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Polaris/code/game/objects/items/weapons/wires.dm
2015-06-02 20:18:45 +01:00

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// WIRES
/obj/item/weapon/wire/proc/update()
if (src.amount > 1)
src.icon_state = "spool_wire"
src.desc = text("This is just spool of regular insulated wire. It consists of about [] unit\s of wire.", src.amount)
else
src.icon_state = "item_wire"
src.desc = "This is just a simple piece of regular insulated wire."
return
/obj/item/weapon/wire/attack_self(mob/user as mob)
if (src.laying)
src.laying = 0
user << "<span class='notice'>You're done laying wire!</span>"
else
user << "<span class='warning'>You are not using this to lay wire...</span>"
return