mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-04 14:33:30 +00:00
Firstly it fixes a long-standing bugs with constructable flooring not actually populating on server startup, but instead through a proc that's only called on existing floor tiles. Second it changes sif wood tiles into a child of wood tiles now that the reason for carpet colors not working is known & fixed.
53 lines
1.4 KiB
Plaintext
53 lines
1.4 KiB
Plaintext
//see /code/modules/materials/fifty_stacks.dm for how this stuff works
|
|
|
|
/obj/fiftyspawner/grass
|
|
name = "stack of grass"
|
|
type_to_spawn = /obj/item/stack/tile/grass
|
|
|
|
/obj/fiftyspawner/wood
|
|
name = "stack of wood"
|
|
type_to_spawn = /obj/item/stack/tile/wood
|
|
|
|
/obj/fiftyspawner/wood/sif
|
|
name = "stack of alien wood"
|
|
type_to_spawn = /obj/item/stack/tile/wood/sif
|
|
|
|
/obj/fiftyspawner/carpet
|
|
name = "stack of carpet"
|
|
type_to_spawn = /obj/item/stack/tile/carpet
|
|
|
|
/obj/fiftyspawner/tealcarpet
|
|
name = "stack of teal carpet"
|
|
type_to_spawn = /obj/item/stack/tile/carpet/teal
|
|
|
|
/obj/fiftyspawner/floor
|
|
name = "stack of floor tiles"
|
|
type_to_spawn = /obj/item/stack/tile/floor
|
|
|
|
/obj/fiftyspawner/floor_red
|
|
name = "stack of red floor tiles"
|
|
type_to_spawn = /obj/item/stack/tile/floor/red
|
|
|
|
/obj/fiftyspawner/floor_steel
|
|
name = "stack of steel floor tiles"
|
|
type_to_spawn = /obj/item/stack/tile/floor/steel
|
|
|
|
/obj/fiftyspawner/floor_white
|
|
name = "stack of white floor tiles"
|
|
type_to_spawn = /obj/item/stack/tile/floor/white
|
|
|
|
/obj/fiftyspawner/floor_yellow
|
|
name = "stack of yellow floor tiles"
|
|
type_to_spawn = /obj/item/stack/tile/floor/yellow
|
|
|
|
/obj/fiftyspawner/floor_dark
|
|
name = "stack of dark floor tiles"
|
|
type_to_spawn = /obj/item/stack/tile/floor/dark
|
|
|
|
/obj/fiftyspawner/floor_freezer
|
|
name = "stack of freezer tiles"
|
|
type_to_spawn = /obj/item/stack/tile/floor/freezer
|
|
|
|
/obj/fiftyspawner/linoleum
|
|
name = "stack of linoleum tiles"
|
|
type_to_spawn = /obj/item/stack/tile/linoleum |