This website requires JavaScript.
Explore
Help
Sign In
cyberpresidentvanellope
/
Polaris
Watch
1
Star
0
Fork
0
mirror of
https://github.com/PolarisSS13/Polaris.git
synced
2026-08-16 17:56:31 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
3ce4e2ad17eb0c8689a1dbccfc403540d56ef6c7
Polaris
/
code
/
game
/
objects
/
items
/
devices
/
radio
T
History
Spamcat
076f4c9d9a
Figured I should finally commit it, since exams are over now~
...
Radios start off by default. Should decrease the amount of tcomm lag.
2013-06-11 23:09:44 +04:00
..
beacon.dm
…
electropack.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
encryptionkey.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
headset.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
intercom.dm
- Did some very minor optimizations to get_mobs_in_radio_ranges() and set the proc as a background proc.
2013-01-16 07:38:35 +00:00
radio.dm
Figured I should finally commit it, since exams are over now~
2013-06-11 23:09:44 +04:00