Files
Polaris/code/modules/clothing/suits/miscellaneous.dm
PsiOmega c2200109d0 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00

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/*
* Contains:
* Lasertag
* Costume
* Misc
*/
/*
* Lasertag
*/
/obj/item/clothing/suit/bluetag
name = "blue laser tag armour"
desc = "Blue Pride, Station Wide."
icon_state = "bluetag"
item_state = "bluetag"
blood_overlay_type = "armor"
body_parts_covered = UPPER_TORSO
allowed = list (/obj/item/weapon/gun/energy/lasertag/blue)
siemens_coefficient = 3.0
/obj/item/clothing/suit/redtag
name = "red laser tag armour"
desc = "Reputed to go faster."
icon_state = "redtag"
item_state = "redtag"
blood_overlay_type = "armor"
body_parts_covered = UPPER_TORSO
allowed = list (/obj/item/weapon/gun/energy/lasertag/red)
siemens_coefficient = 3.0
/*
* Costume
*/
/obj/item/clothing/suit/pirate
name = "pirate coat"
desc = "Yarr."
icon_state = "pirate"
item_state = "pirate"
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/hgpirate
name = "pirate captain coat"
desc = "Yarr."
icon_state = "hgpirate"
item_state = "hgpirate"
flags_inv = HIDEJUMPSUIT
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
/obj/item/clothing/suit/cyborg_suit
name = "cyborg suit"
desc = "Suit for a cyborg costume."
icon_state = "death"
item_state = "death"
flags = CONDUCT
fire_resist = T0C+5200
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
/obj/item/clothing/suit/greatcoat
name = "great coat"
desc = "A heavy great coat"
icon_state = "nazi"
item_state = "nazi"
/obj/item/clothing/suit/johnny_coat
name = "johnny~~ coat"
desc = "Johnny~~"
icon_state = "johnny"
item_state = "johnny"
/obj/item/clothing/suit/justice
name = "justice suit"
desc = "This pretty much looks ridiculous."
icon_state = "justice"
item_state = "justice"
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|HANDS|LEGS|FEET
/obj/item/clothing/suit/judgerobe
name = "judge's robe"
desc = "This robe commands authority."
icon_state = "judge"
item_state = "judge"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
allowed = list(/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/spacecash)
flags_inv = HIDEJUMPSUIT
/obj/item/clothing/suit/wcoat
name = "waistcoat"
desc = "For some classy, murderous fun."
icon_state = "vest"
item_state = "wcoat"
blood_overlay_type = "armor"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/suit/apron/overalls
name = "coveralls"
desc = "A set of denim overalls."
icon_state = "overalls"
item_state = "overalls"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
/obj/item/clothing/suit/syndicatefake
name = "red space suit replica"
icon_state = "syndicate"
item_state = "space_suit_syndicate"
desc = "A plastic replica of the syndicate space suit, you'll look just like a real murderous syndicate agent in this! This is a toy, it is not made for use in space!"
w_class = 3
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/toy)
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|HANDS|LEGS|FEET
/obj/item/clothing/suit/hastur
name = "Hastur's Robes"
desc = "Robes not meant to be worn by man"
icon_state = "hastur"
item_state = "hastur"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
/obj/item/clothing/suit/imperium_monk
name = "Imperium monk"
desc = "Have YOU killed a xenos today?"
icon_state = "imperium_monk"
item_state = "imperium_monk"
body_parts_covered = HEAD|UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS
flags_inv = HIDESHOES|HIDEJUMPSUIT
/obj/item/clothing/suit/chickensuit
name = "Chicken Suit"
desc = "A suit made long ago by the ancient empire KFC."
icon_state = "chickensuit"
item_state = "chickensuit"
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET
flags_inv = HIDESHOES|HIDEJUMPSUIT
siemens_coefficient = 2.0
/obj/item/clothing/suit/monkeysuit
name = "Monkey Suit"
desc = "A suit that looks like a primate"
icon_state = "monkeysuit"
item_state = "monkeysuit"
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HANDS
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
siemens_coefficient = 2.0
/obj/item/clothing/suit/holidaypriest
name = "Holiday Priest"
desc = "This is a nice holiday my son."
icon_state = "holidaypriest"
item_state = "holidaypriest"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
flags_inv = HIDEJUMPSUIT
/obj/item/clothing/suit/cardborg
name = "cardborg suit"
desc = "An ordinary cardboard box with holes cut in the sides."
icon_state = "cardborg"
item_state = "cardborg"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
flags_inv = HIDEJUMPSUIT
/*
* Misc
*/
/obj/item/clothing/suit/straight_jacket
name = "straight jacket"
desc = "A suit that completely restrains the wearer."
icon_state = "straight_jacket"
item_state = "straight_jacket"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
/obj/item/clothing/suit/ianshirt
name = "worn shirt"
desc = "A worn out, curiously comfortable t-shirt with a picture of Ian. You wouldn't go so far as to say it feels like being hugged when you wear it but it's pretty close. Good for sleeping in."
icon_state = "ianshirt"
item_state = "ianshirt"
body_parts_covered = UPPER_TORSO|ARMS
//pyjamas
//originally intended to be pinstripes >.>
/obj/item/clothing/under/bluepyjamas
name = "blue pyjamas"
desc = "Slightly old-fashioned sleepwear."
icon_state = "blue_pyjamas"
item_state = "blue_pyjamas"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
/obj/item/clothing/under/redpyjamas
name = "red pyjamas"
desc = "Slightly old-fashioned sleepwear."
icon_state = "red_pyjamas"
item_state = "red_pyjamas"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
//coats
/obj/item/clothing/suit/leathercoat
name = "leather coat"
desc = "A long, thick black leather coat."
icon_state = "leathercoat"
item_state = "leathercoat"
/obj/item/clothing/suit/browncoat
name = "brown leather coat"
desc = "A long, brown leather coat."
icon_state = "browncoat"
item_state = "browncoat"
/obj/item/clothing/suit/neocoat
name = "black coat"
desc = "A flowing, black coat."
icon_state = "neocoat"
item_state = "neocoat"
//stripper
/obj/item/clothing/under/stripper
body_parts_covered = 0
/obj/item/clothing/under/stripper/stripper_pink
name = "pink swimsuit"
desc = "A rather skimpy pink swimsuit."
icon_state = "stripper_p_under"
siemens_coefficient = 1
/obj/item/clothing/under/stripper/stripper_green
name = "green swimsuit"
desc = "A rather skimpy green swimsuit."
icon_state = "stripper_g_under"
siemens_coefficient = 1
/obj/item/clothing/suit/stripper/stripper_pink
name = "pink skimpy dress"
desc = "A rather skimpy pink dress."
icon_state = "stripper_p_over"
siemens_coefficient = 1
/obj/item/clothing/suit/stripper/stripper_green
name = "green skimpy dress"
desc = "A rather skimpy green dress."
icon_state = "stripper_g_over"
item_state = "stripper_g"
siemens_coefficient = 1
/obj/item/clothing/under/stripper/mankini
name = "mankini"
desc = "No honest man would wear this abomination"
icon_state = "mankini"
siemens_coefficient = 1
/obj/item/clothing/suit/xenos
name = "xenos suit"
desc = "A suit made out of chitinous alien hide."
icon_state = "xenos"
item_state = "xenos_helm"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
siemens_coefficient = 2.0
//swimsuit
/obj/item/clothing/under/swimsuit/
siemens_coefficient = 1
body_parts_covered = 0
/obj/item/clothing/under/swimsuit/black
name = "black swimsuit"
desc = "An oldfashioned black swimsuit."
icon_state = "swim_black"
siemens_coefficient = 1
/obj/item/clothing/under/swimsuit/blue
name = "blue swimsuit"
desc = "An oldfashioned blue swimsuit."
icon_state = "swim_blue"
siemens_coefficient = 1
/obj/item/clothing/under/swimsuit/purple
name = "purple swimsuit"
desc = "An oldfashioned purple swimsuit."
icon_state = "swim_purp"
siemens_coefficient = 1
/obj/item/clothing/under/swimsuit/green
name = "green swimsuit"
desc = "An oldfashioned green swimsuit."
icon_state = "swim_green"
siemens_coefficient = 1
/obj/item/clothing/under/swimsuit/red
name = "red swimsuit"
desc = "An oldfashioned red swimsuit."
icon_state = "swim_red"
siemens_coefficient = 1
/obj/item/clothing/suit/poncho
name = "poncho"
desc = "A simple, comfortable poncho."
icon_state = "classicponcho"
item_state = "classicponcho"
/obj/item/clothing/suit/poncho/green
name = "green poncho"
desc = "A simple, comfortable cloak without sleeves. This one is green."
icon_state = "greenponcho"
item_state = "greenponcho"
/obj/item/clothing/suit/poncho/red
name = "red poncho"
desc = "A simple, comfortable cloak without sleeves. This one is red."
icon_state = "redponcho"
item_state = "redponcho"
/obj/item/clothing/suit/poncho/purple
name = "purple poncho"
desc = "A simple, comfortable cloak without sleeves. This one is purple."
icon_state = "purpleponcho"
item_state = "purpleponcho"
/obj/item/clothing/suit/poncho/blue
name = "blue poncho"
desc = "A simple, comfortable cloak without sleeves. This one is blue."
icon_state = "blueponcho"
item_state = "blueponcho"
/obj/item/clothing/suit/storage/toggle/bomber
name = "bomber jacket"
desc = "A thick, well-worn WW2 leather bomber jacket."
icon_state = "bomber"
item_state = "bomber"
icon_open = "bomber_open"
icon_closed = "bomber"
body_parts_covered = UPPER_TORSO|ARMS
cold_protection = UPPER_TORSO|ARMS
min_cold_protection_temperature = T0C - 20
siemens_coefficient = 0.7
/obj/item/clothing/suit/storage/leather_jacket
name = "leather jacket"
desc = "A black leather coat."
icon_state = "leather_jacket"
item_state = "leather_jacket"
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/leather_jacket/nanotrasen
desc = "A black leather coat. The letters NT are proudly displayed on the back."
icon_state = "leather_jacket_nt"
//This one has buttons for some reason
/obj/item/clothing/suit/storage/toggle/brown_jacket
name = "leather jacket"
desc = "A brown leather coat."
icon_state = "brown_jacket"
item_state = "brown_jacket"
icon_open = "brown_jacket_open"
icon_closed = "brown_jacket"
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen
desc = "A brown leather coat. The letters NT are proudly displayed on the back."
icon_state = "brown_jacket_nt"
icon_open = "brown_jacket_nt_open"
icon_closed = "brown_jacket_nt"
/obj/item/clothing/suit/storage/toggle/hoodie
name = "grey hoodie"
desc = "A warm, grey sweatshirt."
icon_state = "grey_hoodie"
item_state = "grey_hoodie"
icon_open = "grey_hoodie_open"
icon_closed = "grey_hoodie"
min_cold_protection_temperature = T0C - 20
cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/suit/storage/toggle/hoodie/black
name = "black hoodie"
desc = "A warm, black sweatshirt."
icon_state = "black_hoodie"
item_state = "black_hoodie"
icon_open = "black_hoodie_open"
icon_closed = "black_hoodie"