Files
Polaris/code/modules/clothing/under/solgov.dm
Woodratt 060e1aed18 Clothing adjustments and fix
- Utility uniforms can now roll up sleeves
- SAR, Shaft Miner, Explorer can now select webbings in the loadout.
2018-02-09 15:21:15 -08:00

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//SolGov Uniforms
//PT
/obj/item/clothing/under/pt
name = "pt uniform"
desc = "Shorts! Shirt! Miami! Sexy!"
icon_state = "miami"
worn_state = "miami"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/under/pt/sifguard
name = "\improper SifGuard pt uniform"
desc = "A baggy shirt bearing the seal of the Sif Defense Force and some dorky looking blue shorts."
icon_state = "expeditionpt"
worn_state = "expeditionpt"
/obj/item/clothing/under/pt/fleet
name = "fleet pt uniform"
desc = "A pair of black shorts and two tank tops, seems impractical. Looks good though."
icon_state = "fleetpt"
worn_state = "fleetpt"
/obj/item/clothing/under/pt/marine
name = "marine pt uniform"
desc = "Does NOT leave much to the imagination."
icon_state = "marinept"
worn_state = "marinept"
//Utility
//These are just colored
/obj/item/clothing/under/utility
name = "utility uniform"
desc = "A comfortable turtleneck and black utility trousers."
icon_state = "blackutility"
worn_state = "blackutility"
rolled_sleeves = 0
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
/obj/item/clothing/under/utility/blue
name = "utility uniform"
desc = "A comfortable blue utility jumpsuit."
icon_state = "navyutility"
worn_state = "navyutility"
/obj/item/clothing/under/utility/grey
name = "utility uniform"
desc = "A comfortable grey utility jumpsuit."
icon_state = "greyutility"
worn_state = "greyutility"
//Here's the real ones
/obj/item/clothing/under/utility/sifguard
name = "\improper SifGuard uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim."
icon_state = "blackutility_crew"
worn_state = "blackutility_crew"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 10)
/obj/item/clothing/under/utility/sifguard/medical
name = "\improper SifGuard medical uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and blue blazes."
icon_state = "blackutility_med"
worn_state = "blackutility_med"
/obj/item/clothing/under/utility/sifguard/medical/command
name = "\improper SifGuard medical command uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and blue blazes."
icon_state = "blackutility_medcom"
worn_state = "blackutility_medcom"
/obj/item/clothing/under/utility/sifguard/engineering
name = "\improper SifGuard engineering uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and organge blazes."
icon_state = "blackutility_eng"
worn_state = "blackutility_eng"
/obj/item/clothing/under/utility/sifguard/engineering/command
name = "\improper SifGuard engineering command uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and organge blazes."
icon_state = "blackutility_engcom"
worn_state = "blackutility_engcom"
/obj/item/clothing/under/utility/sifguard/supply
name = "\improper SifGuard supply uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and brown blazes."
icon_state = "blackutility_sup"
worn_state = "blackutility_sup"
/obj/item/clothing/under/utility/sifguard/security
name = "\improper SifGuard security uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has silver trim and red blazes."
icon_state = "blackutility_sec"
worn_state = "blackutility_sec"
/obj/item/clothing/under/utility/sifguard/security/command
name = "\improper SifGuard security command uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and red blazes."
icon_state = "blackutility_seccom"
worn_state = "blackutility_seccom"
/obj/item/clothing/under/utility/sifguard/command
name = "\improper SifGuard command uniform"
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim and gold blazes."
icon_state = "blackutility_com"
worn_state = "blackutility_com"
/obj/item/clothing/under/utility/fleet
name = "fleet coveralls"
desc = "The utility uniform of the SCG Fleet, made from an insulated material."
icon_state = "navyutility"
worn_state = "navyutility"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.7
/obj/item/clothing/under/utility/fleet/medical
name = "fleet medical coveralls"
desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has blue cuffs."
icon_state = "navyutility_med"
worn_state = "navyutility_med"
/obj/item/clothing/under/utility/fleet/engineering
name = "fleet engineering coveralls"
desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has orange cuffs."
icon_state = "navyutility_eng"
worn_state = "navyutility_eng"
/obj/item/clothing/under/utility/fleet/supply
name = "fleet supply coveralls"
desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has brown cuffs."
icon_state = "navyutility_sup"
worn_state = "navyutility_sup"
/obj/item/clothing/under/utility/fleet/security
name = "fleet security coveralls"
desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has red cuffs."
icon_state = "navyutility_sec"
worn_state = "navyutility_sec"
/obj/item/clothing/under/utility/fleet/command
name = "fleet command coveralls"
desc = "The utility uniform of the SCG Fleet, made from an insulated material. This one has gold cuffs."
icon_state = "navyutility_com"
worn_state = "navyutility_com"
/obj/item/clothing/under/utility/marine
name = "marine fatigues"
desc = "The utility uniform of the SCG Marine Corps, made from durable material."
icon_state = "greyutility"
worn_state = "greyutility"
armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/under/utility/marine/green
name = "green fatigues"
desc = "A green version of the SCG marine utility uniform, made from durable material."
icon_state = "greenutility"
worn_state = "greenutility"
/obj/item/clothing/under/utility/marine/tan
name = "tan fatigues"
desc = "A tan version of the SCG marine utility uniform, made from durable material."
icon_state = "tanutility"
worn_state = "tanutility"
/obj/item/clothing/under/utility/marine/medical
name = "marine medical fatigues"
desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has blue markings."
icon_state = "greyutility_med"
worn_state = "greyutility_med"
/obj/item/clothing/under/utility/marine/engineering
name = "marine engineering fatigues"
desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has orange markings."
icon_state = "greyutility_eng"
worn_state = "greyutility_eng"
/obj/item/clothing/under/utility/marine/supply
name = "marine supply fatigues"
desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has brown markings."
icon_state = "greyutility_sup"
worn_state = "greyutility_sup"
/obj/item/clothing/under/utility/marine/security
name = "marine security fatigues"
desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has red markings."
icon_state = "greyutility_sec"
worn_state = "greyutility_sec"
/obj/item/clothing/under/utility/marine/command
name = "marine command coveralls"
desc = "The utility uniform of the SCG Marine Corps, made from durable material. This one has gold markings."
icon_state = "greyutility_com"
worn_state = "greyutility_com"
//Service
/obj/item/clothing/under/service
name = "service uniform"
desc = "A service uniform of some kind."
icon_state = "whiteservice"
worn_state = "whiteservice"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
/obj/item/clothing/under/service/fleet
name = "fleet service uniform"
desc = "The service uniform of the SCG Fleet, made from immaculate white fabric."
icon_state = "whiteservice"
worn_state = "whiteservice"
/obj/item/clothing/under/service/marine
name = "marine service uniform"
desc = "The service uniform of the SCG Marine Corps. Slimming."
icon_state = "greenservice"
worn_state = "greenservice"
/obj/item/clothing/under/service/marine/command
name = "marine command service uniform"
desc = "The service uniform of the SCG Marine Corps. Slimming and stylish."
icon_state = "greenservice_com"
worn_state = "greenservice_com"
//Dress
/obj/item/clothing/under/mildress
name = "dress uniform"
desc = "A dress uniform of some kind."
icon_state = "greydress"
worn_state = "greydress"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
/obj/item/clothing/under/mildress/sifguard
name = "\improper SifGuard dress uniform"
desc = "The dress uniform of the Sif Defense Force in silver trim."
icon_state = "greydress"
worn_state = "greydress"
/obj/item/clothing/under/mildress/sifguard/command
name = "\improper SifGuard command dress uniform"
desc = "The dress uniform of the Sif Defense Force in gold trim."
icon_state = "greydress_com"
worn_state = "greydress_com"
/obj/item/clothing/under/mildress/marine
name = "marine dress uniform"
desc = "The dress uniform of the SCG Marine Corps, class given form."
icon_state = "blackdress"
worn_state = "blackdress"
/obj/item/clothing/under/mildress/marine/command
name = "marine command dress uniform"
desc = "The dress uniform of the SCG Marine Corps, even classier in gold."
icon_state = "blackdress_com"
worn_state = "blackdress_com"
//Misc
/obj/item/clothing/under/hazard
name = "hazard jumpsuit"
desc = "A high visibility jumpsuit made from heat and radiation resistant materials."
icon_state = "hazard"
worn_state = "hazard"
siemens_coefficient = 0.8
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 20, bio = 0, rad = 20)
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
/obj/item/clothing/under/sterile
name = "sterile jumpsuit"
desc = "A sterile white jumpsuit with medical markings. Protects against all manner of biohazards."
icon_state = "sterile"
worn_state = "sterile"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 30, rad = 0)