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2edf2c499faca0a57a172a68fb9c3a5f15f84b71
Polaris/code/modules/projectiles
History
Zuhayr 565e39a28f Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
..
ammunition
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
projectile
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
ammunition.dm
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Fixed notes, oops
2015-12-07 18:31:53 +11:00
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
targeting.dm
Fixes gun aiming, adds logging for aiming and firing, and ballistic weapons should no longer be named 'the three round burst' or such.
2015-11-29 12:44:10 -05:00
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