Files
Polaris/code/modules/power/smes.dm
noisomehollow@lycos.com e68ce8721f #Finished the respawn_character proc. Use it to quickly bring a player back into the game with their previous character if they were gibbed/deleted. If you want them to make a new character, kick them out and let them rejoin. Can also be used to quickly enter the game by admins and the like. It's fairly robust so you can read the code to find out what it does (and does not).
#Added a locked list to datacore in order to track character spawn, particularly for respawn_character(). May be useful in the future.
#Added a proc to randomize appearance for any human mob, randomize_appearance_for(mob). It will not take into account gender as you will have to provide it. Names and so on are also randomized but that can be overwritten in the code following.
#Added AI holopads around the station. To use as the AI: click on the pad to center view on it. Click again to activate the hologram. Move it with the directional keys. You can still interact with objects normally. To remove it, either move it too far out or click the pad again. Use robot talk to directly speak through the holopad (and only the holopad, unlike regular robot speak). Could be added on to (like different images for different AIs) but it's basically finished.
#Fixed a bugged message on changeling transformation sting. It will no longer give away your identity.
#Made law datum a silicon define. var/datum/ai_laws/laws.
#A few more ninja adjustments. Added a new view mode for the ninja mask, allowing to see special roles and a few other things.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1608 316c924e-a436-60f5-8080-3fe189b3f50e
2011-05-22 23:48:29 +00:00

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// the SMES
// stores power
#define SMESMAXCHARGELEVEL 200000
#define SMESMAXOUTPUT 200000
/obj/machinery/power/smes/magical
name = "magical power storage unit"
desc = "A high-capacity superconducting magnetic energy storage (SMES) unit. Magically produces power."
process()
capacity = INFINITY
charge = INFINITY
..()
/obj/machinery/power/smes
name = "power storage unit"
desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."
icon_state = "smes"
density = 1
anchored = 1
var/output = 50000
var/lastout = 0
var/loaddemand = 0
var/capacity = 5e6
var/charge = 1e6
var/charging = 0
var/chargemode = 0
var/chargecount = 0
var/chargelevel = 50000
var/online = 1
var/n_tag = null
var/obj/machinery/power/terminal/terminal = null
/obj/machinery/power/smes/New()
..()
spawn(5)
dir_loop:
for(var/d in cardinal)
var/turf/T = get_step(src, d)
for(var/obj/machinery/power/terminal/term in T)
if(term && term.dir == turn(d, 180))
terminal = term
break dir_loop
if(!terminal)
stat |= BROKEN
return
terminal.master = src
updateicon()
/obj/machinery/power/smes/proc/updateicon()
overlays = null
if(stat & BROKEN)
return
overlays += image('power.dmi', "smes-op[online]")
if(charging)
overlays += image('power.dmi', "smes-oc1")
else
if(chargemode)
overlays += image('power.dmi', "smes-oc0")
var/clevel = chargedisplay()
if(clevel>0)
overlays += image('power.dmi', "smes-og[clevel]")
/obj/machinery/power/smes/proc/chargedisplay()
return round(5.5*charge/capacity)
#define SMESRATE 0.05 // rate of internal charge to external power
/obj/machinery/power/smes/process()
if(stat & BROKEN)
return
//store machine state to see if we need to update the icon overlays
var/last_disp = chargedisplay()
var/last_chrg = charging
var/last_onln = online
if(terminal)
var/excess = terminal.surplus()
if(charging)
if(excess >= 0) // if there's power available, try to charge
var/load = min((capacity-charge)/SMESRATE, chargelevel) // charge at set rate, limited to spare capacity
charge += load * SMESRATE // increase the charge
add_load(load) // add the load to the terminal side network
else // if not enough capcity
charging = 0 // stop charging
chargecount = 0
else
if(chargemode)
if(chargecount > rand(3,6))
charging = 1
chargecount = 0
if(excess > chargelevel)
chargecount++
else
chargecount = 0
else
chargecount = 0
if(online) // if outputting
lastout = min( charge/SMESRATE, output) //limit output to that stored
charge -= lastout*SMESRATE // reduce the storage (may be recovered in /restore() if excessive)
add_avail(lastout) // add output to powernet (smes side)
if(charge < 0.0001)
online = 0 // stop output if charge falls to zero
// only update icon if state changed
if(last_disp != chargedisplay() || last_chrg != charging || last_onln != online)
updateicon()
for(var/mob/M in viewers(1, src))
if ((M.client && M.machine == src))
src.interact(M)
AutoUpdateAI(src)
// called after all power processes are finished
// restores charge level to smes if there was excess this ptick
/obj/machinery/power/smes/proc/restore()
if(stat & BROKEN)
return
if(!online)
loaddemand = 0
return
var/excess = powernet.netexcess // this was how much wasn't used on the network last ptick, minus any removed by other SMESes
excess = min(lastout, excess) // clamp it to how much was actually output by this SMES last ptick
excess = min((capacity-charge)/SMESRATE, excess) // for safety, also limit recharge by space capacity of SMES (shouldn't happen)
// now recharge this amount
var/clev = chargedisplay()
charge += excess * SMESRATE
powernet.netexcess -= excess // remove the excess from the powernet, so later SMESes don't try to use it
loaddemand = lastout-excess
if(clev != chargedisplay() )
updateicon()
/obj/machinery/power/smes/add_load(var/amount)
if(terminal && terminal.powernet)
terminal.powernet.newload += amount
/obj/machinery/power/smes/attack_ai(mob/user)
add_fingerprint(user)
if(stat & BROKEN) return
interact(user)
/obj/machinery/power/smes/attack_hand(mob/user)
add_fingerprint(user)
if(stat & BROKEN) return
if(ishuman(user))
if(istype(user:gloves, /obj/item/clothing/gloves/space_ninja)&&user:gloves:candrain&&!user:gloves:draining)
call(/obj/item/clothing/gloves/space_ninja/proc/drain)("SMES",src,user:wear_suit)
return
interact(user)
/obj/machinery/power/smes/proc/interact(mob/user)
if ( (get_dist(src, user) > 1 ))
if (!istype(user, /mob/living/silicon/ai))
user.machine = null
user << browse(null, "window=smes")
return
user.machine = src
var/t = "<TT><B>SMES Power Storage Unit</B> [n_tag? "([n_tag])" : null]<HR><PRE>"
t += "Stored capacity : [round(100.0*charge/capacity, 0.1)]%<BR><BR>"
t += "Input: [charging ? "Charging" : "Not Charging"] [chargemode ? "<B>Auto</B> <A href = '?src=\ref[src];cmode=1'>Off</A>" : "<A href = '?src=\ref[src];cmode=1'>Auto</A> <B>Off</B> "]<BR>"
t += "Input level: <A href = '?src=\ref[src];input=-4'>M</A> <A href = '?src=\ref[src];input=-3'>-</A> <A href = '?src=\ref[src];input=-2'>-</A> <A href = '?src=\ref[src];input=-1'>-</A> [add_lspace(chargelevel,5)] <A href = '?src=\ref[src];input=1'>+</A> <A href = '?src=\ref[src];input=2'>+</A> <A href = '?src=\ref[src];input=3'>+</A> <A href = '?src=\ref[src];input=4'>M</A><BR>"
t += "<BR><BR>"
t += "Output: [online ? "<B>Online</B> <A href = '?src=\ref[src];online=1'>Offline</A>" : "<A href = '?src=\ref[src];online=1'>Online</A> <B>Offline</B> "]<BR>"
t += "Output level: <A href = '?src=\ref[src];output=-4'>M</A> <A href = '?src=\ref[src];output=-3'>-</A> <A href = '?src=\ref[src];output=-2'>-</A> <A href = '?src=\ref[src];output=-1'>-</A> [add_lspace(output,5)] <A href = '?src=\ref[src];output=1'>+</A> <A href = '?src=\ref[src];output=2'>+</A> <A href = '?src=\ref[src];output=3'>+</A> <A href = '?src=\ref[src];output=4'>M</A><BR>"
t += "Output load: [round(loaddemand)] W<BR>"
t += "<BR></PRE><HR><A href='?src=\ref[src];close=1'>Close</A>"
t += "</TT>"
user << browse(t, "window=smes;size=460x300")
onclose(user, "smes")
return
/obj/machinery/power/smes/Topic(href, href_list)
..()
if (usr.stat || usr.restrained() )
return
if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
if(!istype(usr, /mob/living/silicon/ai))
usr << "\red You don't have the dexterity to do this!"
return
//world << "[href] ; [href_list[href]]"
if (( usr.machine==src && ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon/ai)))
if( href_list["close"] )
usr << browse(null, "window=smes")
usr.machine = null
return
else if( href_list["cmode"] )
chargemode = !chargemode
if(!chargemode)
charging = 0
updateicon()
else if( href_list["online"] )
online = !online
updateicon()
else if( href_list["input"] )
var/i = text2num(href_list["input"])
var/d = 0
switch(i)
if(-4)
chargelevel = 0
if(4)
chargelevel = SMESMAXCHARGELEVEL //30000
if(1)
d = 100
if(-1)
d = -100
if(2)
d = 1000
if(-2)
d = -1000
if(3)
d = 10000
if(-3)
d = -10000
chargelevel += d
chargelevel = max(0, min(SMESMAXCHARGELEVEL, chargelevel)) // clamp to range
else if( href_list["output"] )
var/i = text2num(href_list["output"])
var/d = 0
switch(i)
if(-4)
output = 0
if(4)
output = SMESMAXOUTPUT //30000
if(1)
d = 100
if(-1)
d = -100
if(2)
d = 1000
if(-2)
d = -1000
if(3)
d = 10000
if(-3)
d = -10000
output += d
output = max(0, min(SMESMAXOUTPUT, output)) // clamp to range
src.updateUsrDialog()
else
usr << browse(null, "window=smes")
usr.machine = null
return
/obj/machinery/power/smes/proc/ion_act()
if(src.z == 1)
if(prob(1)) //explosion
world << "\red SMES explosion in [src.loc.loc]"
for(var/mob/M in viewers(src))
M.show_message("\red The [src.name] is making strange noises!", 3, "\red You hear sizzling electronics.", 2)
sleep(10*pick(4,5,6,7,10,14))
var/datum/effects/system/harmless_smoke_spread/smoke = new /datum/effects/system/harmless_smoke_spread()
smoke.set_up(3, 0, src.loc)
smoke.attach(src)
smoke.start()
explosion(src.loc, -1, 0, 1, 3, 0)
del(src)
return
if(prob(15)) //Power drain
world << "\red SMES power drain in [src.loc.loc]"
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
s.start()
if(prob(50))
emp_act(1)
else
emp_act(2)
if(prob(5)) //smoke only
world << "\red SMES smoke in [src.loc.loc]"
var/datum/effects/system/harmless_smoke_spread/smoke = new /datum/effects/system/harmless_smoke_spread()
smoke.set_up(3, 0, src.loc)
smoke.attach(src)
smoke.start()
/obj/machinery/power/smes/emp_act(severity)
online = 0
charging = 0
output = 0
charge -= 1e6/severity
if (charge < 0)
charge = 0
spawn(100)
output = initial(output)
charging = initial(charging)
online = initial(online)
..()
/proc/rate_control(var/S, var/V, var/C, var/Min=1, var/Max=5, var/Limit=null)
var/href = "<A href='?src=\ref[S];rate control=1;[V]"
var/rate = "[href]=-[Max]'>-</A>[href]=-[Min]'>-</A> [(C?C : 0)] [href]=[Min]'>+</A>[href]=[Max]'>+</A>"
if(Limit) return "[href]=-[Limit]'>-</A>"+rate+"[href]=[Limit]'>+</A>"
return rate