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31b2ce9cf7e77d4749b60310e8a1680098e9dc95
Polaris/code/game/area
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Mloc 16d50c645d new object-based lighting system
Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-10 20:54:25 +01:00
..
ai_monitored.dm
-Made motion cameras use HasProximity if they aren't area based motion cameras. This will allow people to set up motion cameras that will set off, without having to be in an "AI Monitored" area, such as EVA.
2012-09-05 05:30:56 +00:00
areas.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
asteroid_areas_old.dm
Mapping changes preparation
2015-02-09 18:53:02 +01:00
asteroid_areas.dm
Areas can now set their sound environments. Default is still 2 (room). For now only hallways and asteroid areas have different ones (hallway and stoneroom respectively)
2015-03-23 03:31:22 +03:00
Space Station 13 areas.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
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