Files
Polaris/code/game/objects/effects/spiders.dm
Zuhayr f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30

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//generic procs copied from obj/effect/alien
/obj/effect/spider
name = "web"
desc = "it's stringy and sticky"
icon = 'icons/effects/effects.dmi'
anchored = 1
density = 0
var/health = 15
//similar to weeds, but only barfed out by nurses manually
/obj/effect/spider/ex_act(severity)
switch(severity)
if(1.0)
qdel(src)
if(2.0)
if (prob(50))
qdel(src)
if(3.0)
if (prob(5))
qdel(src)
return
/obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user)
if(W.attack_verb.len)
visible_message("<span class='warning'>\The [src] have been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]</span>")
else
visible_message("<span class='warning'>\The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]</span>")
var/damage = W.force / 4.0
if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W
if(WT.remove_fuel(0, user))
damage = 15
playsound(loc, 'sound/items/Welder.ogg', 100, 1)
health -= damage
healthcheck()
/obj/effect/spider/bullet_act(var/obj/item/projectile/Proj)
..()
health -= Proj.get_structure_damage()
healthcheck()
/obj/effect/spider/proc/healthcheck()
if(health <= 0)
qdel(src)
/obj/effect/spider/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300 + T0C)
health -= 5
healthcheck()
/obj/effect/spider/stickyweb
icon_state = "stickyweb1"
New()
if(prob(50))
icon_state = "stickyweb2"
/obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0)) return 1
if(istype(mover, /mob/living/simple_animal/hostile/giant_spider))
return 1
else if(istype(mover, /mob/living))
if(prob(50))
mover << "<span class='warning'>You get stuck in \the [src] for a moment.</span>"
return 0
else if(istype(mover, /obj/item/projectile))
return prob(30)
return 1
/obj/effect/spider/eggcluster
name = "egg cluster"
desc = "They seem to pulse slightly with an inner life"
icon_state = "eggs"
var/amount_grown = 0
New()
pixel_x = rand(3,-3)
pixel_y = rand(3,-3)
processing_objects |= src
/obj/effect/spider/eggcluster/New(var/location, var/atom/parent)
get_light_and_color(parent)
..()
/obj/effect/spider/eggcluster/Destroy()
processing_objects -= src
if(istype(loc, /obj/item/organ/external))
var/obj/item/organ/external/O = loc
O.implants -= src
..()
/obj/effect/spider/eggcluster/process()
amount_grown += rand(0,2)
if(amount_grown >= 100)
var/num = rand(6,24)
var/obj/item/organ/external/O = null
if(istype(loc, /obj/item/organ/external))
O = loc
for(var/i=0, i<num, i++)
var/spiderling = PoolOrNew(/obj/effect/spider/spiderling, list(src.loc, src))
if(O)
O.implants += spiderling
qdel(src)
/obj/effect/spider/spiderling
name = "spiderling"
desc = "It never stays still for long."
icon_state = "spiderling"
anchored = 0
layer = 2.7
health = 3
var/last_itch = 0
var/amount_grown = -1
var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
var/travelling_in_vent = 0
/obj/effect/spider/spiderling/New(var/location, var/atom/parent)
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
processing_objects |= src
//50% chance to grow up
if(prob(50))
amount_grown = 1
get_light_and_color(parent)
..()
/obj/effect/spider/spiderling/Destroy()
processing_objects -= src
..()
/obj/effect/spider/spiderling/Bump(atom/user)
if(istype(user, /obj/structure/table))
src.loc = user.loc
else
..()
/obj/effect/spider/spiderling/proc/die()
visible_message("<span class='alert'>[src] dies!</span>")
PoolOrNew(/obj/effect/decal/cleanable/spiderling_remains, src.loc)
qdel(src)
/obj/effect/spider/spiderling/healthcheck()
if(health <= 0)
die()
/obj/effect/spider/spiderling/process()
if(travelling_in_vent)
if(istype(src.loc, /turf))
travelling_in_vent = 0
entry_vent = null
else if(entry_vent)
if(get_dist(src, entry_vent) <= 1)
if(entry_vent.network && entry_vent.network.normal_members.len)
var/list/vents = list()
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in entry_vent.network.normal_members)
vents.Add(temp_vent)
if(!vents.len)
entry_vent = null
return
var/obj/machinery/atmospherics/unary/vent_pump/exit_vent = pick(vents)
/*if(prob(50))
src.visible_message("<B>[src] scrambles into the ventillation ducts!</B>")*/
spawn(rand(20,60))
loc = exit_vent
var/travel_time = round(get_dist(loc, exit_vent.loc) / 2)
spawn(travel_time)
if(!exit_vent || exit_vent.welded)
loc = entry_vent
entry_vent = null
return
if(prob(50))
src.visible_message("<span class='notice'>You hear something squeezing through the ventilation ducts.</span>",2)
sleep(travel_time)
if(!exit_vent || exit_vent.welded)
loc = entry_vent
entry_vent = null
return
loc = exit_vent.loc
entry_vent = null
var/area/new_area = get_area(loc)
if(new_area)
new_area.Entered(src)
else
entry_vent = null
//=================
if(isturf(loc))
if(prob(25))
var/list/nearby = trange(5, src) - loc
if(nearby.len)
var/target_atom = pick(nearby)
walk_to(src, target_atom, 5)
if(prob(25))
src.visible_message("<span class='notice'>\The [src] skitters[pick(" away"," around","")].</span>")
else if(prob(5))
//vent crawl!
for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src))
if(!v.welded)
entry_vent = v
walk_to(src, entry_vent, 5)
break
if(amount_grown >= 100)
var/spawn_type = pick(typesof(/mob/living/simple_animal/hostile/giant_spider))
new spawn_type(src.loc, src)
qdel(src)
else if(isorgan(loc))
if(!amount_grown) amount_grown = 1
var/obj/item/organ/external/O = loc
if(!O.owner || O.owner.stat == DEAD || amount_grown > 80)
O.implants -= src
src.loc = O.owner ? O.owner.loc : O.loc
src.visible_message("<span class='warning'>\A [src] makes its way out of [O.owner ? "[O.owner]'s [O.name]" : "\the [O]"]!</span>")
if(O.owner)
O.owner.apply_damage(1, BRUTE, O.organ_tag)
else if(prob(1))
O.owner.apply_damage(1, TOX, O.organ_tag)
if(world.time > last_itch + 30 SECONDS)
last_itch = world.time
O.owner << "<span class='notice'>Your [O.name] itches...</span>"
else if(prob(1))
src.visible_message("<span class='notice'>\The [src] skitters.</span>")
if(amount_grown)
amount_grown += rand(0,2)
/obj/effect/decal/cleanable/spiderling_remains
name = "spiderling remains"
desc = "Green squishy mess."
icon = 'icons/effects/effects.dmi'
icon_state = "greenshatter"
/obj/effect/spider/cocoon
name = "cocoon"
desc = "Something wrapped in silky spider web"
icon_state = "cocoon1"
health = 60
New()
icon_state = pick("cocoon1","cocoon2","cocoon3")
/obj/effect/spider/cocoon/Destroy()
src.visible_message("<span class='warning'>\The [src] splits open.</span>")
for(var/atom/movable/A in contents)
A.loc = src.loc
return ..()