CHEM_INGEST)
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if(M == user)
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M.visible_message("<span class='notice'>\The [user] eats some [loaded] from \the [src].</span>")
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else
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M.visible_message("<span class='notice'>\The [user] feeds some [loaded] to \the [M] with \the [src].</span>")
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playsound(M.loc,'sound/items/eatfood.ogg', rand(10,40), 1)
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overlays.Cut()
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return
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else
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..()
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/obj/item/weapon/material/kitchen/utensil/fork
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name = "fork"
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desc = "It's a fork. Sure is pointy."
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icon_state = "fork"
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/obj/item/weapon/material/kitchen/utensil/fork/plastic
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default_material = "plastic"
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/obj/item/weapon/material/kitchen/utensil/spoon
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name = "spoon"
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desc = "It's a spoon. You can see your own upside-down face in it."
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icon_state = "spoon"
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attack_verb = list("attacked", "poked")
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edge = 0
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sharp = 0
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force_divisor = 0.1 //2 when wielded with weight 20 (steel)
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/obj/item/weapon/material/kitchen/utensil/spoon/plastic
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default_material = "plastic"
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/*
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* Knives
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*/
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/obj/item/weapon/material/kitchen/utensil/knife
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name = "knife"
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desc = "A knife for eating with. Can cut through any food."
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icon_state = "knife"
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force_divisor = 0.1 // 6 when wielded with hardness 60 (steel)
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/obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
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if ((CLUMSY in user.mutations) && prob(50))
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user << "<span class='warning'>You accidentally cut yourself with the [src].</span>"
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user.take_organ_damage(20)
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return
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return ..()
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/obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
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if ((CLUMSY in user.mutations) && prob(50))
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user << "<span class='warning'>You somehow managed to cut yourself with the [src].</span>"
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user.take_organ_damage(20)
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return
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return ..()
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/obj/item/weapon/material/kitchen/utensil/knife/plastic
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default_material = "plastic"
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/*
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* Rolling Pins
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*/
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/obj/item/weapon/material/kitchen/rollingpin
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name = "rolling pin"
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desc = "Used to knock out the Bartender."
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icon_state = "rolling_pin"
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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default_material = "wood"
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force_divisor = 0.7 // 10 when wielded with weight 15 (wood)
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thrown_force_divisor = 1 // as above
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/obj/item/weapon/material/kitchen/rollingpin/attack(mob/living/M as mob, mob/living/user as mob)
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if ((CLUMSY in user.mutations) && prob(50))
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user << "<span class='warning'>The [src] slips out of your hand and hits your head.</span>"
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user.take_organ_damage(10)
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user.Paralyse(2)
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return
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return ..()
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