mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-20 07:02:30 +00:00
/obj/effects is now /obj/effect. /obj/station_objects is now /obj/structure. Did a bit of minor blob work. The Bay 12 body bags were replaced with closets because having two sets of code that do almost the same thing is silly. Changed back a few of the last jobproc edits as the remove from list before assign was a check to see if the mob was fucked up and if it was remove it so we did not check it again as it would still be fucked up. The medbay/tox monkeys names are random once more. More random name monkeys will help with changeling and clean up the observe/mob menus. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2324 316c924e-a436-60f5-8080-3fe189b3f50e
198 lines
5.9 KiB
Plaintext
198 lines
5.9 KiB
Plaintext
/obj/item/weapon/storage/lglo_kit/New()
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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new /obj/item/clothing/gloves/latex(src)
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..()
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return
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/obj/item/weapon/storage/blankbox/New()
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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new /obj/item/ammo_casing/shotgun/blank(src)
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..()
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return
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/obj/item/weapon/storage/flashbang_kit/New()
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new /obj/item/weapon/flashbang(src)
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new /obj/item/weapon/flashbang(src)
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new /obj/item/weapon/flashbang(src)
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new /obj/item/weapon/flashbang(src)
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new /obj/item/weapon/flashbang(src)
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new /obj/item/weapon/flashbang(src)
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new /obj/item/weapon/flashbang(src)
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..()
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return
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/obj/item/weapon/storage/emp_kit/New()
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new /obj/item/weapon/empgrenade(src)
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new /obj/item/weapon/empgrenade(src)
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new /obj/item/weapon/empgrenade(src)
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new /obj/item/weapon/empgrenade(src)
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new /obj/item/weapon/empgrenade(src)
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..()
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return
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/obj/item/weapon/storage/stma_kit/New()
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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new /obj/item/clothing/mask/surgical(src)
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..()
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return
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/obj/item/weapon/storage/gl_kit/New()
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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new /obj/item/clothing/glasses/regular(src)
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..()
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return
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/obj/item/weapon/storage/trackimp_kit/New()
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implantcase/tracking(src)
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new /obj/item/weapon/implanter(src)
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new /obj/item/weapon/implantpad(src)
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new /obj/item/weapon/locator(src)
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..()
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return
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/obj/item/weapon/storage/chemimp_kit/New()
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implantcase/chem(src)
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new /obj/item/weapon/implanter(src)
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new /obj/item/weapon/implantpad(src)
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..()
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return
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/obj/item/weapon/storage/injectbox/New()
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new /obj/item/weapon/dnainjector/h2m(src)
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new /obj/item/weapon/dnainjector/h2m(src)
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new /obj/item/weapon/dnainjector/h2m(src)
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new /obj/item/weapon/dnainjector/m2h(src)
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new /obj/item/weapon/dnainjector/m2h(src)
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new /obj/item/weapon/dnainjector/m2h(src)
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..()
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return
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/obj/item/weapon/storage/fcard_kit/New()
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new /obj/item/weapon/f_card(src)
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new /obj/item/weapon/f_card(src)
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new /obj/item/weapon/f_card(src)
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new /obj/item/weapon/f_card(src)
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new /obj/item/weapon/f_card(src)
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new /obj/item/weapon/f_card(src)
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new /obj/item/weapon/f_card(src)
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..()
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return
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/obj/item/weapon/storage/id_kit/New()
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new /obj/item/weapon/card/id(src)
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new /obj/item/weapon/card/id(src)
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new /obj/item/weapon/card/id(src)
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new /obj/item/weapon/card/id(src)
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new /obj/item/weapon/card/id(src)
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new /obj/item/weapon/card/id(src)
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new /obj/item/weapon/card/id(src)
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..()
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return
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/obj/item/weapon/storage/handcuff_kit/New()
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/handcuffs(src)
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..()
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return
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/obj/item/weapon/storage/donkpocket_kit/New()
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
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..()
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return
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/obj/item/weapon/storage/condimentbottles/New()
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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new /obj/item/weapon/reagent_containers/food/condiment(src)
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..()
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return
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/obj/item/weapon/storage/drinkingglasses/New()
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
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..()
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return
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/*
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/obj/item/weapon/storage/disk_kit/disks/New()
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new /obj/item/weapon/card/data(src)
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new /obj/item/weapon/card/data(src)
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new /obj/item/weapon/card/data(src)
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new /obj/item/weapon/card/data(src)
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new /obj/item/weapon/card/data(src)
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new /obj/item/weapon/card/data(src)
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new /obj/item/weapon/card/data(src)
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..()
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return
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/obj/item/weapon/storage/disk_kit/disks2/New()
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spawn( 2 )
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for(var/obj/item/weapon/card/data/D in src.loc)
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D.loc = src
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//Foreach goto(23)
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return
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..()
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return
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*/ |