mirror of
https://github.com/PolarisSS13/Polaris.git
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Adds Paramedic job as outlined on the forums. Reduces MD access to EVA, adds some minor EMT clothing stuff, and fixes #8020 and the medgreen armband while I was piddling around in sprites. EMT alt title and indent fixed. Now less broken. 
152 lines
4.8 KiB
Plaintext
152 lines
4.8 KiB
Plaintext
/obj/item/weapon/storage/belt
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name = "belt"
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desc = "Can hold various things."
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icon = 'icons/obj/clothing/belts.dmi'
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icon_state = "utilitybelt"
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item_state = "utility"
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed", "disciplined")
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/obj/item/weapon/storage/belt/utility
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name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing.
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desc = "Can hold various tools."
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icon_state = "utilitybelt"
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item_state = "utility"
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can_hold = list(
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//"/obj/item/weapon/combitool",
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"/obj/item/weapon/crowbar",
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"/obj/item/weapon/screwdriver",
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"/obj/item/weapon/weldingtool",
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"/obj/item/weapon/wirecutters",
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"/obj/item/weapon/wrench",
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"/obj/item/device/multitool",
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"/obj/item/device/flashlight",
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"/obj/item/stack/cable_coil",
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"/obj/item/device/t_scanner",
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"/obj/item/device/analyzer",
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"/obj/item/taperoll/engineering",
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"/obj/item/device/robotanalyzer")
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/obj/item/weapon/storage/belt/utility/full/New()
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..()
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new /obj/item/weapon/screwdriver(src)
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new /obj/item/weapon/wrench(src)
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new /obj/item/weapon/weldingtool(src)
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new /obj/item/weapon/crowbar(src)
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new /obj/item/weapon/wirecutters(src)
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new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
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/obj/item/weapon/storage/belt/utility/atmostech/New()
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..()
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new /obj/item/weapon/screwdriver(src)
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new /obj/item/weapon/wrench(src)
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new /obj/item/weapon/weldingtool(src)
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new /obj/item/weapon/crowbar(src)
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new /obj/item/weapon/wirecutters(src)
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new /obj/item/device/t_scanner(src)
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/obj/item/weapon/storage/belt/medical
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name = "medical belt"
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desc = "Can hold various medical equipment."
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icon_state = "medicalbelt"
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item_state = "medical"
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can_hold = list(
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"/obj/item/device/healthanalyzer",
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"/obj/item/weapon/dnainjector",
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"/obj/item/weapon/reagent_containers/dropper",
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"/obj/item/weapon/reagent_containers/glass/beaker",
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"/obj/item/weapon/reagent_containers/glass/bottle",
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"/obj/item/weapon/reagent_containers/pill",
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"/obj/item/weapon/reagent_containers/syringe",
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"/obj/item/weapon/reagent_containers/glass/dispenser",
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"/obj/item/weapon/flame/lighter/zippo",
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"/obj/item/weapon/storage/fancy/cigarettes",
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"/obj/item/weapon/storage/pill_bottle",
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"/obj/item/stack/medical",
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"/obj/item/device/flashlight/pen",
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"/obj/item/clothing/mask/surgical",
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"/obj/item/clothing/gloves/latex",
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"/obj/item/weapon/reagent_containers/hypospray"
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)
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/obj/item/weapon/storage/belt/medical/emt
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name = "EMT utility belt"
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desc = "A sturdy black webbing belt with attached pouches."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "emsbelt"
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item_state = "emsbelt"
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/obj/item/weapon/storage/belt/security
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name = "security belt"
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desc = "Can hold security gear like handcuffs and flashes."
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icon_state = "securitybelt"
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item_state = "security"//Could likely use a better one.
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storage_slots = 7
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max_w_class = 3
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max_combined_w_class = 21
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can_hold = list(
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"/obj/item/weapon/grenade",
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"/obj/item/weapon/reagent_containers/spray/pepper",
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"/obj/item/weapon/handcuffs",
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"/obj/item/device/flash",
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"/obj/item/clothing/glasses",
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"/obj/item/ammo_casing/shotgun",
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"/obj/item/ammo_magazine",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/normal",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly",
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"/obj/item/weapon/melee/baton",
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"/obj/item/weapon/gun/energy/taser",
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"/obj/item/weapon/flame/lighter/zippo",
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"/obj/item/weapon/cigpacket",
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"/obj/item/clothing/glasses/hud/security",
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"/obj/item/device/flashlight",
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"/obj/item/device/pda",
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"/obj/item/device/radio/headset",
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"/obj/item/weapon/melee",
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"/obj/item/taperoll/police"
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)
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/obj/item/weapon/storage/belt/soulstone
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name = "soul stone belt"
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desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
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icon_state = "soulstonebelt"
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item_state = "soulstonebelt"
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storage_slots = 6
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can_hold = list(
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"/obj/item/device/soulstone"
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)
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/obj/item/weapon/storage/belt/soulstone/full/New()
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..()
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new /obj/item/device/soulstone(src)
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new /obj/item/device/soulstone(src)
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new /obj/item/device/soulstone(src)
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new /obj/item/device/soulstone(src)
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new /obj/item/device/soulstone(src)
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new /obj/item/device/soulstone(src)
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/obj/item/weapon/storage/belt/champion
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name = "championship belt"
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desc = "Proves to the world that you are the strongest!"
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icon_state = "championbelt"
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item_state = "champion"
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storage_slots = 1
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can_hold = list(
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"/obj/item/clothing/mask/luchador"
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)
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/obj/item/weapon/storage/belt/security/tactical
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name = "combat belt"
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desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
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icon_state = "swatbelt"
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item_state = "swatbelt"
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storage_slots = 9
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max_w_class = 3
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max_combined_w_class = 21
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