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- Added two scientist lockers into the science wing - Added some roboticist clothing to robotics + roboticist headset - Added an extra QM headset to the rack in his office. Changed a few headsets which jobs spawn with to match their hierarchy: - Roboticist now spawns with the robotics headset instead of engineering. The robotics headset has engineering and science channels. - Virologist now spawns with the medsci headset instead of the medical headset. The medsci headset has medical and science channels. With this there are now extra headsets for every job. Revision: r3091 Author: baloh.matevz
610 lines
22 KiB
Plaintext
Executable File
610 lines
22 KiB
Plaintext
Executable File
/obj/item/wardrobe
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name = "\improper Wardrobe"
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desc = "A standard-issue bag for clothing and equipment. Usually comes sealed, stocked with everything you need for a particular job."
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icon = 'suits.dmi'
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icon_state = "wardrobe_sealed"
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item_state = "wardrobe"
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w_class = 4
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layer = 2.99
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var
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descriptor = "various clothing"
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seal_torn = 0
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attack_self(mob/user)
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if(!contents.len)
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user << "It's empty!"
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else
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user.visible_message("\blue [user] unwraps the clothing from the [src][seal_torn ? "" : ", tearing the seal"].")
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seal_torn = 1
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for(var/obj/item/I in src)
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I.loc = get_turf(src)
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update_icon()
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return
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attackby(var/obj/item/I as obj, var/mob/user as mob)
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if(istype(I, /obj/item/wardrobe) || istype(I, /obj/item/weapon/evidencebag))
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return
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if(contents.len < 20)
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if(istype(I, /obj/item/weapon/grab))
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return
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user.drop_item()
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if(I)
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I.loc = src
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update_icon()
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else
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user << "\red There's not enough space to fit that!"
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return
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afterattack(atom/A as obj|turf, mob/user as mob)
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if(A in user)
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return
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if(!istype(A.loc,/turf))
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user << "It's got to be on the ground to do that!"
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return
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var/could_fill = 1
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for (var/obj/O in locate(A.x,A.y,A.z))
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if (contents.len < 20)
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if(istype(O,/obj/item/wardrobe))
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continue
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if(O.anchored || O.density || istype(O,/obj/structure))
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continue
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contents += O;
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else
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could_fill = 0
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break
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if(could_fill)
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user << "\blue You pick up all the items."
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else
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user << "\blue You try to pick up all of the items, but run out of space in the bag."
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user.visible_message("\blue [user] gathers up[could_fill ? " " : " most of "]the pile of items and puts it into [src].")
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update_icon()
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examine()
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set src in view()
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..()
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if(src in usr)
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usr << "It claims to contain [contents.len ? descriptor : descriptor + "... but it looks empty"]."
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if(seal_torn && !contents.len)
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usr << "The seal on the bag is broken."
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else
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usr << "The seal on the bag is[seal_torn ? ", however, not intact" : " intact"]."
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return
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update_icon()
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if(contents.len)
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icon_state = "wardrobe"
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else
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icon_state = "wardrobe_empty"
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return
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New()
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..()
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pixel_x = rand(0,4) -2
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pixel_y = rand(0,4) -2
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/obj/item/wardrobe/assistant
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name = "\improper Assistant Wardrobe"
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descriptor = "clothing and basic equipment for an assistant"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda(src)
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new /obj/item/device/radio/headset(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/under/color/grey(src)
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/obj/item/wardrobe/chief_engineer
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name = "\improper Chief Engineer Wardrobe"
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descriptor = "clothing and basic equipment for a Chief Engineer"
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New()
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..()
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var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/heads/ce(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/flash(src)
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new /obj/item/clothing/head/helmet/hardhat/white(src)
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new /obj/item/clothing/head/helmet/welding(src)
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new /obj/item/weapon/storage/belt/utility/full(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/suit/hazardvest(src)
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/device/radio/headset/heads/ce(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/under/rank/chief_engineer(src)
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/obj/item/wardrobe/engineer
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name = "\improper Station Engineer Wardrobe"
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descriptor = "clothing and basic equipment for a Station Engineer"
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New()
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..()
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var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/engineering(src)
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new /obj/item/device/t_scanner(src)
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new /obj/item/clothing/suit/hazardvest(src)
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new /obj/item/weapon/storage/belt/utility/full(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/head/helmet/hardhat(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/clothing/shoes/orange(src)
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new /obj/item/clothing/under/rank/engineer(src)
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/obj/item/wardrobe/atmos
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name = "\improper Atmospheric Technician Wardrobe"
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descriptor = "clothing and basic equipment for an Atmospheric Technician"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/engineering(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/under/rank/atmospheric_technician(src)
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/obj/item/wardrobe/roboticist
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name = "\improper Roboticist Wardrobe"
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descriptor = "clothing and basic equipment for a Roboticist"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/engineering(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/suit/storage/labcoat(src)
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new /obj/item/clothing/gloves/black(src)
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new /obj/item/device/radio/headset/headset_rob(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/under/rank/roboticist(src)
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/obj/item/wardrobe/chaplain
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name = "\improper Chaplain Wardrobe"
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descriptor = "clothing and basic equipment for a Chaplain"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/weapon/storage/bible(src)
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new /obj/item/device/pda/chaplain(src)
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new /obj/item/device/radio/headset(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/under/rank/chaplain(src)
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/obj/item/wardrobe/captain
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name = "\improper Captain Wardrobe"
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descriptor = "clothing and basic equipment for a Captain"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/captain(src)
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new /obj/item/weapon/storage/id_kit(src)
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new /obj/item/weapon/reagent_containers/food/drinks/flask(src)
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new /obj/item/weapon/gun/energy/gun(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/suit/storage/captunic(src)
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new /obj/item/clothing/suit/armor/vest(src)
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new /obj/item/clothing/head/caphat(src)
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new /obj/item/clothing/gloves/captain(src)
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new /obj/item/clothing/head/helmet/swat(src)
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new /obj/item/device/radio/headset/heads/captain(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/under/rank/captain(src)
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/obj/item/wardrobe/hop
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name = "\improper Head of Personnel Wardrobe"
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descriptor = "clothing and basic equipment for a Head of Personnel"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/heads/hop(src)
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new /obj/item/weapon/storage/id_kit(src)
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new /obj/item/weapon/gun/energy/gun(src)
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new /obj/item/device/flash(src)
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new /obj/item/clothing/suit/armor/vest(src)
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new /obj/item/clothing/head/helmet(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/gloves/blue(src)
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new /obj/item/device/radio/headset/heads/hop(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/under/rank/head_of_personnel(src)
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/obj/item/wardrobe/cmo
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name = "\improper Chief Medical Officer Wardrobe"
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descriptor = "clothing and basic equipment for a Chief Medical Officer"
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New()
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..()
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var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/heads/cmo(src)
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new /obj/item/weapon/storage/firstaid/regular(src)
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new /obj/item/device/flashlight/pen(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/suit/bio_suit/cmo(src)
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new /obj/item/clothing/head/bio_hood/general(src)
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new /obj/item/clothing/suit/storage/labcoat/cmo(src)
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new /obj/item/clothing/suit/storage/labcoat/cmoalt(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/device/radio/headset/heads/cmo(src)
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new /obj/item/clothing/under/rank/chief_medical_officer(src)
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new /obj/item/device/healthanalyzer(src)
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/obj/item/wardrobe/doctor
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name = "\improper Medical Doctor Wardrobe"
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descriptor = "clothing and basic equipment for a Medical Doctor"
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New()
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..()
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var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/medical(src)
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new /obj/item/weapon/storage/firstaid/regular(src)
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new /obj/item/device/flashlight/pen(src)
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new /obj/item/clothing/suit/storage/labcoat(src)
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new /obj/item/clothing/head/nursehat (src)
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new /obj/item/weapon/storage/belt/medical(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/device/radio/headset/headset_med(src)
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new /obj/item/clothing/under/rank/nursesuit (src)
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new /obj/item/clothing/under/rank/medical(src)
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new /obj/item/device/healthanalyzer(src)
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/obj/item/wardrobe/geneticist
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name = "\improper Geneticist Wardrobe"
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descriptor = "clothing and basic equipment for a Geneticist"
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New()
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..()
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var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/medical(src)
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new /obj/item/device/flashlight/pen(src)
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new /obj/item/clothing/suit/storage/labcoat/genetics(src)
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new /obj/item/device/radio/headset/headset_medsci(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/clothing/under/rank/geneticist(src)
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/obj/item/wardrobe/virologist
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name = "\improper Virologist Wardrobe"
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descriptor = "clothing and basic equipment for a Virologist"
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New()
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..()
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var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/flashlight/pen(src)
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new /obj/item/device/pda/medical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/suit/storage/labcoat/virologist(src)
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new /obj/item/device/radio/headset/headset_med(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/clothing/under/rank/medical(src)
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/obj/item/wardrobe/rd
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name = "\improper Research Director Wardrobe"
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descriptor = "clothing and basic equipment for a Research Director"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/device/pda/heads/rd(src)
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new /obj/item/weapon/clipboard(src)
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new /obj/item/weapon/tank/air(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/device/flash(src)
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new /obj/item/clothing/suit/bio_suit/scientist(src)
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new /obj/item/clothing/head/bio_hood/scientist(src)
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new /obj/item/clothing/suit/storage/labcoat(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/device/radio/headset/heads/rd(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/clothing/under/rank/research_director(src)
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/obj/item/wardrobe/scientist
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name = "\improper Scientist Wardrobe"
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descriptor = "clothing and basic equipment for a Scientist"
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New()
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..()
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var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/pda/toxins(src)
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new /obj/item/weapon/tank/oxygen(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/suit/storage/labcoat/science(src)
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new /obj/item/device/radio/headset/headset_sci(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/clothing/under/rank/scientist(src)
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/obj/item/wardrobe/chemist
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name = "\improper Chemist Wardrobe"
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descriptor = "clothing and basic equipment for a Chemist"
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New()
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..()
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var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/device/radio/headset/headset_medsci(src)
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new /obj/item/clothing/under/rank/chemist(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/device/pda/toxins(src)
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new /obj/item/clothing/suit/storage/labcoat/chemist(src)
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/obj/item/wardrobe/hos
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name = "\improper Head of Security Wardrobe"
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descriptor = "clothing and basic equipment for a Head of Security"
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New()
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..()
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var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src)
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new /obj/item/weapon/storage/box(BPK)
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new /obj/item/weapon/pen(src)
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new /obj/item/weapon/melee/baton(src)
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new /obj/item/weapon/gun/energy/gun(src)
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new /obj/item/device/flash(src)
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new /obj/item/device/pda/heads/hos(src)
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new /obj/item/clothing/suit/storage/armourrigvest(src)
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new /obj/item/clothing/suit/armor/hos(src)
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new /obj/item/clothing/head/helmet/HoS(src)
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/clothing/gloves/hos(src)
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new /obj/item/clothing/glasses/sunglasses/sechud(src)
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new /obj/item/device/radio/headset/heads/hos(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/under/rank/head_of_security(src)
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/obj/item/wardrobe/warden
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name = "\improper Warden Wardrobe"
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descriptor = "clothing and basic equipment for a Warden"
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New()
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..()
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var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src)
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new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/device/flash(src)
|
|
new /obj/item/weapon/melee/baton(src)
|
|
new /obj/item/weapon/gun/energy/taser(src)
|
|
new /obj/item/device/pda/security(src)
|
|
new /obj/item/clothing/suit/armor/vest(src)
|
|
new /obj/item/clothing/suit/storage/gearharness(src)
|
|
new /obj/item/clothing/head/helmet/warden(src)
|
|
new /obj/item/clothing/gloves/red(src)
|
|
new /obj/item/weapon/storage/belt/security(src)
|
|
new /obj/item/clothing/glasses/sunglasses/sechud(src)
|
|
new /obj/item/device/radio/headset/headset_sec(src)
|
|
new /obj/item/clothing/shoes/jackboots(src)
|
|
new /obj/item/clothing/under/rank/warden(src)
|
|
|
|
/obj/item/wardrobe/detective
|
|
name = "\improper Detective Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Detective"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/fcardholder(src)
|
|
new /obj/item/weapon/clipboard(src)
|
|
new /obj/item/weapon/clipboard/notebook(src)
|
|
new /obj/item/device/detective_scanner(src)
|
|
new /obj/item/policetaperoll(src)
|
|
new /obj/item/weapon/storage/box/evidence(src)
|
|
new /obj/item/device/pda/detective(src)
|
|
new /obj/item/clothing/suit/det_suit/armor(src)
|
|
new /obj/item/clothing/suit/storage/det_suit(src)
|
|
new /obj/item/clothing/gloves/detective(src)
|
|
new /obj/item/clothing/head/det_hat(src)
|
|
new /obj/item/device/radio/headset/headset_sec(src)
|
|
new /obj/item/clothing/shoes/brown(src)
|
|
new /obj/item/clothing/under/det(src)
|
|
|
|
/obj/item/wardrobe/officer
|
|
name = "\improper Security Officer Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Security Officer"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/weapon/pepperspray(src)
|
|
new /obj/item/device/flash(src)
|
|
new /obj/item/weapon/melee/baton(src)
|
|
new /obj/item/policetaperoll(src)
|
|
new /obj/item/weapon/flashbang(src)
|
|
new /obj/item/device/pda/security(src)
|
|
new /obj/item/clothing/suit/armor/vest(src)
|
|
new /obj/item/clothing/suit/storage/gearharness(src)
|
|
new /obj/item/clothing/glasses/sunglasses/sechud(src)
|
|
new /obj/item/weapon/storage/belt/security(src)
|
|
new /obj/item/clothing/head/helmet(src)
|
|
new /obj/item/clothing/head/secsoft(src)
|
|
new /obj/item/clothing/gloves/red(src)
|
|
new /obj/item/device/radio/headset/headset_sec(src)
|
|
new /obj/item/clothing/shoes/jackboots(src)
|
|
new /obj/item/clothing/under/rank/security(src)
|
|
|
|
|
|
|
|
/obj/item/wardrobe/bartender
|
|
name = "\improper Bartender Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Bartender"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
|
|
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
|
|
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
|
|
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/device/radio/headset(src)
|
|
new /obj/item/clothing/suit/armor/vest(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/rank/bartender(src)
|
|
|
|
/obj/item/wardrobe/chef
|
|
name = "\improper Chef Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Chef"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/clothing/suit/storage/chef(src)
|
|
new /obj/item/clothing/head/chefhat(src)
|
|
new /obj/item/device/radio/headset(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/rank/chef(src)
|
|
|
|
/obj/item/wardrobe/hydro
|
|
name = "\improper Botanist Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Botanist"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/device/analyzer/plant_analyzer(src)
|
|
new /obj/item/clothing/suit/storage/apron(src)
|
|
new /obj/item/clothing/gloves/botanic_leather(src)
|
|
new /obj/item/device/radio/headset(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/rank/hydroponics(src)
|
|
|
|
/obj/item/wardrobe/qm
|
|
name = "\improper Quartermaster Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Quartermaster"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/weapon/clipboard(src)
|
|
new /obj/item/device/pda/quartermaster(src)
|
|
new /obj/item/clothing/glasses/sunglasses(src)
|
|
new /obj/item/device/radio/headset/heads/qm(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/rank/cargo(src)
|
|
|
|
/obj/item/wardrobe/cargo_tech
|
|
name = "\improper Cargo Technician Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Cargo Technician"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/device/pda/quartermaster(src)
|
|
new /obj/item/device/radio/headset/headset_cargo(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/rank/cargo(src)
|
|
|
|
/obj/item/wardrobe/mining
|
|
name = "\improper Shaft Miner Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Shaft Miner"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/device/analyzer(src)
|
|
new /obj/item/weapon/satchel(src)
|
|
new /obj/item/device/flashlight/lantern(src)
|
|
new /obj/item/weapon/shovel(src)
|
|
new /obj/item/weapon/pickaxe(src)
|
|
new /obj/item/weapon/crowbar(src)
|
|
new /obj/item/clothing/glasses/meson(src)
|
|
new /obj/item/device/radio/headset/headset_mine(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/rank/miner(src)
|
|
|
|
/obj/item/wardrobe/janitor
|
|
name = "\improper Janitor Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Janitor"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/device/pda/janitor(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/rank/janitor(src)
|
|
|
|
/obj/item/wardrobe/librarian
|
|
name = "\improper Librarian Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Librarian"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/weapon/barcodescanner(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/under/suit_jacket/red(src)
|
|
|
|
/obj/item/wardrobe/lawyer
|
|
name = "\improper Lawyer Wardrobe"
|
|
descriptor = "clothing and basic equipment for a Lawyer"
|
|
|
|
New()
|
|
..()
|
|
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
|
|
new /obj/item/weapon/storage/box(BPK)
|
|
new /obj/item/weapon/pen(src)
|
|
new /obj/item/device/pda/lawyer(src)
|
|
new /obj/item/device/detective_scanner(src)
|
|
new /obj/item/weapon/storage/briefcase(src)
|
|
new /obj/item/clothing/shoes/brown(src)
|
|
if(prob(50))
|
|
new /obj/item/clothing/under/lawyer/bluesuit(src)
|
|
new /obj/item/clothing/suit/lawyer/bluejacket(src)
|
|
else
|
|
new /obj/item/clothing/under/lawyer/purpsuit(src)
|
|
new /obj/item/clothing/suit/lawyer/purpjacket(src)
|
|
|
|
|