mirror of
https://github.com/PolarisSS13/Polaris.git
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- Utility uniforms can now roll up sleeves - SAR, Shaft Miner, Explorer can now select webbings in the loadout.
280 lines
11 KiB
Plaintext
280 lines
11 KiB
Plaintext
//SolGov Uniforms
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//PT
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/obj/item/clothing/under/pt
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name = "pt uniform"
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desc = "Shorts! Shirt! Miami! Sexy!"
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icon_state = "miami"
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worn_state = "miami"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.9
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/under/pt/sifguard
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name = "\improper SifGuard pt uniform"
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desc = "A baggy shirt bearing the seal of the Sif Defense Force and some dorky looking blue shorts."
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icon_state = "expeditionpt"
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worn_state = "expeditionpt"
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/obj/item/clothing/under/pt/fleet
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name = "fleet pt uniform"
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desc = "A pair of black shorts and two tank tops, seems impractical. Looks good though."
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icon_state = "fleetpt"
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worn_state = "fleetpt"
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/obj/item/clothing/under/pt/marine
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name = "marine pt uniform"
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desc = "Does NOT leave much to the imagination."
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icon_state = "marinept"
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worn_state = "marinept"
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//Utility
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//These are just colored
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/obj/item/clothing/under/utility
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name = "utility uniform"
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desc = "A comfortable turtleneck and black utility trousers."
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icon_state = "blackutility"
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worn_state = "blackutility"
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rolled_sleeves = 0
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.9
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/obj/item/clothing/under/utility/blue
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name = "utility uniform"
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desc = "A comfortable blue utility jumpsuit."
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icon_state = "navyutility"
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worn_state = "navyutility"
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/obj/item/clothing/under/utility/grey
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name = "utility uniform"
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desc = "A comfortable grey utility jumpsuit."
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icon_state = "greyutility"
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worn_state = "greyutility"
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//Here's the real ones
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/obj/item/clothing/under/utility/sifguard
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name = "\improper SifGuard uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim."
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icon_state = "blackutility_crew"
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worn_state = "blackutility_crew"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 10)
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/obj/item/clothing/under/utility/sifguard/medical
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name = "\improper SifGuard medical uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and blue blazes."
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icon_state = "blackutility_med"
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worn_state = "blackutility_med"
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/obj/item/clothing/under/utility/sifguard/medical/command
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name = "\improper SifGuard medical command uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and blue blazes."
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icon_state = "blackutility_medcom"
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worn_state = "blackutility_medcom"
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/obj/item/clothing/under/utility/sifguard/engineering
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name = "\improper SifGuard engineering uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and organge blazes."
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icon_state = "blackutility_eng"
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worn_state = "blackutility_eng"
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/obj/item/clothing/under/utility/sifguard/engineering/command
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name = "\improper SifGuard engineering command uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and organge blazes."
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icon_state = "blackutility_engcom"
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worn_state = "blackutility_engcom"
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/obj/item/clothing/under/utility/sifguard/supply
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name = "\improper SifGuard supply uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and brown blazes."
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icon_state = "blackutility_sup"
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worn_state = "blackutility_sup"
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/obj/item/clothing/under/utility/sifguard/security
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name = "\improper SifGuard security uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and red blazes."
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icon_state = "blackutility_sec"
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worn_state = "blackutility_sec"
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/obj/item/clothing/under/utility/sifguard/security/command
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name = "\improper SifGuard security command uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and red blazes."
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icon_state = "blackutility_seccom"
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worn_state = "blackutility_seccom"
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/obj/item/clothing/under/utility/sifguard/command
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name = "\improper SifGuard command uniform"
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desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and gold blazes."
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icon_state = "blackutility_com"
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worn_state = "blackutility_com"
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/obj/item/clothing/under/utility/fleet
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name = "fleet coveralls"
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desc = "The utility uniform of the SCG Fleet, made from an insulated material."
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icon_state = "navyutility"
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worn_state = "navyutility"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.7
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/obj/item/clothing/under/utility/fleet/medical
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name = "fleet medical coveralls"
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desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has blue cuffs."
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icon_state = "navyutility_med"
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worn_state = "navyutility_med"
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/obj/item/clothing/under/utility/fleet/engineering
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name = "fleet engineering coveralls"
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desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has orange cuffs."
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icon_state = "navyutility_eng"
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worn_state = "navyutility_eng"
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/obj/item/clothing/under/utility/fleet/supply
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name = "fleet supply coveralls"
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desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has brown cuffs."
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icon_state = "navyutility_sup"
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worn_state = "navyutility_sup"
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/obj/item/clothing/under/utility/fleet/security
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name = "fleet security coveralls"
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desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has red cuffs."
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icon_state = "navyutility_sec"
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worn_state = "navyutility_sec"
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/obj/item/clothing/under/utility/fleet/command
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name = "fleet command coveralls"
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desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has gold cuffs."
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icon_state = "navyutility_com"
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worn_state = "navyutility_com"
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/obj/item/clothing/under/utility/marine
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name = "marine fatigues"
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desc = "The utility uniform of the SCG Marine Corps, made from durable material."
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icon_state = "greyutility"
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worn_state = "greyutility"
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armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/utility/marine/green
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name = "green fatigues"
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desc = "A green version of the SCG marine utility uniform, made from durable material."
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icon_state = "greenutility"
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worn_state = "greenutility"
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/obj/item/clothing/under/utility/marine/tan
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name = "tan fatigues"
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desc = "A tan version of the SCG marine utility uniform, made from durable material."
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icon_state = "tanutility"
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worn_state = "tanutility"
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/obj/item/clothing/under/utility/marine/medical
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name = "marine medical fatigues"
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desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has blue markings."
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icon_state = "greyutility_med"
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worn_state = "greyutility_med"
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/obj/item/clothing/under/utility/marine/engineering
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name = "marine engineering fatigues"
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desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has orange markings."
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icon_state = "greyutility_eng"
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worn_state = "greyutility_eng"
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/obj/item/clothing/under/utility/marine/supply
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name = "marine supply fatigues"
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desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has brown markings."
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icon_state = "greyutility_sup"
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worn_state = "greyutility_sup"
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/obj/item/clothing/under/utility/marine/security
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name = "marine security fatigues"
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desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has red markings."
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icon_state = "greyutility_sec"
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worn_state = "greyutility_sec"
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/obj/item/clothing/under/utility/marine/command
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name = "marine command coveralls"
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desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has gold markings."
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icon_state = "greyutility_com"
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worn_state = "greyutility_com"
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//Service
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/obj/item/clothing/under/service
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name = "service uniform"
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desc = "A service uniform of some kind."
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icon_state = "whiteservice"
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worn_state = "whiteservice"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.9
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/obj/item/clothing/under/service/fleet
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name = "fleet service uniform"
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desc = "The service uniform of the SCG Fleet, made from immaculate white fabric."
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icon_state = "whiteservice"
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worn_state = "whiteservice"
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/obj/item/clothing/under/service/marine
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name = "marine service uniform"
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desc = "The service uniform of the SCG Marine Corps. Slimming."
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icon_state = "greenservice"
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worn_state = "greenservice"
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/obj/item/clothing/under/service/marine/command
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name = "marine command service uniform"
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desc = "The service uniform of the SCG Marine Corps. Slimming and stylish."
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icon_state = "greenservice_com"
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worn_state = "greenservice_com"
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//Dress
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/obj/item/clothing/under/mildress
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name = "dress uniform"
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desc = "A dress uniform of some kind."
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icon_state = "greydress"
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worn_state = "greydress"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.9
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/obj/item/clothing/under/mildress/sifguard
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name = "\improper SifGuard dress uniform"
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desc = "The dress uniform of the Sif Defense Force in silver trim."
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icon_state = "greydress"
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worn_state = "greydress"
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/obj/item/clothing/under/mildress/sifguard/command
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name = "\improper SifGuard command dress uniform"
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desc = "The dress uniform of the Sif Defense Force in gold trim."
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icon_state = "greydress_com"
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worn_state = "greydress_com"
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/obj/item/clothing/under/mildress/marine
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name = "marine dress uniform"
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desc = "The dress uniform of the SCG Marine Corps, class given form."
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icon_state = "blackdress"
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worn_state = "blackdress"
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/obj/item/clothing/under/mildress/marine/command
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name = "marine command dress uniform"
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desc = "The dress uniform of the SCG Marine Corps, even classier in gold."
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icon_state = "blackdress_com"
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worn_state = "blackdress_com"
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//Misc
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/obj/item/clothing/under/hazard
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name = "hazard jumpsuit"
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desc = "A high visibility jumpsuit made from heat and radiation resistant materials."
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icon_state = "hazard"
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worn_state = "hazard"
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siemens_coefficient = 0.8
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 20, bio = 0, rad = 20)
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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/obj/item/clothing/under/sterile
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name = "sterile jumpsuit"
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desc = "A sterile white jumpsuit with medical markings. Protects against all manner of biohazards."
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icon_state = "sterile"
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worn_state = "sterile"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 30, rad = 0)
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