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Polaris/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm
Nerezza c7fdd099b6 Flooring fixes
Firstly it fixes a long-standing bugs with constructable flooring not actually populating on server startup, but instead through a proc that's only called on existing floor tiles.

Second it changes sif wood tiles into a child of wood tiles now that the reason for carpet colors not working is known & fixed.
2018-02-24 15:31:10 -06:00

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//see /code/modules/materials/fifty_stacks.dm for how this stuff works
/obj/fiftyspawner/grass
name = "stack of grass"
type_to_spawn = /obj/item/stack/tile/grass
/obj/fiftyspawner/wood
name = "stack of wood"
type_to_spawn = /obj/item/stack/tile/wood
/obj/fiftyspawner/wood/sif
name = "stack of alien wood"
type_to_spawn = /obj/item/stack/tile/wood/sif
/obj/fiftyspawner/carpet
name = "stack of carpet"
type_to_spawn = /obj/item/stack/tile/carpet
/obj/fiftyspawner/tealcarpet
name = "stack of teal carpet"
type_to_spawn = /obj/item/stack/tile/carpet/teal
/obj/fiftyspawner/floor
name = "stack of floor tiles"
type_to_spawn = /obj/item/stack/tile/floor
/obj/fiftyspawner/floor_red
name = "stack of red floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/red
/obj/fiftyspawner/floor_steel
name = "stack of steel floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/steel
/obj/fiftyspawner/floor_white
name = "stack of white floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/white
/obj/fiftyspawner/floor_yellow
name = "stack of yellow floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/yellow
/obj/fiftyspawner/floor_dark
name = "stack of dark floor tiles"
type_to_spawn = /obj/item/stack/tile/floor/dark
/obj/fiftyspawner/floor_freezer
name = "stack of freezer tiles"
type_to_spawn = /obj/item/stack/tile/floor/freezer
/obj/fiftyspawner/linoleum
name = "stack of linoleum tiles"
type_to_spawn = /obj/item/stack/tile/linoleum