mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-30 20:13:53 +00:00
Removes a very large amount of world loops. Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically. Cleans up some commented out code.
56 lines
1.3 KiB
Plaintext
56 lines
1.3 KiB
Plaintext
GLOBAL_LIST_BOILERPLATE(all_portals, /obj/effect/portal)
|
|
|
|
/obj/effect/portal
|
|
name = "portal"
|
|
desc = "Looks unstable. Best to test it with the clown."
|
|
icon = 'icons/obj/stationobjs.dmi'
|
|
icon_state = "portal"
|
|
density = 1
|
|
unacidable = 1//Can't destroy energy portals.
|
|
var/failchance = 5
|
|
var/obj/item/target = null
|
|
var/creator = null
|
|
anchored = 1.0
|
|
|
|
/obj/effect/portal/Bumped(mob/M as mob|obj)
|
|
spawn(0)
|
|
src.teleport(M)
|
|
return
|
|
return
|
|
|
|
/obj/effect/portal/Crossed(AM as mob|obj)
|
|
spawn(0)
|
|
src.teleport(AM)
|
|
return
|
|
return
|
|
|
|
/obj/effect/portal/attack_hand(mob/user as mob)
|
|
spawn(0)
|
|
src.teleport(user)
|
|
return
|
|
return
|
|
|
|
/obj/effect/portal/New()
|
|
spawn(300)
|
|
qdel(src)
|
|
return
|
|
return
|
|
|
|
/obj/effect/portal/proc/teleport(atom/movable/M as mob|obj)
|
|
if(istype(M, /obj/effect)) //sparks don't teleport
|
|
return
|
|
if (M.anchored&&istype(M, /obj/mecha))
|
|
return
|
|
if (icon_state == "portal1")
|
|
return
|
|
if (!( target ))
|
|
qdel(src)
|
|
return
|
|
if (istype(M, /atom/movable))
|
|
if(prob(failchance)) //oh dear a problem, put em in deep space
|
|
src.icon_state = "portal1"
|
|
do_teleport(M, locate(rand(5, world.maxx - 5), rand(5, world.maxy -5), 3), 0)
|
|
else
|
|
do_teleport(M, target, 1) ///You will appear adjacent to the beacon
|
|
|