Logo
Explore Help
Sign In
cyberpresidentvanellope/Polaris
1
0
Fork 0
You've already forked Polaris
mirror of https://github.com/PolarisSS13/Polaris.git synced 2025-12-24 09:03:05 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
2af2ae574807c41ddd6add9cbb7263bb01d2d94f
Polaris/code/modules/projectiles/guns
History
n3ophyt3 141977983c Fixed an issue with the captain's laser.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2640 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-08 06:28:16 +00:00
..
energy
Fixed an issue with the captain's laser.
2011-12-08 06:28:16 +00:00
projectile
Timers will no longer go off when you set them to 0 unless they are on.
2011-11-05 05:25:22 +00:00
energy.dm
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
projectile.dm
New WIP TK system added. To activate your TK click the throw button with an empty hand. This will bring up a tkgrab item. Click on a non-anchored (currently) non mob Object to select it as your "focus". Once a focus is selected so long as you are in range of the focus you can now click somewhere to throw the focus at the target. To quit using TK just drop the tkgrab item.
2011-10-27 08:37:40 +00:00
Powered by Gitea Version: 1.25.2 Page: 226ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API