Files
Polaris/code/game/gamemodes/technomancer/spell_objs_helpers.dm
2016-07-08 20:38:34 -04:00

26 lines
870 B
Plaintext

//Returns 1 if the turf is dense, or if there's dense objects on it, unless told to ignore them.
/turf/proc/check_density(var/ignore_objs = 0)
if(density)
return 1
if(!ignore_objs)
for(var/atom/movable/stuff in contents)
if(stuff.density)
return 1
return 0
// Used to distinguish friend from foe.
/obj/item/weapon/spell/proc/is_ally(var/mob/living/L)
if(L == owner) // The best ally is ourselves.
return 1
if(L.mind && technomancers.is_antagonist(L.mind)) // This should be done better since we might want opposing technomancers later.
return 1
if(istype(L, /mob/living/simple_animal/hostile)) // Mind controlled simple mobs count as allies too.
var/mob/living/simple_animal/SA = L
if(owner in SA.friends)
return 1
return 0
/obj/item/weapon/spell/proc/allowed_to_teleport()
if(owner && owner.z in config.admin_levels)
return 0
return 1