mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-19 13:53:43 +00:00
- CE's locker spawns with an industrial backpack at the bottom - Sec locker spawns with a sec backpack at the bottom - HoS locker spawns with the injectors lockbox above the flashbang box - HoS locker spawns with an armor vest at the bottom for the convenience of HoS' who want to play with regular armor. - Added this to the changelog, I used the old format because the new one is just too tedious to do by hand, sorry. Revision: r3062 Author: baloh.matevz
153 lines
4.9 KiB
Plaintext
153 lines
4.9 KiB
Plaintext
/obj/structure/closet/secure_closet/engineering_chief
|
|
name = "Chief Engineer's Locker"
|
|
req_access = list(access_ce)
|
|
icon_state = "secureeng1"
|
|
icon_closed = "secureeng"
|
|
icon_locked = "secureeng1"
|
|
icon_opened = "toolclosetopen"
|
|
icon_broken = "secureengbroken"
|
|
icon_off = "secureengoff"
|
|
|
|
|
|
New()
|
|
..()
|
|
sleep(2)
|
|
var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
|
|
var/obj/item/weapon/storage/box/B = new(BPK)
|
|
new /obj/item/wardrobe/chief_engineer(src)
|
|
new /obj/item/blueprints(src)
|
|
new /obj/item/clothing/under/rank/chief_engineer(src)
|
|
new /obj/item/weapon/pen(B)
|
|
new /obj/item/device/pda/heads/ce(src)
|
|
new /obj/item/clothing/head/helmet/hardhat/white(src)
|
|
new /obj/item/clothing/head/helmet/welding(src)
|
|
new /obj/item/clothing/gloves/yellow(src)
|
|
new /obj/item/clothing/shoes/brown(src)
|
|
new /obj/item/weapon/storage/belt/utility/full(src)
|
|
new /obj/item/device/radio/headset/heads/ce(src)
|
|
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
|
new /obj/item/clothing/suit/hazardvest(src)
|
|
new /obj/item/clothing/mask/gas(src)
|
|
new /obj/item/device/multitool(src)
|
|
new /obj/item/device/flash(src)
|
|
new /obj/item/clothing/glasses/meson(src)
|
|
return
|
|
|
|
|
|
|
|
/obj/structure/closet/secure_closet/engineering_electrical
|
|
name = "Electrical Supplies"
|
|
req_access = list(access_engine)
|
|
icon_state = "secureengelec1"
|
|
icon_closed = "secureengelec"
|
|
icon_locked = "secureengelec1"
|
|
icon_opened = "toolclosetopen"
|
|
icon_broken = "secureengelecbroken"
|
|
icon_off = "secureengelecoff"
|
|
|
|
|
|
New()
|
|
..()
|
|
sleep(2)
|
|
new /obj/item/clothing/gloves/yellow(src)
|
|
new /obj/item/clothing/gloves/yellow(src)
|
|
new /obj/item/weapon/storage/toolbox/electrical(src)
|
|
new /obj/item/weapon/storage/toolbox/electrical(src)
|
|
new /obj/item/weapon/storage/toolbox/electrical(src)
|
|
new /obj/item/weapon/module/power_control(src)
|
|
new /obj/item/weapon/module/power_control(src)
|
|
new /obj/item/weapon/module/power_control(src)
|
|
new /obj/item/device/multitool(src)
|
|
new /obj/item/device/multitool(src)
|
|
new /obj/item/device/multitool(src)
|
|
return
|
|
|
|
|
|
|
|
/obj/structure/closet/secure_closet/engineering_welding
|
|
name = "Welding Supplies"
|
|
req_access = list(access_engine)
|
|
icon_state = "secureengweld1"
|
|
icon_closed = "secureengweld"
|
|
icon_locked = "secureengweld1"
|
|
icon_opened = "toolclosetopen"
|
|
icon_broken = "secureengweldbroken"
|
|
icon_off = "secureengweldoff"
|
|
|
|
|
|
New()
|
|
..()
|
|
sleep(2)
|
|
new /obj/item/clothing/head/helmet/welding(src)
|
|
new /obj/item/clothing/head/helmet/welding(src)
|
|
new /obj/item/clothing/head/helmet/welding(src)
|
|
new /obj/item/weapon/weldingtool/largetank(src)
|
|
new /obj/item/weapon/weldingtool/largetank(src)
|
|
new /obj/item/weapon/weldingtool/largetank(src)
|
|
return
|
|
|
|
|
|
|
|
/obj/structure/closet/secure_closet/engineering_personal
|
|
name = "Engineer's Locker"
|
|
req_access = list(access_engine)
|
|
icon_state = "secureeng1"
|
|
icon_closed = "secureeng"
|
|
icon_locked = "secureeng1"
|
|
icon_opened = "toolclosetopen"
|
|
icon_broken = "secureengbroken"
|
|
icon_off = "secureengoff"
|
|
|
|
|
|
New()
|
|
..()
|
|
sleep(2)
|
|
new /obj/item/wardrobe/engineer(src)
|
|
//
|
|
var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
|
|
var/obj/item/weapon/storage/box/B = new(BPK)
|
|
new /obj/item/clothing/under/rank/engineer(src)
|
|
new /obj/item/clothing/shoes/orange(src)
|
|
new /obj/item/weapon/pen(B)
|
|
new /obj/item/device/pda/engineering(src)
|
|
new /obj/item/device/t_scanner(src)
|
|
new /obj/item/weapon/storage/belt/utility/full(src)
|
|
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
|
new /obj/item/device/radio/headset/headset_eng(src)
|
|
new /obj/item/clothing/suit/hazardvest(src)
|
|
new /obj/item/clothing/mask/gas(src)
|
|
new /obj/item/clothing/head/helmet/hardhat(src)
|
|
new /obj/item/clothing/glasses/meson(src)
|
|
return
|
|
|
|
/obj/structure/closet/secure_closet/atmos_personal
|
|
name = "Atmospheric Technician's Locker"
|
|
req_access = list(access_atmospherics)
|
|
|
|
New()
|
|
..()
|
|
sleep(2)
|
|
new /obj/item/wardrobe/atmos(src)
|
|
//
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
var/obj/item/weapon/storage/box/B = new(BPK)
|
|
new /obj/item/weapon/pen(B)
|
|
new /obj/item/device/pda/engineering(src)
|
|
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
|
new /obj/item/device/radio/headset/headset_eng(src)
|
|
|
|
/obj/structure/closet/secure_closet/roboticist_personal
|
|
name = "Roboticist's Locker"
|
|
req_access = list(access_robotics)
|
|
|
|
New()
|
|
..()
|
|
sleep(2)
|
|
new /obj/item/wardrobe/roboticist(src)
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
var/obj/item/weapon/storage/box/B = new(BPK)
|
|
new /obj/item/weapon/pen(B)
|
|
new /obj/item/device/pda/engineering(src)
|
|
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
|
new /obj/item/device/radio/headset/headset_eng(src)
|