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cyberpresidentvanellope/Polaris
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mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-01-02 13:33:29 +00:00
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2edd73627d6ab6c46cce7105c1c10c23a97e437e
Polaris/code/modules/recycling
History
comma 2edd73627d Added ashtrays
Breakable. Spill contents on breaking or hitting the solid stuff after being thrown.
Have limited capacity. Can be emptied in disposal outlet.
Change sprite when are half-filled and filled.
Also fiddled a bit with the cigs code, so you can put them out without dropping.
2012-03-02 21:56:08 +02:00
..
conveyor2.dm
Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag.
2012-02-17 12:56:46 -07:00
conveyor.dm
tweaked cargo bay conveyors
2012-01-02 17:04:18 +10:00
disposal-construction.dm
Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
2012-01-10 21:21:52 -07:00
disposal.dm
Added ashtrays
2012-03-02 21:56:08 +02:00
scrap.dm
Moving recycling from WorkInProgress to modules, as it isn't wip.
2011-11-28 20:07:44 +00:00
sortingmachinery.dm
Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
2012-02-28 00:11:15 -07:00
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