Files
Polaris/code/game/objects/items/weapons/storage/belt.dm
Raptor1628 76f4001cc1 Paramedic Job Fixed
Adds Paramedic job as outlined on the forums. Reduces MD access to EVA,
adds some minor EMT clothing stuff, and fixes #8020 and the medgreen
armband while I was piddling around in sprites.
EMT alt title and indent fixed.

Now less broken.

![](http://i.imgur.com/vOSoJy0.png)
2015-02-08 17:23:02 -05:00

152 lines
4.8 KiB
Plaintext

/obj/item/weapon/storage/belt
name = "belt"
desc = "Can hold various things."
icon = 'icons/obj/clothing/belts.dmi'
icon_state = "utilitybelt"
item_state = "utility"
slot_flags = SLOT_BELT
attack_verb = list("whipped", "lashed", "disciplined")
/obj/item/weapon/storage/belt/utility
name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing.
desc = "Can hold various tools."
icon_state = "utilitybelt"
item_state = "utility"
can_hold = list(
//"/obj/item/weapon/combitool",
"/obj/item/weapon/crowbar",
"/obj/item/weapon/screwdriver",
"/obj/item/weapon/weldingtool",
"/obj/item/weapon/wirecutters",
"/obj/item/weapon/wrench",
"/obj/item/device/multitool",
"/obj/item/device/flashlight",
"/obj/item/stack/cable_coil",
"/obj/item/device/t_scanner",
"/obj/item/device/analyzer",
"/obj/item/taperoll/engineering",
"/obj/item/device/robotanalyzer")
/obj/item/weapon/storage/belt/utility/full/New()
..()
new /obj/item/weapon/screwdriver(src)
new /obj/item/weapon/wrench(src)
new /obj/item/weapon/weldingtool(src)
new /obj/item/weapon/crowbar(src)
new /obj/item/weapon/wirecutters(src)
new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
/obj/item/weapon/storage/belt/utility/atmostech/New()
..()
new /obj/item/weapon/screwdriver(src)
new /obj/item/weapon/wrench(src)
new /obj/item/weapon/weldingtool(src)
new /obj/item/weapon/crowbar(src)
new /obj/item/weapon/wirecutters(src)
new /obj/item/device/t_scanner(src)
/obj/item/weapon/storage/belt/medical
name = "medical belt"
desc = "Can hold various medical equipment."
icon_state = "medicalbelt"
item_state = "medical"
can_hold = list(
"/obj/item/device/healthanalyzer",
"/obj/item/weapon/dnainjector",
"/obj/item/weapon/reagent_containers/dropper",
"/obj/item/weapon/reagent_containers/glass/beaker",
"/obj/item/weapon/reagent_containers/glass/bottle",
"/obj/item/weapon/reagent_containers/pill",
"/obj/item/weapon/reagent_containers/syringe",
"/obj/item/weapon/reagent_containers/glass/dispenser",
"/obj/item/weapon/flame/lighter/zippo",
"/obj/item/weapon/storage/fancy/cigarettes",
"/obj/item/weapon/storage/pill_bottle",
"/obj/item/stack/medical",
"/obj/item/device/flashlight/pen",
"/obj/item/clothing/mask/surgical",
"/obj/item/clothing/gloves/latex",
"/obj/item/weapon/reagent_containers/hypospray"
)
/obj/item/weapon/storage/belt/medical/emt
name = "EMT utility belt"
desc = "A sturdy black webbing belt with attached pouches."
icon = 'icons/obj/custom_items.dmi'
icon_state = "emsbelt"
item_state = "emsbelt"
/obj/item/weapon/storage/belt/security
name = "security belt"
desc = "Can hold security gear like handcuffs and flashes."
icon_state = "securitybelt"
item_state = "security"//Could likely use a better one.
storage_slots = 7
max_w_class = 3
max_combined_w_class = 21
can_hold = list(
"/obj/item/weapon/grenade",
"/obj/item/weapon/reagent_containers/spray/pepper",
"/obj/item/weapon/handcuffs",
"/obj/item/device/flash",
"/obj/item/clothing/glasses",
"/obj/item/ammo_casing/shotgun",
"/obj/item/ammo_magazine",
"/obj/item/weapon/reagent_containers/food/snacks/donut/normal",
"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly",
"/obj/item/weapon/melee/baton",
"/obj/item/weapon/gun/energy/taser",
"/obj/item/weapon/flame/lighter/zippo",
"/obj/item/weapon/cigpacket",
"/obj/item/clothing/glasses/hud/security",
"/obj/item/device/flashlight",
"/obj/item/device/pda",
"/obj/item/device/radio/headset",
"/obj/item/weapon/melee",
"/obj/item/taperoll/police"
)
/obj/item/weapon/storage/belt/soulstone
name = "soul stone belt"
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
icon_state = "soulstonebelt"
item_state = "soulstonebelt"
storage_slots = 6
can_hold = list(
"/obj/item/device/soulstone"
)
/obj/item/weapon/storage/belt/soulstone/full/New()
..()
new /obj/item/device/soulstone(src)
new /obj/item/device/soulstone(src)
new /obj/item/device/soulstone(src)
new /obj/item/device/soulstone(src)
new /obj/item/device/soulstone(src)
new /obj/item/device/soulstone(src)
/obj/item/weapon/storage/belt/champion
name = "championship belt"
desc = "Proves to the world that you are the strongest!"
icon_state = "championbelt"
item_state = "champion"
storage_slots = 1
can_hold = list(
"/obj/item/clothing/mask/luchador"
)
/obj/item/weapon/storage/belt/security/tactical
name = "combat belt"
desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
icon_state = "swatbelt"
item_state = "swatbelt"
storage_slots = 9
max_w_class = 3
max_combined_w_class = 21