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Instead, the spellbook simply starts with an extra use. This will save you the trouble of re-memorizing if you do not want to take ethereal jaunt. Put an Ion Rifle on the nuke ops shuttle which will hopefully help with nuke teams getting routinely destroyed by sec borgs. Fixed a wizard spawn message which referred to a no longer existing item (it mentioned "two" artifacts in your pockets,though you no longer spawn with a scrying gem) Added Magus Helm sprites/object, which as of now does not spawn and is just an alternative wizard hat (counts for spell requirements). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2743 316c924e-a436-60f5-8080-3fe189b3f50e
355 lines
17 KiB
Plaintext
355 lines
17 KiB
Plaintext
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//SPELL BOOK PROCS
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/obj/item/weapon/spellbook/attack_self(mob/user as mob)
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user.machine = src
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var/dat
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if (src.temp)
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dat = "[src.temp]<BR><BR><A href='byond://?src=\ref[src];temp=1'>Clear</A>"
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else
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dat = "<B>The Book of Spells:</B><BR>"
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dat += "Spells left to memorize: [src.uses]<BR>"
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dat += "<HR>"
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dat += "<B>Memorize which spell:</B><BR>"
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dat += "<I>The number after the spell name is the cooldown time.</I><BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=1'>Magic Missile</A> (10)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=2'>Fireball</A> (20)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=3'>Disintegrate</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=4'>Disable Technology</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=5'>Smoke</A> (10)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=6'>Blind</A> (30)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=7'>Mind Transfer</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=8'>Forcewall</A> (10)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=9'>Blink</A> (2)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=10'>Teleport</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=11'>Mutate</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=12'>Ethereal Jaunt</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=13'>Knock</A> (10)<BR>"
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dat += "<HR>"
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dat += "<B>Artefacts:</B><BR>"
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dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of spells.<BR>"
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dat += "<HR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=14'>Staff of Change</A><BR>"
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dat += "<HR>"
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dat += "<A href='byond://?src=\ref[src];spell_choice=15'>Re-memorize Spells</A><BR>"
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user << browse(dat, "window=radio")
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onclose(user, "radio")
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return
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/obj/item/weapon/spellbook/Topic(href, href_list)
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..()
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if (usr.stat || usr.restrained())
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return
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var/mob/living/carbon/human/H = usr
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if (!( istype(H, /mob/living/carbon/human)))
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return 1
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if ((usr.contents.Find(src) || (in_range(src,usr) && istype(src.loc, /turf))))
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usr.machine = src
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if(href_list["spell_choice"])
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if(src.uses >= 1 && href_list["spell_choice"] != 14)
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src.uses--
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if(spell_type == "verb")
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switch(href_list["spell_choice"])
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if ("1")
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usr.verbs += /client/proc/magicmissile
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usr.mind.special_verbs += /client/proc/magicmissile
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src.temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage."
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if ("2")
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usr.verbs += /client/proc/fireball
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usr.mind.special_verbs += /client/proc/fireball
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src.temp = "This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you."
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if ("3")
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usr.verbs += /mob/proc/kill
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usr.mind.special_verbs += /mob/proc/kill
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src.temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown."
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if ("4")
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usr.verbs += /mob/proc/tech
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usr.mind.special_verbs += /mob/proc/tech
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src.temp = "This spell disables all weapons, cameras and most other technology in range."
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if ("5")
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usr.verbs += /client/proc/smokecloud
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usr.mind.special_verbs += /client/proc/smokecloud
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src.temp = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
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if ("6")
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usr.verbs += /client/proc/blind
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usr.mind.special_verbs += /client/proc/blind
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src.temp = "This spell temporarly blinds a single person and does not require wizard garb."
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if ("7")
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usr.verbs += /mob/proc/swap
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src.temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process."
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if ("8")
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usr.verbs += /client/proc/forcewall
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usr.mind.special_verbs += /client/proc/forcewall
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src.temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb."
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if ("9")
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usr.verbs += /client/proc/blink
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usr.mind.special_verbs += /client/proc/blink
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src.temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience."
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if ("10")
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usr.verbs += /mob/proc/teleport
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usr.mind.special_verbs += /mob/proc/teleport
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src.temp = "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable."
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if ("11")
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usr.verbs += /client/proc/mutate
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usr.mind.special_verbs += /client/proc/mutate
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src.temp = "This spell causes you to turn into a hulk and gain laser vision for a short while."
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if ("12")
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usr.verbs += /client/proc/jaunt
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usr.mind.special_verbs += /client/proc/jaunt
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src.temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
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if ("13")
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usr.verbs += /client/proc/knock
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usr.mind.special_verbs += /client/proc/knock
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src.temp = "This spell opens nearby doors and does not require wizard garb."
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if ("14")
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new /obj/item/weapon/gun/energy/staff(get_turf(usr))
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src.temp = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
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src.max_uses--
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else if(spell_type == "object")
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var/list/available_spells = list("Magic Missile","Fireball","Disintegrate","Disable Tech","Smoke","Blind","Mind Transfer","Forcewall","Blink","Teleport","Mutate","Ethereal Jaunt","Knock")
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var/already_knows = 0
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for(var/obj/effect/proc_holder/spell/aspell in usr.spell_list)
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if(available_spells[text2num(href_list["spell_choice"])] == aspell.name)
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already_knows = 1
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src.temp = "You already know that spell."
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src.uses++
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break
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if(!already_knows)
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switch(href_list["spell_choice"])
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if ("1")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(usr)
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src.temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage."
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if ("2")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/projectile/fireball(usr)
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src.temp = "This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you."
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if ("3")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate(usr)
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src.temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown."
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if ("4")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech(usr)
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src.temp = "This spell disables all weapons, cameras and most other technology in range."
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if ("5")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/smoke(usr)
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src.temp = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
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if ("6")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/trigger/blind(usr)
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src.temp = "This spell temporarly blinds a single person and does not require wizard garb."
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if ("7")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/mind_transfer(usr)
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src.temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process."
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if ("8")
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usr.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall(usr)
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src.temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb."
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if ("9")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(usr)
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src.temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience."
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if ("10")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(usr)
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src.temp = "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable."
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if ("11")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/genetic/mutate(usr)
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src.temp = "This spell causes you to turn into a hulk and gain telekinesis for a short while."
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if ("12")
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usr.spell_list += new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(usr)
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src.temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
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if ("13")
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usr.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/knock(usr)
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src.temp = "This spell opens nearby doors and does not require wizard garb."
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if ("14")
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new /obj/item/weapon/gun/energy/staff(get_turf(usr))
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src.temp = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
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src.max_uses--
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if (href_list["spell_choice"] == "15")
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var/area/wizard_station/A = locate()
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if(usr in A.contents)
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src.uses = src.max_uses
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usr.spellremove(usr,spell_type)
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src.temp = "All spells have been removed. You may now memorize a new set of spells."
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else
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src.temp = "You may only re-memorize spells whilst located inside the wizard sanctuary."
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else
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if (href_list["temp"])
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src.temp = null
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if (istype(src.loc, /mob))
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attack_self(src.loc)
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else
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for(var/mob/M in viewers(1, src))
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if (M.client)
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src.attack_self(M)
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return
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//SWF UPLINK PROCS
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/obj/item/weapon/SWF_uplink/attack_self(mob/user as mob)
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user.machine = src
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var/dat
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if (src.selfdestruct)
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dat = "Self Destructing..."
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else
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if (src.temp)
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dat = "[src.temp]<BR><BR><A href='byond://?src=\ref[src];temp=1'>Clear</A>"
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else
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dat = "<B>Syndicate Uplink Console:</B><BR>"
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dat += "Tele-Crystals left: [src.uses]<BR>"
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dat += "<HR>"
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dat += "<B>Request item:</B><BR>"
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dat += "<I>Each item costs 1 telecrystal. The number afterwards is the cooldown time.</I><BR>"
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dat += "<A href='byond://?src=\ref[src];spell_magicmissile=1'>Magic Missile</A> (10)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_fireball=1'>Fireball</A> (10)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_disintegrate=1'>Disintegrate</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_emp=1'>Disable Technology</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_smoke=1'>Smoke</A> (10)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_blind=1'>Blind</A> (30)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_swap=1'>Mind Transfer</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_forcewall=1'>Forcewall</A> (10)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_blink=1'>Blink</A> (2)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_teleport=1'>Teleport</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_mutate=1'>Mutate</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_jaunt=1'>Ethereal Jaunt</A> (60)<BR>"
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dat += "<A href='byond://?src=\ref[src];spell_knock=1'>Knock</A> (10)<BR>"
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dat += "<HR>"
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if (src.origradio)
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dat += "<A href='byond://?src=\ref[src];lock=1'>Lock</A><BR>"
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dat += "<HR>"
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dat += "<A href='byond://?src=\ref[src];selfdestruct=1'>Self-Destruct</A>"
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user << browse(dat, "window=radio")
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onclose(user, "radio")
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return
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/obj/item/weapon/SWF_uplink/Topic(href, href_list)
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..()
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if (usr.stat || usr.restrained())
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return
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var/mob/living/carbon/human/H = usr
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if (!( istype(H, /mob/living/carbon/human)))
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return 1
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if ((usr.contents.Find(src) || (in_range(src,usr) && istype(src.loc, /turf))))
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usr.machine = src
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if (href_list["spell_magicmissile"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/magicmissile
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usr.mind.special_verbs += /client/proc/magicmissile
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src.temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage."
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else if (href_list["spell_fireball"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/fireball
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usr.mind.special_verbs += /client/proc/fireball
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src.temp = "This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you."
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else if (href_list["spell_disintegrate"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /mob/proc/kill
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usr.mind.special_verbs += /mob/proc/kill
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src.temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown."
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else if (href_list["spell_emp"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /mob/proc/tech
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usr.mind.special_verbs += /mob/proc/tech
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src.temp = "This spell disables all weapons, cameras and most other technology in range."
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else if (href_list["spell_smoke"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/smokecloud
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usr.mind.special_verbs += /client/proc/smokecloud
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src.temp = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
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else if (href_list["spell_blind"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/blind
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usr.mind.special_verbs += /client/proc/blind
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src.temp = "This spell temporarly blinds a single person and does not require wizard garb."
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else if (href_list["spell_swap"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /mob/proc/swap
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src.temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process."
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else if (href_list["spell_forcewall"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/forcewall
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usr.mind.special_verbs += /client/proc/forcewall
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src.temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb."
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else if (href_list["spell_blink"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/blink
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usr.mind.special_verbs += /client/proc/blink
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src.temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience."
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else if (href_list["spell_teleport"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /mob/proc/teleport
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usr.mind.special_verbs += /mob/proc/teleport
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src.temp = "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable."
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else if (href_list["spell_mutate"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/mutate
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usr.mind.special_verbs += /client/proc/mutate
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src.temp = "This spell causes you to turn into a hulk and gain telekinesis for a short while."
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else if (href_list["spell_jaunt"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/jaunt
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usr.mind.special_verbs += /client/proc/jaunt
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src.temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
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else if (href_list["spell_knock"])
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if (src.uses >= 1)
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src.uses -= 1
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usr.verbs += /client/proc/knock
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usr.mind.special_verbs += /client/proc/knock
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src.temp = "This spell opens nearby doors and does not require wizard garb."
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else if (href_list["lock"] && src.origradio)
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// presto chango, a regular radio again! (reset the freq too...)
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usr.machine = null
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usr << browse(null, "window=radio")
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var/obj/item/device/radio/T = src.origradio
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var/obj/item/weapon/SWF_uplink/R = src
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R.loc = T
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T.loc = usr
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// R.layer = initial(R.layer)
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R.layer = 0
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if (usr.client)
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usr.client.screen -= R
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if (usr.r_hand == R)
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usr.u_equip(R)
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usr.r_hand = T
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else
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usr.u_equip(R)
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usr.l_hand = T
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R.loc = T
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T.layer = 20
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T.set_frequency(initial(T.frequency))
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T.attack_self(usr)
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return
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else if (href_list["selfdestruct"])
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src.temp = "<A href='byond://?src=\ref[src];selfdestruct2=1'>Self-Destruct</A>"
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else if (href_list["selfdestruct2"])
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src.selfdestruct = 1
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spawn (100)
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explode()
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return
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else
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if (href_list["temp"])
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src.temp = null
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if (istype(src.loc, /mob))
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attack_self(src.loc)
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else
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for(var/mob/M in viewers(1, src))
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if (M.client)
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src.attack_self(M)
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return
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/obj/item/weapon/SWF_uplink/proc/explode()
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var/turf/location = get_turf(src.loc)
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location.hotspot_expose(700, 125)
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explosion(location, 0, 0, 2, 4)
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|
|
del(src.master)
|
|
del(src)
|
|
return
|