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Notable exception is for clothing/under, those will have to be removed once item_state override is implemented.
30 lines
868 B
Plaintext
30 lines
868 B
Plaintext
/obj/item/clothing/gloves/boxing
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name = "boxing gloves"
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desc = "Because you really needed another excuse to punch your crewmates."
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icon_state = "boxing"
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item_state = "boxing"
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/obj/item/clothing/gloves/boxing/attackby(obj/item/weapon/W, mob/user)
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if(istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/weapon/scalpel))
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user << "<span class='notice'>That won't work.</span>" //Nope
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return
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..()
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/obj/item/clothing/gloves/boxing/green
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icon_state = "boxinggreen"
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item_state = "boxinggreen"
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/obj/item/clothing/gloves/boxing/blue
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icon_state = "boxingblue"
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item_state = "boxingblue"
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/obj/item/clothing/gloves/boxing/yellow
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icon_state = "boxingyellow"
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item_state = "boxingyellow"
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/obj/item/clothing/gloves/white
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name = "white gloves"
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desc = "These look pretty fancy."
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icon_state = "latex"
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item_state = "lgloves"
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