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https://github.com/PolarisSS13/Polaris.git
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Wrench -> Weld -> Wrench removes the cover secure/centcom has all wires electrocute Emag is now tweaked Implanted uplink now works.
124 lines
4.0 KiB
Plaintext
124 lines
4.0 KiB
Plaintext
/obj/structure/closet/secure_closet/engineering_chief
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name = "Chief Engineer's Locker"
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req_access = list(access_ce)
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New()
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..()
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sleep(2)
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new /obj/item/wardrobe/chief_engineer(src)
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new /obj/item/blueprints(src)
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//
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var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
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var/obj/item/weapon/storage/box/B = new(BPK)
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new /obj/item/weapon/pen(B)
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new /obj/item/device/pda/heads/ce(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/flash(src)
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new /obj/item/clothing/head/helmet/hardhat/white(src)
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new /obj/item/clothing/head/helmet/welding(src)
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new /obj/item/weapon/storage/belt/utility/full(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/suit/hazardvest(src)
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/device/radio/headset/heads/ce(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/under/rank/chief_engineer(src)
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return
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/obj/structure/closet/secure_closet/engineering_electrical
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name = "Electrical Supplies"
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req_access = list(access_engine)
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New()
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..()
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sleep(2)
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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return
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/obj/structure/closet/secure_closet/engineering_welding
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name = "Welding Supplies"
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req_access = list(access_engine)
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New()
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..()
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sleep(2)
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new /obj/item/clothing/head/helmet/welding(src)
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new /obj/item/clothing/head/helmet/welding(src)
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new /obj/item/clothing/head/helmet/welding(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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return
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/obj/structure/closet/secure_closet/engineering_personal
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name = "Engineer's Locker"
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req_access = list(access_engine)
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New()
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..()
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sleep(2)
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new /obj/item/wardrobe/engineer(src)
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//
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var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
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var/obj/item/weapon/storage/box/B = new(BPK)
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new /obj/item/weapon/pen(B)
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new /obj/item/device/pda/engineering(src)
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new /obj/item/device/t_scanner(src)
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new /obj/item/clothing/suit/hazardvest(src)
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new /obj/item/weapon/storage/belt/utility/full(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/head/helmet/hardhat(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/clothing/shoes/orange(src)
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new /obj/item/clothing/under/rank/engineer(src)
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return
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/obj/structure/closet/secure_closet/atmos_personal
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name = "Atmospheric Technician's Locker"
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req_access = list(access_atmospherics)
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New()
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..()
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sleep(2)
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new /obj/item/wardrobe/atmos(src)
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//
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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var/obj/item/weapon/storage/box/B = new(BPK)
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new /obj/item/weapon/pen(B)
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new /obj/item/device/pda/engineering(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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/obj/structure/closet/secure_closet/roboticist_personal
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name = "Roboticist's Locker"
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req_access = list(access_robotics)
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New()
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..()
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sleep(2)
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new /obj/item/wardrobe/roboticist(src)
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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var/obj/item/weapon/storage/box/B = new(BPK)
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new /obj/item/weapon/pen(B)
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new /obj/item/device/pda/engineering(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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