mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-19 22:51:40 +00:00
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2616 316c924e-a436-60f5-8080-3fe189b3f50e
86 lines
2.0 KiB
Plaintext
86 lines
2.0 KiB
Plaintext
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/obj/item/weapon/gun/energy/taser
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name = "taser gun"
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desc = "A small, low capacity gun used for non-lethal takedowns."
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icon_state = "taser"
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fire_sound = 'Taser.ogg'
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charge_cost = 100
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projectile_type = "/obj/item/projectile/energy/electrode"
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cell_type = "/obj/item/weapon/cell/crap"
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/obj/item/weapon/gun/energy/taser/cyborg/load_into_chamber()//TOOD: change this over to the slowly recharge other cell
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if(in_chamber)
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return 1
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if(isrobot(src.loc))
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var/mob/living/silicon/robot/R = src.loc
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if(R && R.cell)
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R.cell.use(charge_cost)
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in_chamber = new /obj/item/projectile/energy/electrode(src)
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return 1
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return 0
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/obj/item/weapon/gun/energy/stunrevolver
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name = "stun revolver"
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desc = "A high-tech revolver that fires stun cartridges. The stun cartridges can be recharged using a conventional energy weapon recharger."
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icon_state = "stunrevolver"
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fire_sound = 'Gunshot.ogg'
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origin_tech = "combat=3;materials=3;powerstorage=2"
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charge_cost = 125
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projectile_type = "/obj/item/projectile/energy/electrode"
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cell_type = "/obj/item/weapon/cell"
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/obj/item/weapon/gun/energy/crossbow
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name = "mini energy-crossbow"
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desc = "A weapon favored by many of the syndicates stealth specialists."
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icon_state = "crossbow"
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w_class = 2.0
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item_state = "crossbow"
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m_amt = 2000
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origin_tech = "combat=2;magnets=2;syndicate=5"
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silenced = 1
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fire_sound = 'Genhit.ogg'
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projectile_type = "/obj/item/projectile/energy/bolt"
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cell_type = "/obj/item/weapon/cell/crap"
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var/charge_tick = 0
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New()
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..()
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processing_objects.Add(src)
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Del()
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processing_objects.Remove(src)
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..()
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process()
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charge_tick++
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if(charge_tick < 4) return 0
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charge_tick = 0
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if(!power_supply) return 0
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power_supply.give(100)
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return 1
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update_icon()
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return
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/obj/item/weapon/gun/energy/crossbow/largecrossbow
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name = "Energy Crossbow"
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desc = "A weapon favored by syndicate infiltration teams."
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w_class = 4.0
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force = 10
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m_amt = 200000
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projectile_type = "/obj/item/projectile/energy/bolt/large"
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