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mirror of https://github.com/PolarisSS13/Polaris.git synced 2026-01-10 01:12:42 +00:00
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4cf296a6c91cf0e4d77d91cb433128caf4ad244d
Polaris/code/game/objects
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Zuhayr 4cf296a6c9 First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
..
effects
new object-based lighting system
2015-05-10 20:54:25 +01:00
items
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
random
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
structures
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Recursive explosion resistance values for walls, space tiles, grilles and airlocks tweaked
2015-05-03 21:53:02 +10:00
explosion.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into item-color
2015-04-26 14:53:01 -04:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
weapons.dm
…
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