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cyberpresidentvanellope/Polaris
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2d15506667b51bb5838eb20b25a0fede91ba6ca9
Polaris/code/game/gamemodes/wizard
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RavingManiac 558fad6428 required_players_secret added, which is the number of players needed for a game mode to start when that mode has been chosen at random.
required_players for most modes reduced to the number of antagonists + 1, as the variable is only used when the game mode is explicitly voted for.
2013-01-16 04:10:59 +08:00
..
rightandwrong.dm
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
2012-09-22 21:29:04 +10:00
soulstone.dm
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
2012-10-05 22:21:26 +10:00
spellbook.dm
-Adds a new wizard artifact, the gem-encrusted hardsuit. Attack protection is equal to the highest values of robes + normal rig suit, and it allows spellcasting like a normal set of robes. Maybe now wizards can stop dying after blinking into space/teleporting to Borg Deathsquad Arrived.
2012-10-02 05:34:03 +00:00
spells.dm
- Fixes issue 675. I just added a few Move() -s and it works fine.
2012-08-17 08:01:13 +00:00
veilrender.dm
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
2012-10-22 20:15:05 +10:00
wizard.dm
required_players_secret added, which is the number of players needed for a game mode to start when that mode has been chosen at random.
2013-01-16 04:10:59 +08:00
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